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xXSuperNovaXx
Joined: Sat Jan 07, 2012 5:04 am Posts: 178 Location: USA West Coast
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i'm just not sure it's worth 50 bucks I mean what kinda resources do you get?
is it invincible ?
i think I've gotten 1 dropped in the whole 2 yrs roughly i been playing
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Sat Jun 23, 2012 5:47 am |
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kellmaster
Joined: Sun Feb 19, 2012 4:36 am Posts: 319
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thats for those rifted planets yeah? im almost rank 400 and not even done Terra Project yet. rift planets though... one guy in my legion shared his, 3600 arti, 1100 mineral and 1300 research per hour from it, and yes they are invincible.
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Sat Jun 23, 2012 5:53 am |
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PLURVIOUS
Joined: Fri Jan 06, 2012 3:10 am Posts: 1653 Location: Shredding NPCs and fantasizing about natural Dysons in this beefy UFO that I built in my basement
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Depends on your budget. I paid for mine outright. There are players who claim to have gotten all the QSEs naturally. Here is the math... The QSE is dropped by the TO Troop Carrier. According to http://galaxylegion.com/wiki/index.php/T.O._Troop_Carrier, approximately 1 in every 20 TO Troop Carriers will drop a QSE ( 5% = 1/20 ). To get 10 QSEs would require, on average, 200 TO Troop Carriers. Accoring to http://galaxylegion.com/wiki/index.php/Equations#NPC_Formulas, approximately 1 in every 222.2 NPCs will be a TO Troop Carrier ( sum of weights = 3112; 3112/14 = 222.2 ). To get the required 200 TO Troop Carriers would require, on average, 44400 NPCs ( 200 * 222.2 ). Looking at some of the higher-ranked players in my own legion, I see that is common to have well in excess of that number of NPC kills, so it is plausible.
_________________PLURVION: Immortal GP Jedi and Loyal Distinguished Minion to Ms. T.  
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Sat Jun 23, 2012 6:13 am |
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keife191
Joined: Sun Jul 31, 2011 2:51 am Posts: 76 Location: space
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6000 pts total?! damn, for 1 planet thats ruch, id definately say go for it
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Sat Jun 23, 2012 8:14 am |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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In one word yes, if you have the money and your willing to spend it on GL then it's one of the first things you should get.
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Sat Jun 23, 2012 11:09 am |
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Bluecifer
Joined: Sat Dec 25, 2010 11:53 pm Posts: 3756 Location: Aboard my floating fortress of ineptitude
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The Colossal Project makes the Dyson, not rifts. The Dyson, Exotic, FATHERS and Trinity Cores are the best things to spend money on, IMO.
_________________ Inventor of Invisible SandTM
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Sat Jun 23, 2012 11:40 am |
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Tree7304
Joined: Thu Jun 02, 2011 7:05 am Posts: 2794
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PLURVIOUS wrote: Depends on your budget. I paid for mine outright. There are players who claim to have gotten all the QSEs naturally. Here is the math... The QSE is dropped by the TO Troop Carrier. According to http://galaxylegion.com/wiki/index.php/T.O._Troop_Carrier, approximately 1 in every 20 TO Troop Carriers will drop a QSE ( 5% = 1/20 ). To get 10 QSEs would require, on average, 200 TO Troop Carriers. Accoring to http://galaxylegion.com/wiki/index.php/Equations#NPC_Formulas, approximately 1 in every 222.2 NPCs will be a TO Troop Carrier ( sum of weights = 3112; 3112/14 = 222.2 ). To get the required 200 TO Troop Carriers would require, on average, 44400 NPCs ( 200 * 222.2 ). Looking at some of the higher-ranked players in my own legion, I see that is common to have well in excess of that number of NPC kills, so it is plausible. Those numbers are way off. It is probably closer to 1 in 100 drops a QSETheir spawn rate is still correct in my opinion
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Sat Jun 23, 2012 11:58 am |
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Trinton
Joined: Sun Feb 19, 2012 9:46 pm Posts: 151
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In my expert opinion, that is my opinion on which I am an expert, Absolutely worth it and the lower your rank the better.
