WolfmanDan wrote:
Does anyone know if Halcyon Traps and Calming Amplifiers work on people who are defending a planet? So, do they protect them or are they still able to be hit in that case, or do you just have to warp them away? I'm not sure since I've never tried it or had to deal with it myself I'd just like to know if anyone knows for sure.
No they don't work if your a planetary guard.
A guard could be sporting 15 halcyon aura's and a calming amp, with disables at -5, and if they're a guard on a planet, you can smash them to pieces.