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 The dark theft 
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Joined: Sat Feb 05, 2011 10:23 pm
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am i not supposed to complete this mission? because someone told me not to.


Thu Feb 23, 2012 11:36 pm
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Bump because i am curious

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Fri Feb 24, 2012 12:33 am
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Some people like to keep the Chron Shift Carrier on their BT permanently, as it tops out at a 4 XP/energy ratio when you don't have any XP buffs active. Obviously Neurals and such make this an even better XP/energy ratio.

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Fri Feb 24, 2012 12:58 am
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oookay. ty


Sat Feb 25, 2012 7:12 pm
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wait, im rank 250ish and im not getting that much....


Sat Feb 25, 2012 7:16 pm
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Meh, I completed it after around 80 ranks because it was diluting the NPC-pool too much

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Sat Feb 25, 2012 7:44 pm
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magecow wrote:
wait, im rank 250ish and im not getting that much....

It is dependent on your attack - what's your NPC attack typically?

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Sat Feb 25, 2012 8:31 pm
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personally finished it they come up to often for my liking good xp but after awhile the extra xp wasn't enough really.

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Sat Feb 25, 2012 8:34 pm
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couldn't find the scrap button on the shifter parts.
so I ended up finishing the mission.

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Sun Feb 26, 2012 1:54 am
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npc att=7k


Sun Feb 26, 2012 7:48 am
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magecow wrote:
npc att=7k

So the Chron Shift Carrier stats are
Code:
Shields: 850
Hull: 100
Attack: 600
Defense: 650
Max Damage: 275

And the damage formula is
Code:
Max Damage*Tanh([0.6 to 1.6]*attack/4.8*Defense)

With the carrier's values
Code:
275*Tanh([0.6 to 1.6]*attack/4.8*650)

So plugging your attack in
Code:
275*Tanh([0.6 to 1.6]*7000/3120) = 275 * [0.87 to 0.998)

So you should be killing them in 4 shots (which is the min), and averaging 10xp per hit
Code:
shots * avg XP/shot + kill bonus XP = 4 * 10 + 40 = 80

I may have done my math wrong, but you should be getting 80XP/20energy = 4XP/energy.

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Sun Feb 26, 2012 7:05 pm
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I turned it off at some point because it wasn't helping my overall XP ratio but was reducing my rare drop rate (aka, diluting the pool).

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Fri Mar 02, 2012 9:12 am
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