Now I'm currently low on CT lab buildings for my Dyson, but I'm able to get a reasonable 2000+ total production per hours from it (with +12 buildings). Assuming no cap worries for this discussion, it works out to around 336,000 production per week, and I've had it for around 3 months now.
So if you think at least 15 million production per year that can't be stolen (the planet that is), then go for it.
(stealth edit, you did not see that mistake).
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Sat Jun 23, 2012 2:00 pm |
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xXSuperNovaXx
Joined: Sat Jan 07, 2012 5:04 am Posts: 178 Location: USA West Coast
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OK so if I do this I want to do it to what type,size,richness of planet?
these do vary by what the planet originally was right?
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Sat Jun 23, 2012 4:39 pm |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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If you doing the mission for the dyson you want to have enough green badges to get a lodus thingy. Invade a metallic world, size and richness doesnt matter, but if you feel like being mean then go for the best. Use the dyson transformer on it use the lodus to getthe full +4 mining bonus, and wait for the fun messages to fly
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Sat Jun 23, 2012 4:56 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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xXSuperNovaXx wrote: OK so if I do this I want to do it to what type,size,richness of planet?
these do vary by what the planet originally was right? No the original size/richness doesn't matter it always ends up at a Collosal 28x all around dyson that's invincible.
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Sat Jun 23, 2012 5:07 pm |
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Toastar
Joined: Thu May 26, 2011 4:45 am Posts: 1338
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The Dyson mission's worth it - I recommend maxing that sucker out with artifacts of all varieties. Exploit those 3 28X's to make an extremely productive planet so you need fewer mining and research worlds in the future. Put every artifact structure you can find on it - it's a great way to keep valuable structures safe (like your Omnibase).
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Sat Jun 23, 2012 5:41 pm |
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keife191
Joined: Sun Jul 31, 2011 2:51 am Posts: 76 Location: space
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for the rift prodject, i heard its better if you find a natural dyson, max out its size and resources with artifacts and then rift it. is that true or just a trick to convince people to spend money for nothing?
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Sun Jun 24, 2012 12:44 am |
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matou
Joined: Fri Jun 17, 2011 9:38 pm Posts: 418
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It really depends on what 50 bucks is worth to you.
_________________ ♫ Would you like to swing on a star? ♫
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Sun Jun 24, 2012 12:46 am |
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TheTinomony
Joined: Wed Feb 08, 2012 2:54 pm Posts: 612
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matou wrote: It really depends on what 50 bucks is worth to you. Where I live $50 can get you 10 hookers.....
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Sun Jun 24, 2012 12:56 am |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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TheTinomony wrote: matou wrote: It really depends on what 50 bucks is worth to you. Where I live $50 can get you 10 hookers..... That's a high class neighborhood there Tin... 
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Sun Jun 24, 2012 12:59 am |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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Darth Flagitious wrote: TheTinomony wrote: matou wrote: It really depends on what 50 bucks is worth to you. Where I live $50 can get you 10 hookers..... That's a high class neighborhood there Tin...  some thing tells me you will walk away with something more then a good time.  Owww wait the free clinic is probably down the rode so 
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Sun Jun 24, 2012 1:19 am |
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TheTinomony
Joined: Wed Feb 08, 2012 2:54 pm Posts: 612
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itsSoulPLayAgain wrote: Darth Flagitious wrote: TheTinomony wrote: Where I live $50 can get you 10 hookers.....
That's a high class neighborhood there Tin...  some thing tells me you will walk away with something more then a good time.  Owww wait the free clinic is probably down the rode so  There is a free clinic not far from here.....
_________________ I'm too young to retire!
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Sun Jun 24, 2012 3:49 am |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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keife191 wrote: for the rift prodject, i heard its better if you find a natural dyson, max out its size and resources with artifacts and then rift it. is that true or just a trick to convince people to spend money for nothing? Nope it's true.
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Sun Jun 24, 2012 7:32 am |
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Dreadlost
Joined: Wed Aug 03, 2011 3:12 pm Posts: 725 Location: England
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Yeah, if you really don't want to pay, then just do a few of the easy facebook credit offers.then also www.points2shop.com if you get 1000 points on it then you can get a $10 facebook credit voucher in which the code comes as an email I think.
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Sun Jun 24, 2012 4:42 pm |
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