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Lone.Lycan
Joined: Wed Nov 10, 2010 2:44 am Posts: 3751
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Rogue Tech Collector Matched Common Scientist Rogue Science League Tech Collectors horde stolen tech parts taken from various sources. Rank: Matched Abilities: none Rewards: 1-2 Complex Tech Parts Experience Earned on Kill: 20 @Rank 288 stats were Shields 1000, Hull 1300, Attack 1680, Defense 2545, Cloak 50 ------------ wiki page created: http://galaxylegion.com/wiki/index.php/ ... _Collectorship image 
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Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Mon May 30, 2011 11:07 pm |
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detregets
Joined: Mon Apr 25, 2011 2:37 am Posts: 2637
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sounds good, needs a little polishing tho 
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Tue May 31, 2011 12:00 am |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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sounds like flamehawks for lower ranks. 2 complex tech for something that takes 6-8 hits to kill (probably alot more for people who didnt invest in good weapons)? not to mention only 20 xp? at least dark runners give 25, and chargers give 30. looks like we have another obstacle to overcome in the race to the endgame.
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Tue May 31, 2011 1:29 am |
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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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I think we need information from a few more ranks to decide how tough it is.
EDIT: Hah, perfect timing.
Rank 510 Shield 1400 Hull 1820 Attack 3010 Defense 4540
Higher attack and defense, but lower health than the Flamehawk, and this is 160 levels after you start seeing Flamehawks. I believe they're much easier then, because the high health is what makes Flamehawks so difficult, considering their damage cap, but I would like to hear from much lower levels (<100).
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Tue May 31, 2011 1:41 am |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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Vekno wrote: sounds like flamehawks for lower ranks. 2 complex tech for something that takes 6-8 hits to kill (probably alot more for people who didnt invest in good weapons)? not to mention only 20 xp? at least dark runners give 25, and chargers give 30. looks like we have another obstacle to overcome in the race to the endgame. They whined for it....
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Tue May 31, 2011 2:38 am |
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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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Darth Flagitious wrote: Vekno wrote: sounds like flamehawks for lower ranks. 2 complex tech for something that takes 6-8 hits to kill (probably alot more for people who didnt invest in good weapons)? not to mention only 20 xp? at least dark runners give 25, and chargers give 30. looks like we have another obstacle to overcome in the race to the endgame. They whined for it.... I gotta stand by them on getting this one. Even Dan agreed that we are really short on variety of NPSs, especially right now, and especially really low level ones that provide any CTP at all. Of course, I don't think they're as much an obstacle as Vekno thought, either.
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Tue May 31, 2011 2:45 am |
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Pertominus
Joined: Thu Apr 28, 2011 4:21 am Posts: 1091 Location: really wants 2 b in LA....
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i have one on my battle tab but it dosent say when it will expire Does this mean it will be visable untill destroyed???
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Tue May 31, 2011 4:45 am |
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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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Pertominus wrote: i have one on my battle tab but it dosent say when it will expire Does this mean it will be visable untill destroyed??? Yeah, I guess it does. That's weird though...
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Tue May 31, 2011 5:34 am |
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Lone.Lycan
Joined: Wed Nov 10, 2010 2:44 am Posts: 3751
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wow you're right... no expiration shown... i was assuming 8 hrs cuz it was a common **wiki updated**
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Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Tue May 31, 2011 6:54 am |
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BinaryMan
Joined: Tue Aug 10, 2010 8:40 pm Posts: 1671
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Oh gawd you're right, no expiration time... on top of all the other crap... I've just run through a bunch of NPC and it is indeed really bad for the ratio, worse than flamehawks. Now 1/2 the commons suck instead of 1/3. Tech parts have no value at high rank except for the base, and the tech parts it gives are kind of sad. I just went Drannik to have some fun with NPC... this is not a fun npc.
Any way to lower scan... I would do it.
_________________Ex cinere surget iterum ego galaxiae dominatur. 
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Tue May 31, 2011 7:27 am |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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FerrusManus wrote: I don't think they're as much an obstacle as Vekno thought, either. well, at rank 296, it takes me 7-8 hits to kill them. thats as much as a stryll trapper or a rogue data analyzer. plus, theyre common, drop 20xp (awful) and drop 1-2 complex tech parts. that part isnt soooo bad. it could be worse i suppose. but still, bad commonality, bad drop rate, bad xp, bad expiration timer. this is definitly meant to slow people down from leveling. which is why i said its the flamehawk for low ranks, not because of its exact stats, but because it slows low ranks down so much.
