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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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Well. I'm rank 90 now, and I am starting to try and blitz my weapons tree, but just how far should I go? I'm getting anti protons, but should I keep going after that? It would be fun to hit the damage cap again...
Here are my stats: Size Class: Heavy Battleship Space: 467 / 474 Hull: 1310 Shield: 50 Energy: 450 Attack: 776 Defense: 516 Scan: 85 Cloak: 5 Cargo: 101 / 175 Upkeep: 4.5M Sillixx: Shipsize +10% Explorer: Scan +20%
Weapons Heavy Quantum Devastator x3, Psionic Amplifier, Dominion Cannon x4, Prototype Mech XV Energy Antimatter Reactor - Mark IV x3, Drannik Power Core, F.A.T.H.E.R., Omicron Injector Sensors Exo-Temporal Translator, Stryll Transponder x2, AI Supercomputer Hull Merged Nanosphere Plating x4 Shields Q-Phase Battery Array, Harmonic Resonator Cloaking none Defenses Microwarp Nacelle - Mark III x2, Thrust Stabilizer
Yeah, I got a bit of a jump to go for anti-protons, but I'm 1/3 of the way through sing launchers (gunna upgrade when I get heavy anti-protons).
Also, any changes to my config?
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Fri Jun 17, 2011 7:14 pm |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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You shouldnt even go to AntiProtons.Im on Singularity Launchers at rank 119. Advance your other tech
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Fri Jun 17, 2011 8:03 pm |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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Joshball98 wrote: You shouldnt even go to AntiProtons.Im on Singularity Launchers at rank 119. Advance your other tech Na. I'm trying to get back into PVP and most people my rank already have sing launchers. My BT also has a nasty habit of only pulling up enemies higher ranks than me.
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Fri Jun 17, 2011 8:12 pm |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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ok, heres what you need to do. get 5 more cannons. if you upgrade your 3 cannons to antuprotons, thats like an extra 300 attack. if you get 5 more singularity launchers then you get an extra 1000 attack. or so. more guns is always the way to go in this game. feel free to go for antiprotons, but be warned that the research requirement curves VERY quickly after that. unless your up to 4000+ research per hour (and you may well be if you have a dyson) then stop at antiprotons. when i had 8 antiproton cannons i had over 2500 attack. i kept those until rank 215. then i began my research to thetacron cannons. and it was definitly worth it.
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Fri Jun 17, 2011 8:20 pm |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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Vekno wrote: ok, heres what you need to do. get 5 more cannons. if you upgrade your 3 cannons to antuprotons, thats like an extra 300 attack. if you get 5 more singularity launchers then you get an extra 1000 attack. or so. more guns is always the way to go in this game. feel free to go for antiprotons, but be warned that the research requirement curves VERY quickly after that. unless your up to 4000+ research per hour (and you may well be if you have a dyson) then stop at antiprotons. when i had 8 antiproton cannons i had over 2500 attack. i kept those until rank 215. then i began my research to thetacron cannons. and it was definitly worth it. Also: 5 sings is much more space than 3 anti protons... I'm actually running with 2 cannons now, because I want all my special modules installed to save cargo space. 608-908 attack makes a huge difference. Based on stats off of wiki: Heavy Antiproton Cannon 43 +250 x3= 129 space, 750 attack. Heavy Singularity Launcher 39 +207 x4= 156 space, 828 attack. Extra 27 space for 128 attack. Heavy Graviton Shearer 27 +102. Yeah, okay that works. But I honestly don't have a spare 27 decks. Why do you think I have 3 cannons not 8? My ship build tends to stay the same, just upgrade over time. 3 cannons, 4 dominions, Psionic Amp 2 defenses, 4 hulls, 3 reactors, Any other space is designated to special modules. (3 exo temporal translators, 2 stryll transponders, stryll hunt sensor (All sensors... wierd.)
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Fri Jun 17, 2011 8:30 pm |
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MiracleOne
Joined: Sun Feb 20, 2011 5:26 am Posts: 337
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I agree with Vekno, let me share with you my draw out when I was rank 85 as a slow builder for PvPer Rank target & goals... by Rank 95 (20% completion) by Rank 115 (40% completion) by Rank 135 (60% completion) by Rank 155 (80% completion) by Rank 175 (100% completion)
8X WEAPON: Light Antiproton Cannon (41) +228 5X SHIELD: Heavy Stasis Shield (40) +233 4X DEFENSE Thrusters: Phase Shift Engine - Mark III (62) +266 4X DEFENSE Dampeners: Quantum Overlay Engine - Mark III (70) +336 5X HULL: Merged Nexus Armor (31) +540 3X ENERGY: Zero-Point Reactor - Mark IV (33) +175 4X ENERGY RELAYS: X Conduit (5) +15 *SCANNER: UNLIMITED (WHEN ALL ABOVE IS DONE) *CLOAK: NONE (SKIP for now)
Need about 1500-1600 total deck spaceI m now rank 179, and my goals is overdue  I got.... 8X Light Antiproton Cannon 2X Heavy Stasis Shield 3X Thrusters: Phase Shift Engine Mark III 4X Dampeners: Quantum Overlay Engine Mark III 4X Merged Nexus Armor 3X Zero-Point Reactor - Mark IV 4X X Conduit *All gears are just below the priceline approaching crazy amount of credits & upkeeps (This will allow me to save up to prevent most common major issue as a high ranker player) But with all those nice weekly missions thrown me off tracks... I should be getting everything done by Rank 200.  Hope this help! P.S. I think most players don't have good planning for their build or under estimating the cost for mining credits, so they drive towards bigger gears which they often end up borrowing credits from players. I hope I won't run into that issue 
_________________MiracleOne, The Annihilator: Rank 1050Insane (Epic Legendary) Unbuffed Strength: 120,000+ w/Unbuffed Armor: 250,000+ The Dark Justice, assisting New Ship Members w/Everyday Even Strong Artifacts Payout
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Fri Jun 17, 2011 10:43 pm |
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DarthRavadge
Joined: Tue Feb 08, 2011 4:26 pm Posts: 1621 Location: Orbiting the ruins of your base
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I also agree with Vekno. You are much better off having more guns instead of stronger ones. Your other tech seems to be lagging. I have a similar weapon load to you and destroy almost anyone within 50 ranks higher. What you really need is more decks. Take some time to collect ship bots and rescued prisoners.
