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spyder
Joined: Tue Jun 21, 2011 6:32 pm Posts: 1543
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We all ask this question at some point. Here's a simple way to work it out (well, works for me)
Pick someone - anyone - who has a similar playstyle to you. Find out their productions.
Divide your planets number by theirs Divide your top production structure by theirs (eg 10/12) Multiply the two answers together. Multiply their productions by the answer, and you have what they'd have at your rank. If they're a production boosting race or profession, divide the relevant answer by 1.2 if they're vygoid, 1.1 for excavator/miner.
If you don't know their planet number, you can guess by dividing their rank by 4, +1 to the answer.
Example (fictional): Me - 50 planets, +10 structures. Friend - 125 planets, +12 structures. They have say 6K mining, 12K artis and 9K research
50/125 = 0.4 10/12 = 0.83 0.83*0.4 = 0.332
6000*0.332 = 1992 MP/hour 12000*0.332 = 3984 AP/hour 9000 * 0.332 = 2998 RP/hour
I know this doesn't take into account mission planets/scientists, but it's a guide.
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Tue Jan 17, 2012 8:56 pm |
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Lone.Lycan
Joined: Wed Nov 10, 2010 2:44 am Posts: 3751
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spyder wrote: Pick someone - anyone - who has a similar playstyle to you. so much for trying to follow along...
__________________________ 
Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Wed Jan 18, 2012 2:20 am |
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BinaryMan
Joined: Tue Aug 10, 2010 8:40 pm Posts: 1671
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You should have enough RP that your modules are expensive enough that you can barely cover you upkeep, but enough mining to do so. Then you should get all AP 
_________________Ex cinere surget iterum ego galaxiae dominatur. 
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Wed Jan 18, 2012 8:05 am |
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Lone.Lycan
Joined: Wed Nov 10, 2010 2:44 am Posts: 3751
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spyder wrote: Example (fictional): Me - 50 planets, +10 structures. Friend - 125 planets, +12 structures. They have say 6K mining, 12K artis and 9K research
50/125 = 0.4 10/12 = 0.83 0.83*0.4 = 0.332
6000*0.332 = 1992 MP/hour 12000*0.332 = 3984 AP/hour 9000 * 0.332 = 2998 RP/hour
I know this doesn't take into account mission planets/scientists, but it's a guide. sooooooo... in your example.... the guy with 125 planets has mining and artifact production levels that caps after the 10th hr and a research level that caps after the 8th hr.... and your proposed rough guide estimates for yourself for 50 planets would be mining and artifact capping after the 12th hr and research capping after the 10th.... that goes back to my simpler solution.... divide your current max by the production per hour, and your next planet should be whichever is the highest number.... and try to go no lower than an 8 hr cap so you don't waste dark smuggler caches
__________________________ 
Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Wed Jan 18, 2012 12:59 pm |
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Scimitar
Joined: Thu Jul 29, 2010 5:11 am Posts: 224
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it should be the cap divided by the number of hours that pass before you can be back on. if you can only be on 1 time a day, production cap divided by 24 = production per hour. or 2 times a day, cap divided by 12 = production per hour. or 3 times a day, cap divided by 8 = production per hour. or you can just max out everything to your research level. multiply by how many hours will pass before your on and buy storage units to meet your needs so you waste no production.
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Thu Jan 19, 2012 6:41 am |
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Fabulon
Joined: Sat Jul 03, 2010 1:18 pm Posts: 604
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Quote: or you can just max out everything to your research level. multiply by how many hours will pass before your on and buy storage units to meet your needs so you waste no production. Quote: that goes back to my simpler solution.... divide your current max by the production per hour, and your next planet should be whichever is the highest number.... and try to go no lower than an 8 hr cap so you don't waste dark smuggler caches for those poor saps who have to work and cannot get to facebook at work- then this is irrelevant- just get the resources you need for the game
_________________ Once Fabulon, now known as Thebloodynine Most exasperated leader at Project Anarchy. Don't talk to me till the caffeine hit is in Have given up caffeine- probably best just not to talk to me
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Thu Jan 19, 2012 7:35 am |
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MitchellN
Joined: Tue Feb 22, 2011 12:44 pm Posts: 1582 Location: Western Australia, Australia
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For Artifacts, I would say 25-30x Your rank is AVERAGE
_________________ Why hello there
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Thu Jan 19, 2012 6:06 pm |
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Lone.Lycan
Joined: Wed Nov 10, 2010 2:44 am Posts: 3751
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Fabulon wrote: Quote: or you can just max out everything to your research level. multiply by how many hours will pass before your on and buy storage units to meet your needs so you waste no production. Quote: that goes back to my simpler solution.... divide your current max by the production per hour, and your next planet should be whichever is the highest number.... and try to go no lower than an 8 hr cap so you don't waste dark smuggler caches for those poor saps who have to work and cannot get to facebook at work- then this is irrelevant- just get the resources you need for the game yes... casual folks should do whatever the fluff they want to.... my suggestions are for the dedicated gamer that can actually play when they want to... if you have a life, mark off what times you're able to get to the computer... then look at the longest period of time you would be away from the computer for..... and aim for that to be your production capping time...
__________________________ 
Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Fri Jan 20, 2012 4:13 am |
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Scimitar
Joined: Thu Jul 29, 2010 5:11 am Posts: 224
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Lone.Lycan wrote: my suggestions are for the dedicated gamer that can actually play when they want to... we can tell who these dedicated gamers are, glued to the tube 24/7, and yes it is an addiction when you have to take your lap top to the bathroom with you.
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Fri Jan 20, 2012 6:54 pm |
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