Collective Theory Lab Creations
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Kaos
Joined: Sat May 01, 2010 11:39 am Posts: 1217
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If anyone finds anything please post it here. This will be a "rolling" post meaning as people add to the list, I will update the master at the top.
Collective Theory Lab Creations are an combinations you find by using the Collective Theory Lab through the new legion base.
THIS IS NOT A WISH LIST. IT IS ONLY FOR NEW ARTIFACTS YOU HAVE ACTUALLY DISCOVERED THROUGH THE CREATIVE THEORY LAB.
Artifact Name: What artifacts are required to make it: Description: Limitations:
1) HyperSensor Satellite Cost: 40 Continuum Beacons, 40 Subspace Seekers, 40 Relay Tower Chassis, 50 Energy [ Planet Structure - Size:2, Artifact:2, Research:2 ] Installs a HyperSensor Satellite on your planet. (limit 1 per planet) Discovered by: Darkerothe
2) Crux Amplifier Formula (cost) 30 ancient crystal Foci, 30 crimson obelisk. 20 energy. (I can confirm that it does stack with the others) Amplifies your weapon systems, boosting attack by 10%. This effect is immune to removal from other artifacts. Lasts 12 hours. Discovered by: FRAIL
3) Thermionic Intensifier Cost: 50 Ion Storm Charges, 50 Ion Repulsor Charges, 50 Space Elevator Chassis, 100 Energy Transforms a volcanic planet into a Demon world, enhancing its size by 1, attack by 800, and all resources by 1. Discovered by: Remric
4) Domain Walker Cost: 30 Guard Sentries, 30 Attack Sentries, 30 Phase Cutters Planet Structure - Size 1 +600 Attack +600 Defense Discovered by Nocifer Deathblade
5) Recondite Intruder Cost: 20 Alarm Sentry Traps, 5 Drannik Saboteurs, 20 Engineered Viruses Sabotages the system of a NPC, reducing its defense by 25% Can be used on elites and bosses. Lasts 12 hours Discovered by Mento
5) Gravimetric Flume Requires (150) Grav-Whip Traps, (150) Nannite Swarms, (150) Spy Uplink Chassis [ Special Module - Size:18, Scan:90 ] Installs a Gravimetric Flume on your ship. Limit 3 per ship. Discovered by: Nickolas1
6) DM79 Datacenter Needs: 25 Alien Data Discs, 30 Positron Clouders, 30 Grid Consoles & 50 Energy [ Planet Structure - Size:1, Research:4 ] If deployed on a non-Gas planet, the structure will provide 2 bonus research. (limit 1 per planet)
7) Aegis Capacitor Cost:(100) XCharge Cells, (200) Shield Amplifiers [ Special Module - Size:20, Shield:300, Shield Bonus:+5% ] Installs an Aegis Capacitor on your ship. Limit 3 per ship. Discovered by: ?
8) Hypergate Upgrade Cost: 50 warp gate, 30 wormhole emitter, 50 tac cylinder Upgrades an existing warp gate on a planet, doubling it's bonus. Cost: 50 warp gate, 30 wormhole emitter, 50 tac cylinder Discovered by Capt Soddy
9) Spy Probe - Governance Cost: (25) Spy probe defenses (25) spy probe weapons (15) spy probe resources 10 energy to create This probe returns data on whether the current planet owner is active or inactive. (Logged in within the last 7 days) Discovered by: Clangeddin
10) Velox Thruster [ Special Module - Size:30, Defense:250, Defense Bonus:+5% ] Installs a Velox Thruster on your ship. Limit 3 per ship. Discovered by: Clangg
Phasic Chain-Ionizer Transforms a gas planet into a Plasma world, enhancing its size by 1, research by 2, and defense by 300.
Polychoron Vault [ Planet Structure - Size:1 ] Constructs a Polychoron Vault on your planet (limit 1 per planet). Increases mineral, artifact, and research production capacities by 1000 units. Discovered by: Kaos
Please copy and paste the information, it makes it MUCH easier to update the thread than trying to match and type out photos.
_________________ Galactic Paladins - Recruiting Select Rank 300+ - #3 with level 6 base and #3 in Legion strength (not just NPC fighters) - 13 Lab creations (all the best) - Our base gives 22000 RP a day
Last edited by Kaos on Mon Jun 27, 2011 3:18 am, edited 15 times in total.