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Tue May 31, 2011 1:59 pm |
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JKGreene76
Joined: Tue Oct 12, 2010 4:02 am Posts: 1376 Location: Centralia, Wa.
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Tue May 31, 2011 3:33 pm |
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BinaryMan
Joined: Tue Aug 10, 2010 8:40 pm Posts: 1671
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Recommend to drop all scan, if you don't have all the mission reward modules, you can go under 50 scan and avoid these. At higher ranks, well you can't avoid them 
_________________Ex cinere surget iterum ego galaxiae dominatur. 
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Tue May 31, 2011 4:51 pm |
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Razorback
Joined: Sat Sep 18, 2010 9:25 pm Posts: 570
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Ran into a pair of these myself today. think for me it was about a dozen shots each, maybe less, I wasn't counting. It wouldn't be as bad if Dan would bump the Tech Part drop up some.
_________________ Razorback Officer, Error 404
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Tue May 31, 2011 5:14 pm |
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Sparky
Joined: Tue Mar 15, 2011 8:00 pm Posts: 2419
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Razorback wrote: It wouldn't be as bad if Dan would bump the Tech Part drop up some. i would like it if they were made rare but dropped like 150 tech parts
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Tue May 31, 2011 5:23 pm |
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zapbrannigan
Joined: Tue Oct 19, 2010 8:12 pm Posts: 229
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The low tech drop amounts are probably an indicator of how common these new ships are going to be since it will take many to amount to anything =/
_________________Sentinel Draxinusom - ULTRACORP IMPERIUM
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Tue May 31, 2011 6:34 pm |
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Kalos
Joined: Thu Dec 30, 2010 12:09 pm Posts: 953
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in the ship description it says that they HORDE tech parts, and in my mind, that says they'd have a lot more than 2 tech parts, that's not really a horde, that's more of the beginning of a collection. Edit: Oh, also, I'm a rank 254 and the ships stats were Attack: 1470 Defense: 2230 Cloak: 50 Shields: 1000 Hull: 1300
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Last edited by Kalos on Tue May 31, 2011 7:06 pm, edited 1 time in total.
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Tue May 31, 2011 6:36 pm |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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That ship looks horrible to kill... not seen one yet but 2 tech parts? Urgh, not worth it. Better than most common drops though. 1 GOOD thing though is that they are a common source of tech parts, which lower level legions struggle for even at level 2 base.
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Tue May 31, 2011 6:41 pm |
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JKGreene76
Joined: Tue Oct 12, 2010 4:02 am Posts: 1376 Location: Centralia, Wa.
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yea that was the third one today..... 2 dropped 2 tech parts and 1 dropped 1 tech part .......DAN !!! please up the drop amounts totally not worth the energy.
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Tue May 31, 2011 8:19 pm |
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BinaryMan
Joined: Tue Aug 10, 2010 8:40 pm Posts: 1671
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Getting tech parts for sulcation portals/missions from ppl is easy enough; that means the only potential purpose is what Noc stated: hundreds of thousands of tech parts for base upgrade. Boss drops scrap value is sparse. But if you don't care about reaching that high of a level (> 6 base) fast, then this is just a pain in the butt. Even with it, the entire legion would need to heavily NPC to get enough parts. The xp ratio appears to be "around 3.0" but not solidly above 3.0 anymore for NPCing (and I'm drannik even with 2 max radiant cannons, I just changed to NPC better and now this thing appears ... great).
82 Missions Ended - 22nd Tier Flux Ringdisc: An advanced prototype multi-transmitter. Increases scanning and cloaking abilities by 30. --> If you have not gotten this yet, DO NOT get it if you want to NPC for planet drops. You will be forced above 50 scan to see this new NPC. Yes, you will sacrifice the krionite transducer, but trust me this NPC is worse than not having the charge in the long run. Drop all scan modules (there is no real "crit" from scan, or its effect is not worth it from all my damage sampling experiments, just focus on attack).
_________________Ex cinere surget iterum ego galaxiae dominatur. 
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Tue May 31, 2011 9:18 pm |
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