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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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After Micro Singularity what else? Yellow arrow shows were ive gone from energy recently and red circle on The Singularity Launcher and Minefield Shouldnt there be a Singularity Turret right there? just asking Dan. NOTE IM A FIXER so my hull it fine. Also i had 1 hull off so right now i switched back and its 996. Also have 2 Reactors and 3 Relays 
Last edited by Joshball98 on Mon Jun 06, 2011 6:35 am, edited 1 time in total.
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Mon Jun 06, 2011 6:21 am |
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Commonwealth <TK>
Joined: Fri Jan 21, 2011 5:51 am Posts: 2371
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You need more hull and add more reactors. i had 1000 hull when i was rank 70 (not a fixer)
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Mon Jun 06, 2011 6:25 am |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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Commonwealth <TK> wrote: You need more hull and add more reactors. i had 1000 hull when i was rank 70 (not a fixer) I have 1 Hull on i could have 2000 maybe more. AND no more energy research 
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Mon Jun 06, 2011 6:35 am |
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Commonwealth <TK>
Joined: Fri Jan 21, 2011 5:51 am Posts: 2371
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Joshball98 wrote: Commonwealth <TK> wrote: You need more hull and add more reactors. i had 1000 hull when i was rank 70 (not a fixer) I have 1 Hull on i could have 2000 maybe more. AND no more energy research  WoW , one hull module. should install 5. standard issue. I dont see why you need research planet either. 2200 per hour is plenty for your rank, i didn't need a research planet since i was rank 100, you probably had more than me too.
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Mon Jun 06, 2011 6:38 am |
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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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If your base is level 4, or will be soon, do base research.
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Mon Jun 06, 2011 6:41 am |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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Yea about 2K away. But Im on Hybrid Theory Dynamics. I can get that done in around 6 Days. 5 Hull is Standard xD but i just find the space useful for Energy Idk why usually i just use one reactor but i need energy so Doing 3 Relays and 1 Reactor. AND my Weapons arent even to 8 They are to 2 lol. If i got read of Relays which i find VERY USEFUL now i could get 3 Hull or maybe 2 Guns for 4 Total. But doing mission chains becoming genetarr then i will slow down on energy. After that i think i will start to NPC, maybe do a scan blitz. But during the day i take off one reactor because my relays wont make up the energy in the time ide be gone. probably 5 hours tops for Today to Sunday then it will be i will be here alot more so maybe every 2 hours i would be on.
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Mon Jun 06, 2011 7:31 am |
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Helios
Joined: Thu Feb 10, 2011 4:58 am Posts: 185
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i agree with commonwealth your planetary research is fine for now, but you really lack in hull. you can get away with using only a few hulls at pretty low ranks but now your pretty much an easy target for anyone who finds you on their BT.
_________________Best song everDiplomacy is the art of saying “nice doggy” until you can find a rock. 
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Mon Jun 06, 2011 7:44 am |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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Helios wrote: i agree with commonwealth your planetary research is fine for now, but you really lack in hull. you can get away with using only a few hulls at pretty low ranks but now your pretty much an easy target for anyone who finds you on their BT. AH now theres were your wrong Either Im not found on my BT or all my stuff is cloaked, if they manage to only get past a few they wont see hull. Usually scares em off . Im never BT Attacked. Hull does need to be researched though but i will research it after i go from weapons. Only 1 tier though... Overcharged Plating is alot for one I mean +405? Thats epic fo rme especially with fixer. So since EVERYONE is recommending it I will for once do what you guys say xD Weapons then Hull. ALTHOUGH i could go three weeks on weapons and get Heavy Nulls just to mess with people if they find me on their BT xD that would be FUNNY.
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Mon Jun 06, 2011 7:50 am |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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Wait Brainstorm xD got what im gonna do for a while unless something comes up. Weapons +1 Hull +1( Should do hull because i could do 1 3/4 Phases of it in a day so finished in less than 3 days) Defense+1 (Its 45,000 per Phase why not?) Sensors+1(Already have 1 Phase Completed so 150,000 RP which is about 2 1/2 days?) Planet Structures+1(Astro Binding need it out of the way bad) Hybrid Theory Dynamics.
THEN i will ask again. I may take your opinions or may not. Like 2nd Time ive taken opinions because usually someone says something that gets my brain working hyper mode and can calculate really fast especially with my handy comp calculator. Does this all sound good to you guys?