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Mon May 09, 2011 1:01 pm |
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Remric
Joined: Tue Jun 08, 2010 6:52 am Posts: 1742 Location: Bridge of my ship, preparing thousands of my tactical officers for the next battle
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HyperSensor Satellite [ Planet Structure - Size:2, Artifact:2, Research:2 ] Installs a HyperSensor Satellite on your planet. (limit 1 per planet) Discovered by: Darkerothe
_________________Brains of Battlestation Dysonia Defense   Support "TRADING FEATURE" at http://galaxylegion.com/forum/viewtopic.php?f=6&t=12126
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Mon May 09, 2011 2:14 pm |
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Frail
Joined: Sun Oct 24, 2010 1:09 am Posts: 413
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Crux Amplifier Amplifies your weapon systems, boosting attack by 10%. This effect is immune to removal from other artifacts. Lasts 12 hours. Discovered by: FRAIL
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Mon May 09, 2011 2:41 pm |
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Remric
Joined: Tue Jun 08, 2010 6:52 am Posts: 1742 Location: Bridge of my ship, preparing thousands of my tactical officers for the next battle
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Thermionic Intensifier Transforms a volcanic planet into a Demon world, enhancing its size by 1, attack by 800, and all resources by 1. Discovered by: Remric
_________________Brains of Battlestation Dysonia Defense   Support "TRADING FEATURE" at http://galaxylegion.com/forum/viewtopic.php?f=6&t=12126
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Mon May 09, 2011 2:52 pm |
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aelfscine
Joined: Tue Jan 11, 2011 10:39 pm Posts: 54
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So what happens when something is discovered? Is it buildable with resources? Do you get a copy and then have to research more?
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Mon May 09, 2011 4:41 pm |
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Chris24markey
Joined: Thu Aug 05, 2010 11:58 pm Posts: 1146
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once the blue print is found u can build it in the lab with resourses..... each time u find a BP tho it gets harder to locate the next one. you also have to have the reaserch done to use the lab, so just cuz you legion finds one dont mean u can use it yet. the 1st Bp cost 2k rp for a chance to find it....then after u have one it goes to 4K rp a shot to find one and upfrom their the ones we found are nice planet artifacts and planet upgrades so far.... also saw somone had a ship 12 buff one as well. gl happy reaserching.
_________________ as always Semper Fidelis (CPL USMC)
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Mon May 09, 2011 4:46 pm |
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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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So each of these things cost certain resources to make? Could the resource cost be listed as well then?
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Mon May 09, 2011 4:48 pm |
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Nocifer Deathblade
Joined: Mon May 03, 2010 5:48 am Posts: 1945
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Chris24markey wrote: once the blue print is found u can build it in the lab with resourses..... each time u find a BP tho it gets harder to locate the next one. you also have to have the reaserch done to use the lab, so just cuz you legion finds one dont mean u can use it yet. the 1st Bp cost 2k rp for a chance to find it....then after u have one it goes to 4K rp a shot to find one and upfrom their the ones we found are nice planet artifacts and planet upgrades so far.... also saw somone had a ship 12 buff one as well. gl happy reaserching. Yeah.. Blueprint becomes a property of a legion who discovered it and it'll be used anytime as long as members got resources to create.. It requires lot of old artifacts which is nice way to burn instead of scrapping. Well done, Dan! It's cool system because once very rare blue prints got discovered by certain legion that everyone really want to get, that would be a good selling point of that legion for recruitment or sells the rights of the creation of artifacts once they became member temporarily..
_________________Nocifer Deathblade, Founder and Leader of the Dysonians
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Mon May 09, 2011 5:16 pm |
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Nocifer Deathblade
Joined: Mon May 03, 2010 5:48 am Posts: 1945
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Remric wrote: Thermionic Intensifier Transforms a volcanic planet into a Demon world, enhancing its size by 1, attack by 800, and all resources by 1. Discovered by: Remric I love that structure!  Grats to Dysonians Legion to discover that blueprint!  Finally that volcanic planets can get upgraded! I upgraded one of my volcanic planet so will show the picture what it looks like.. 