My weapons at rank 112 Heavy Quantum Devestator x4 (plus 4 more in storage for when I need some extra punch) Dominion Cannon x4 Crimson auto phaser x3 Vortul blast phaser Psionic amplifier
Attack 1120 (around 2000 w/ other 4 cannons) defense 595 scan 495 cloak 185 decks 656
Oh, and unless you have space to burn forget about the exo-temps. Just keep them in storage until you need them for an invasion. The decryption quads are much more valuable as a permanent addition.
_________________ "Honor is a fool's prize, glory is of no use to the dead"
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Fri Jun 17, 2011 11:01 pm |
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Chakotay
Joined: Fri May 14, 2010 7:30 pm Posts: 1529
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Get the weapons you want. 8 like they said. Meanwhile you research the other tech, scan/defense/energy, put some points in tactical at level that way you can get attack without having to upgrade. Might not be a lot but you will have your attack going up. Then when everything you want lvls out. I got almost every tech in my lines to requiring Kurinite before I got Heavy Nulls. I got to light then worked the rest of the tech tree.
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Fri Jun 17, 2011 11:10 pm |
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MiracleOne
Joined: Sun Feb 20, 2011 5:26 am Posts: 337
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DarthRavadge wrote: I also agree with Vekno. You are much better off having more guns instead of stronger ones. Your other tech seems to be lagging. I have a similar weapon load to you and destroy almost anyone within 50 ranks higher. What you really need is more decks. Take some time to collect ship bots and rescued prisoners....... +1 Totally agree! definitely need to slow down to collect more extra deck space from artis. I m a believer in building width 
_________________MiracleOne, The Annihilator: Rank 1050Insane (Epic Legendary) Unbuffed Strength: 120,000+ w/Unbuffed Armor: 250,000+ The Dark Justice, assisting New Ship Members w/Everyday Even Strong Artifacts Payout
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Fri Jun 17, 2011 11:13 pm |
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RavenDark13
Joined: Wed Feb 09, 2011 6:01 am Posts: 571 Location: Hudson County, NJ, USA
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thunderbolta wrote: Well. I'm rank 90 now, and I am starting to try and blitz my weapons tree, but just how far should I go? I'm getting anti protons, but should I keep going after that? It would be fun to hit the damage cap again...
Here are my stats: Size Class: Heavy Battleship Space: 467 / 474 Hull: 1310 Shield: 50 Energy: 450 Attack: 776 Defense: 516 Scan: 85 Cloak: 5 Cargo: 101 / 175 Upkeep: 4.5M Sillixx: Shipsize +10% Explorer: Scan +20%
Weapons Heavy Quantum Devastator x3, Psionic Amplifier, Dominion Cannon x4, Prototype Mech XV Energy Antimatter Reactor - Mark IV x3, Drannik Power Core, F.A.T.H.E.R., Omicron Injector Sensors Exo-Temporal Translator, Stryll Transponder x2, AI Supercomputer Hull Merged Nanosphere Plating x4 Shields Q-Phase Battery Array, Harmonic Resonator Cloaking none Defenses Microwarp Nacelle - Mark III x2, Thrust Stabilizer
Yeah, I got a bit of a jump to go for anti-protons, but I'm 1/3 of the way through sing launchers (gunna upgrade when I get heavy anti-protons).
Also, any changes to my config? I already forsee a huge problem with the weapons you have. Antiproton cannons are not cheap with their upkeep. After that is Null Rays and anyone who has them will tell you that they will eat away at your credits faster than a termite in a lumbermill. You need to focus on expanding your cargo hold and also follow Vekno's advice. Stop at the tier you have and, if you have the deck space, max out the amount of weapons you can have.
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Sat Jun 18, 2011 7:03 am |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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Okay, it's pretty clear that I shouldn't go for Null rays. As for sitting back and getting ship bots/rescued prisoners, my artifact is still my weakest resource... Around half my mining or 1/3 my research... I neglected it early on and I'm only just starting to get it up.
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Sat Jun 18, 2011 7:51 am |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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I have my plan: Sing Launchers Q Phased Platings Sub Dimensional Sensors Possibly the tier after Sub Dimensional Sensors - Wait and see how much effect they have. Quantum Assembly Anti-Protons Singularity Reactors Phase Shift Arrays
All of that will take me ages to complete, so that will do.
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Sat Jun 18, 2011 7:55 am |
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