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Mon Jun 06, 2011 7:59 am |
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Commonwealth <TK>
Joined: Fri Jan 21, 2011 5:51 am Posts: 2371
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You are a heavy dreadnuaght. Plenty of space to install 3 reactors 4 relays 5 hull 2 thrusters and 2 weapons. Switching to Genetarr will not help, since you are a sillix, you will have more deck problem than ever and more trouble with Adding Hull, Reactors and Cannons.
Another option : Stop power ranking. Spending 550 GP and jumping 50 ranks is dangerous. As you power rank, your ship becomes weaker and weaker for you rank. Ranking up for 5 measly rank points isn't a good reason. When you slow down ranking, Planet production can pull your ship up to date with Androids, Ship Bots and Prisoners.
I believe Nocifer Deathblade did this. He achieved Galaxy Destroyer at rank 150. (3000 decks i think, not too sure)
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Mon Jun 06, 2011 8:10 am |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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Correction I power leveled 1 time and i went 10 ranks to far i had VERY HIGH tech for my level at the time i was rank around 78 or so then got to 96 and couldnt go farther.Yes i did get 7 Rescued Prisoners all used in decks when i was going for random artifact got 3 from the random and 4 from draws. Upside got a few planets some decks. But I dont have room for all those things xD maybe without the NPC modules and Mission Modules but 1 Im keeping all mission modules, and 2 Im scrapping all NPC modules that i have copies of. Here is my Current ship build  I also have for Defense Defenses Microwarp Nacelle - Mark III x2, Dark Ring Thruster x2, Thrust Stabilizer.
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Mon Jun 06, 2011 8:34 am |
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Commonwealth <TK>
Joined: Fri Jan 21, 2011 5:51 am Posts: 2371
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WoW, throw out your tachyon sensor, i dont understand why people install these giant stupid sensors. They are only useful at around rank 200+ to prevent hacks. Hacking isn't very lethal at Low- Mid ranks. Once you throw out the sensor you will have plenty of space to put everything on. This was a thread when i was younger asking about what to research viewtopic.php?f=3&t=5219&p=44630#p44630*sigh*, im reading it again and i realized i haven't research any weapons for 3 months...  Still on singularity launchers.
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Mon Jun 06, 2011 8:48 am |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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Commonwealth <TK> wrote: WoW, throw out your tachyon sensor, i dont understand why people install these giant stupid sensors. They are only useful at around rank 200+ to prevent hacks. Hacking isn't very lethal at Low- Mid ranks. Once you throw out the sensor you will have plenty of space to put everything on. This was a thread when i was younger asking about what to research viewtopic.php?f=3&t=5219&p=44630#p44630*sigh*, im reading it again and i realized i haven't research any weapons for 3 months...  Still on singularity launchers. Didnt research weapons for 3 weeks haha.
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Mon Jun 06, 2011 6:41 pm |
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Baci
Joined: Tue Apr 05, 2011 11:06 pm Posts: 93
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moved to strategy section
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Mon Jun 06, 2011 7:47 pm |
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Frail
Joined: Sun Oct 24, 2010 1:09 am Posts: 413
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I would recommend researching planet buildings. Getting to 8 buildings as soon as possible is helpful.
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Mon Jun 06, 2011 7:56 pm |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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why Strategy, More people are in the Galaxy Pub I would consider this strategy a little bit but not much... Just asking opinions. Whatevs 
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Mon Jun 06, 2011 9:08 pm |
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Commonwealth <TK>
Joined: Fri Jan 21, 2011 5:51 am Posts: 2371
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Frail wrote: I would recommend researching planet buildings. Getting to 8 buildings as soon as possible is helpful. His too low ranked to afford level 8s
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Mon Jun 06, 2011 9:31 pm |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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Commonwealth <TK> wrote: Frail wrote: I would recommend researching planet buildings. Getting to 8 buildings as soon as possible is helpful. His too low ranked to afford level 8s No im not xD i can get them AFTER Hull and Weapons. Then after +8s i need Hybrid Theory Dynamics
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Mon Jun 06, 2011 9:44 pm |
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Commonwealth <TK>
Joined: Fri Jan 21, 2011 5:51 am Posts: 2371
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Joshball98 wrote: Commonwealth <TK> wrote: Frail wrote: I would recommend researching planet buildings. Getting to 8 buildings as soon as possible is helpful. His too low ranked to afford level 8s No im not xD i can get them AFTER Hull and Weapons. Then after +8s i need Hybrid Theory Dynamics I needed around 7 billion credits to upgrade my planets to level 8 and around 20 billion to level 10
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Tue Jun 07, 2011 7:11 am |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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\ Eh im a lower level than you dont have as much planets
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Tue Jun 07, 2011 7:12 am |
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