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Chloron
Joined: Fri Dec 09, 2011 5:47 pm Posts: 1513
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I hear that when you get to the ration of 10:1 for Energy to Level you begin auto-ranking. I currently have 1667 max energy and am level 161. I find that using a neural interface and completing missions I only get about 2/3rds of the way to the next level. I've been trying npc's as an alternative, but that has gotten me to about the same place, though my weapons tech is a little behind I think.
Anyone who knows about auto ranking, is there an optimum attack/defense/shield/hull, that you use to autorank?
Thanks.
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Thu Jan 12, 2012 5:53 pm |
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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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Chloron wrote: I hear that when you get to the ration of 10:1 for Energy to Level you begin auto-ranking. I currently have 1667 max energy and am level 161. I find that using a neural interface and completing missions I only get about 2/3rds of the way to the next level. I've been trying npc's as an alternative, but that has gotten me to about the same place, though my weapons tech is a little behind I think.
Anyone who knows about auto ranking, is there an optimum attack/defense/shield/hull, that you use to autorank?
Thanks. You need a 4 exp/energy ratio for that to work, so you'd need to hunt NPCs. I think 20 attack/level should suffice, but keep in mind it's tougher at lower levels, because matched NPCs will take more hits to kill.
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Thu Jan 12, 2012 5:57 pm |
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mojo311
Joined: Tue Jun 08, 2010 3:47 pm Posts: 2180
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Ya you can't do it with missions. I have more then 10:1 energy at my rank and I still can't do it with just missions. Takes a refill and I still use all of that energy with missions and/or putting it in the base.
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Thu Jan 12, 2012 6:01 pm |
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BinaryMan
Joined: Tue Aug 10, 2010 8:40 pm Posts: 1671
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Highest missions are like 3.0 to 3.5, but it's not going to really work. You can hit 4.0+ on npc, but only if you have really high attack. And -- math proves the energy+ is better to get you there than increasing attack in almost all cases. So focus on getting 13-14 en / rank instead , and any attack tech/mod you don't have. Radiant cannons at rank 800+ are a good purchase. Also, changing to drannik will boost your attack without adding a bunch of tac.
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Fri Jan 13, 2012 1:34 am |
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iamthegreat
Joined: Sun Aug 07, 2011 8:49 pm Posts: 413
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i get somwhere from 3 xp per nrg npc hunting only more if i am very lucky with drops so you n at least 2 prisoners per 3 levels invested in nrg i on top of investing each level in nrg and keeping up your attack with buffs you get 4-5 att per rank in tact point and assasins increase 15 def every odd level i stay at 19k art an hour and i pull almost every hour and i get 1-7 prisoners a day some people are using a cheat to get more prisoners i dont and usually you have to be drannik to autolevel so you need at least 1 prisoner in tact every two levels some of this can be subsidized by modules but there is a limit to 8katt def and i think 3k nrg optimally you want to do nothing but npc hunt till your level 600 take nothing but art planets try to get all your decks from art pulls and npc drops and put all your points in tact officers and nrg
i am rank 850 i need to pull about 500 more prisoners to be able to auto rank and should take me 4-12 months to do it
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Wed Jan 25, 2012 8:51 pm |
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Sparky
Joined: Tue Mar 15, 2011 8:00 pm Posts: 2419
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iamthegreat wrote: i am rank 850 i need to pull about 500 more prisoners to be able to auto rank and should take me 4-12 months to do it
correction you are rank 956
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Wed Jan 25, 2012 9:02 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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iamthegreat wrote: i get somwhere from 3 xp per nrg npc hunting only more if i am very lucky with drops so you n at least 2 prisoners per 3 levels invested in nrg i on top of investing each level in nrg and keeping up your attack with buffs you get 4-5 att per rank in tact point and assasins increase 15 def every odd level i stay at 19k art an hour and i pull almost every hour and i get 1-7 prisoners a day some people are using a cheat to get more prisoners i dont and usually you have to be drannik to autolevel so you need at least 1 prisoner in tact every two levels some of this can be subsidized by modules but there is a limit to 8katt def and i think 3k nrg optimally you want to do nothing but npc hunt till your level 600 take nothing but art planets try to get all your decks from art pulls and npc drops and put all your points in tact officers and nrg
