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 How're my stats? 
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Joined: Tue May 21, 2013 2:47 am
Posts: 841
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Only posting the stuff I ever find relevant.

Size Class: Massive Galaxy Destroyer
Space: 4283 / 4322
Attack: 10739
Defense: 16659
Scan: 3301
Cloak: 1988
Cargo: 20078.8 / 33760
Upkeep: 9.8B
Taltherian: Urbanize
Excavator: Artifact +10%

Mining: 15,584; 74,500 Max Hold
Artifact: 19,654; 200,000 Max Hold
Research: 14,281; 119,050 Max Hold

Rank: 627 at time of posting.

5971 Max Energy
22,- Unbuffed Hull
9709 Unbuffed Shield


I don't really have different 'builds' for different activities, I just replace thrusters with scanners when I'm doing a scanning run and that's basically all that ever changes.

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Thu Jun 20, 2013 8:41 pm
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Joined: Sun Mar 18, 2012 9:28 pm
Posts: 264
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More attack. More artifacts P/h :P

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Thu Jun 20, 2013 10:04 pm
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Joined: Tue May 21, 2013 2:47 am
Posts: 841
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I'm not asking how to improve, I'm asking how well I'm doing right now. I'd like for people to comment upon whether or not my ship is good or not and perhaps for some people to show me their ship stats for around my rank.

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Thu Jun 20, 2013 10:19 pm
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Joined: Sat May 07, 2011 11:01 am
Posts: 5825
Location: Zolar
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It's unimpressive, in my opinion. My stats are mostly similar over 100 ranks below, but my ship is pretty good for my rank. It's certainly not bad though.

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Thu Jun 20, 2013 10:23 pm
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Joined: Wed Feb 01, 2012 10:18 pm
Posts: 549
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Your ship is doing pretty well. Here's my ship, at rank 611:

Size Class: Massive Galaxy Destroyer
Space: 4077 / 4146
Attack: 10067
Defense: 13306
Scan: 1491
Cloak: 1740
Cargo: 25940 / 37870
Upkeep: 4.8B
Taltherian: Urbanize
Excavator: Artifact +10%

11959 units / hour; 89,400 capacity
26500 points / hour (3 Trellith Abilities are active); 187,400 capacity
13289 research / hour; 133,050 capacity

7060 Max Energy (w/o relays)
25k unbuffed hull
13.6k unbuffed hull

I also only change my ship around for scan runs.

Your attack and defense are pretty good, though I suggest adding more energy :P. Also raising your APH is a nice help, too.

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Thu Jun 20, 2013 10:25 pm
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Joined: Tue Feb 14, 2012 1:08 am
Posts: 837
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Just passed rank 450 about a week ago. Negate the Konqul buff, and my attack is just slightly higher than yours. My defense trails anywhere from 2k-6k, depending on what configuration I'm running (at 2200 decks). The artifact production is sub-par for your rank, but I assume you speed ranked through the Talth chain, and have not had much time to improve your planets with the ability.

Overall, you have decent ship that will grow at a nice pace if you continue to work at the AP.


Thu Jun 20, 2013 10:41 pm
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Joined: Tue May 21, 2013 2:47 am
Posts: 841
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PaulHsiao wrote:
Just passed rank 450 about a week ago. Negate the Konqul buff, and my attack is just slightly higher than yours. My defense trails anywhere from 2k-6k, depending on what configuration I'm running (at 2200 decks). The artifact production is sub-par for your rank, but I assume you speed ranked through the Talth chain, and have not had much time to improve your planets with the ability.

Overall, you have decent ship that will grow at a nice pace if you continue to work at the AP.


Yep. Practically skipped from rank 400 to 500 in a day. I've not been lucky with scan runs since before rank 300.

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Fri Jun 21, 2013 1:19 am
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Joined: Wed Jul 25, 2012 3:11 am
Posts: 899
Location: Turn Around
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I know you've heard it probably 10 times in this thread already, but get your AP/H up!

At rank 351, this is mine: Artifacts 19175 points / hour. I'm about half your rank and have nearly the same arti as you do. :P

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Fri Jun 21, 2013 6:15 am
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Joined: Sun Mar 18, 2012 9:28 pm
Posts: 264
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Rank 662 - A few ranks ahead of you!

Size Class: Heavy Leviathan
Space: 1830 / 1830
Attack: 13248
Defense: 10778
Scan: 481
Cloak: 474
Cargo: 23213 / 32540
Upkeep: 6.6B
Taltherian: Urbanize
Excavator: Artifact +10%

Mining: 9709 units / hour; 86300 capacity
Artifact: 35341 points / hour; 241800 capacity
Research: 11350 research / hour; 116100 capacity

6000 max energy (Modules installed, relays off)
22k unbuffed hull
4.1k unbuffed shields

My build is usually the same: Attack, Defence and Hull. I remove defence and hull and add energy modules for NPCing, remove attack and defence for scanning.

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Fri Jun 21, 2013 8:31 am
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