_________________Nocifer Deathblade, Founder and Leader of the Dysonians
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Mon May 09, 2011 5:18 pm |
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Sparky
Joined: Tue Mar 15, 2011 8:00 pm Posts: 2419
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demon world whats that all about ?
_________________ 
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Mon May 09, 2011 5:23 pm |
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Nocifer Deathblade
Joined: Mon May 03, 2010 5:48 am Posts: 1945
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Sparky wrote: demon world whats that all about ? It's a brand-new planetary class that only Dysonians legion, at this time, has ability to upgrade any volcanic planets.. Dan, you rule!! You just made real-life R&D system to be introduced into this game!! It makes things so much exciting!! It truly makes the feel of research points with real breakthoughs more realistic!! We have two breakthroughs already and working on 3rd one but 3rd one is more costlier..
_________________Nocifer Deathblade, Founder and Leader of the Dysonians
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Mon May 09, 2011 5:54 pm |
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Nocifer Deathblade
Joined: Mon May 03, 2010 5:48 am Posts: 1945
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Frail wrote: Crux Amplifier Amplifies your weapon systems, boosting attack by 10%. This effect is immune to removal from other artifacts. Lasts 12 hours. Discovered by: FRAIL Nice one! I am all for more attack boosts and would love that artfact! It would add 1,500 more attack to my ship beyond 20k.. Heh. What cost does it require by the way?
_________________Nocifer Deathblade, Founder and Leader of the Dysonians
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Mon May 09, 2011 5:56 pm |
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webguydan
Joined: Sat Jan 09, 2010 12:49 pm Posts: 2085
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Glad you guys are enjoying the Collective Theory Lab - good luck on future discoveries.
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Mon May 09, 2011 5:57 pm |
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boomsly
Joined: Sat Oct 02, 2010 9:41 am Posts: 211
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that daemon planet is pretty nice, adds more worth to these volcanic planets now plus it becomes rare, very nice. .. .
_________________ Reached Star Destroyer at Rank 291
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Mon May 09, 2011 5:57 pm |
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Sparky
Joined: Tue Mar 15, 2011 8:00 pm Posts: 2419
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webguydan wrote: Glad you guys are enjoying the Collective Theory Lab - good luck on future discoveries. could we get a hint on how many discoveries there are to find ?
_________________ 
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Mon May 09, 2011 5:58 pm |
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Nocifer Deathblade
Joined: Mon May 03, 2010 5:48 am Posts: 1945
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webguydan wrote: Glad you guys are enjoying the Collective Theory Lab - good luck on future discoveries. I hope that you have so many unique artifacts waiting to be discovered that really will put great sense of uniqueness in any legions with their own unique properties. That will differentiate legions in a major way! Superb idea! 
_________________Nocifer Deathblade, Founder and Leader of the Dysonians
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Mon May 09, 2011 6:01 pm |
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webguydan
Joined: Sat Jan 09, 2010 12:49 pm Posts: 2085
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Yes - this gives us a lot of opportunities to add artifacts that are not tied to a specific mission or have to fit into a storyline.
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Mon May 09, 2011 6:29 pm |
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328mark
Joined: Sun Jan 16, 2011 5:31 pm Posts: 956 Location: basildon uk
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just wondering to myself lol does the vygoid racial ability make any difference in the lab?
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Mon May 09, 2011 6:33 pm |
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Nocifer Deathblade
Joined: Mon May 03, 2010 5:48 am Posts: 1945
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328mark wrote: just wondering to myself lol does the vygoid racial ability make any difference in the lab? Yep! 20% more RP per hour to speed up gambling by 20% at lab attempts.  In other words, for every 5 hours of RP production, Vygoid gives you ONE free R&D gamble every 5 hours than any other races..
_________________Nocifer Deathblade, Founder and Leader of the Dysonians
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Mon May 09, 2011 6:39 pm |
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Kaos
Joined: Sat May 01, 2010 11:39 am Posts: 1217
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Guys, please list what artifacts are needed to make your discoveries!
_________________ Galactic Paladins - Recruiting Select Rank 300+ - #3 with level 6 base and #3 in Legion strength (not just NPC fighters) - 13 Lab creations (all the best) - Our base gives 22000 RP a day
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Mon May 09, 2011 6:42 pm |
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