i am rank 850 i need to pull about 500 more prisoners to be able to auto rank and should take me 4-12 months to do it Not the best example to follow. If you want to autorank effectively, contact BinaryMan or BobdeBouwer. They know what they are doing.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Wed Jan 25, 2012 9:08 pm |
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bobdebouwer
Joined: Sat Jan 29, 2011 10:13 am Posts: 897
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To effectively autorank I have found that 11:1 energy to rank ratio and 25:1 attack to rank ratio (buffed) works very effectively. This is what I teach the members of my legion and it is working out well for them. Obviously the more att/energy you have the better as it allows some leeway if you do hit a particularly bad run whilst npcing. I dont auto rank much these days because I have a little too much RL stuff going on but when I do I tend to be able to rank up 3/4 times in 2 hour runs. My current stats: Rank 592 Race Drannik Fixer Decks 2400 (Lower damage cap v's higer upkeep from more modules) Energy 6205 (lowered by 190 because of Exotic Pulsers and Ion Pulse Cannons) Att 8141 (buffed Im at 21k which is just over 35:1 att to rank ratio) I could paste the whole doc I typed up months ago but I doubt anyone would wanna read it again lol. Heres a link to the post
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Wed Jan 25, 2012 9:49 pm |
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ICBLF
Joined: Sat Jul 02, 2011 6:52 pm Posts: 1663 Location: where the dead ships dwell
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bobdebouwer wrote: Att 8141 (buffed Im at 21k which is just over 35:1 att to rank ratio) The 8K number is pre-Drannik bonus, right? Trying to see how far off my numbers are - if I work it right, you would be just under 25:1 as a non-Drannik/Kongul, so the race bonus is a big help.
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Wed Jan 25, 2012 10:47 pm |
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bobdebouwer
Joined: Sat Jan 29, 2011 10:13 am Posts: 897
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Yeah 8141 is my standard unbuffed/unmodified attack and yes the drannik/konqul bonus is a huge boost whilst npcing if you want to auto rank.
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Thu Jan 26, 2012 6:10 am |
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sgtlynch
Joined: Fri Nov 26, 2010 10:38 pm Posts: 1300 Location: BattleStar Dysonia
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Darth Flagitious wrote: iamthegreat wrote: i get somwhere from 3 xp per nrg npc hunting only more if i am very lucky with drops so you n at least 2 prisoners per 3 levels invested in nrg i on top of investing each level in nrg and keeping up your attack with buffs you get 4-5 att per rank in tact point and assasins increase 15 def every odd level i stay at 19k art an hour and i pull almost every hour and i get 1-7 prisoners a day some people are using a cheat to get more prisoners i dont and usually you have to be drannik to autolevel so you need at least 1 prisoner in tact every two levels some of this can be subsidized by modules but there is a limit to 8katt def and i think 3k nrg optimally you want to do nothing but npc hunt till your level 600 take nothing but art planets try to get all your decks from art pulls and npc drops and put all your points in tact officers and nrg
i am rank 850 i need to pull about 500 more prisoners to be able to auto rank and should take me 4-12 months to do it Not the best example to follow. If you want to autorank effectively, contact BinaryMan or BobdeBouwer. They know what they are doing. missing baltar here, he was the master of auto rank on NPC hunts i'll need another 1K energy to autolevel (without rsl) ill get closer when i change over to talth excavator
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Thu Jan 26, 2012 9:01 am |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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sgtlynch wrote: Darth Flagitious wrote: iamthegreat wrote: i get somwhere from 3 xp per nrg npc hunting only more if i am very lucky with drops so you n at least 2 prisoners per 3 levels invested in nrg i on top of investing each level in nrg and keeping up your attack with buffs you get 4-5 att per rank in tact point and assasins increase 15 def every odd level i stay at 19k art an hour and i pull almost every hour and i get 1-7 prisoners a day some people are using a cheat to get more prisoners i dont and usually you have to be drannik to autolevel so you need at least 1 prisoner in tact every two levels some of this can be subsidized by modules but there is a limit to 8katt def and i think 3k nrg optimally you want to do nothing but npc hunt till your level 600 take nothing but art planets try to get all your decks from art pulls and npc drops and put all your points in tact officers and nrg
i am rank 850 i need to pull about 500 more prisoners to be able to auto rank and should take me 4-12 months to do it Not the best example to follow. If you want to autorank effectively, contact BinaryMan or BobdeBouwer. They know what they are doing. missing baltar here, he was the master of auto rank on NPC hunts i'll need another 1K energy to autolevel (without rsl) ill get closer when i change over to talth excavator Didn't know Baltar all that well to see his game-style. Besides... Kinda hard to get tips from someone that's permabanned.... 
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Thu Jan 26, 2012 11:22 am |
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Frail
Joined: Sun Oct 24, 2010 1:09 am Posts: 413
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mojo311 wrote: Ya you can't do it with missions. I have more then 10:1 energy at my rank and I still can't do it with just missions. Takes a refill and I still use all of that energy with missions and/or putting it in the base. It can be done. I can probably gain 200 ranks off of just doing missions atm. 
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Thu Jan 26, 2012 7:57 pm |
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Remric
Joined: Tue Jun 08, 2010 6:52 am Posts: 1742 Location: Bridge of my ship, preparing thousands of my tactical officers for the next battle
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Frail wrote: mojo311 wrote: Ya you can't do it with missions. I have more then 10:1 energy at my rank and I still can't do it with just missions. Takes a refill and I still use all of that energy with missions and/or putting it in the base. It can be done. I can probably gain 200 ranks off of just doing missions atm.  What's the fun on auto ranking with missions. When you auto rank with ... let me just shut my lips.
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Thu Jan 26, 2012 8:07 pm |
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gamtester
Joined: Mon Oct 03, 2011 5:16 am Posts: 244
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when I first started, i autoranked, hit rank 18 in about 10 min, I was Inergon and put all RP into engineers, then picked the best missions. I have found it harder as the ranks go up (like it should). I do think that if you set up right it would be possible but I do not think it would be smart because it would make for a weaker ship, this is just My opinion.
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Thu Jan 26, 2012 8:16 pm |
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Frail
Joined: Sun Oct 24, 2010 1:09 am Posts: 413
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Remric wrote: Frail wrote: mojo311 wrote: Ya you can't do it with missions. I have more then 10:1 energy at my rank and I still can't do it with just missions. Takes a refill and I still use all of that energy with missions and/or putting it in the base. It can be done. I can probably gain 200 ranks off of just doing missions atm.  What's the fun on auto ranking with missions. When you auto rank with ... let me just shut my lips. Never said it was fun, just saying it can be done. The practical reasons for having all that extra energy is that it's useful. I've been in the Dominion for around a week and have already contributed 35k energy to the base just off the excess that I have before ranking up. I've contributed around 2.5 million energy to Ni's base and can contribute another 2.5 million energy still without having to buy energy refills. For non CC players, it's the most effective route to go. The fun part is that I never have to wait for energy. I can pvp, do missions, kill npcs and fight bases whenever and for as long as I want.
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Thu Jan 26, 2012 8:29 pm |
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Frail
Joined: Sun Oct 24, 2010 1:09 am Posts: 413
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gamtester wrote: when I first started, i autoranked, hit rank 18 in about 10 min, I was Inergon and put all RP into engineers, then picked the best missions. I have found it harder as the ranks go up (like it should). I do think that if you set up right it would be possible but I do not think it would be smart because it would make for a weaker ship, this is just My opinion. Yeah, you'll definitely have a weaker ship in the beginning. That's a choice you have to decide on. But, in the long run you'll be stronger. If you rank quickly it's about colonizing as many "good" planets as you can to get the highest amount of resources you can as quickly as you can. And players that I fought early on who have taunted me by saying how weak my ship was, I've been able to disable while they were actively defending at their keyboards. So, yeah. Your ship will be weak for awhile. But, in the long run you'll be stronger.
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Thu Jan 26, 2012 8:37 pm |
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Chloron
Joined: Fri Dec 09, 2011 5:47 pm Posts: 1513
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The planet comment has "good" in quotes. I've got about 8 open planet slots and have some small oceanic rich artifact planets available. Is this "good" enough? I've waited because it seems like I could do better, but each hour it seems I'm sacrificing whatever artifacts I could be pulling if I had colonized that planet.
thoughts?
_________________XxDarthDexterxX wrote: You deserve a cookie, and earn yourself one cookie point. 
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Thu Jan 26, 2012 10:08 pm |
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Bluecifer
Joined: Sat Dec 25, 2010 11:53 pm Posts: 3756 Location: Aboard my floating fortress of ineptitude
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From what I've heard, nothing less then average, IF it's mega-rich
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Thu Jan 26, 2012 10:10 pm |
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Frail
Joined: Sun Oct 24, 2010 1:09 am Posts: 413
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Chloron wrote: The planet comment has "good" in quotes. I've got about 8 open planet slots and have some small oceanic rich artifact planets available. Is this "good" enough? I've waited because it seems like I could do better, but each hour it seems I'm sacrificing whatever artifacts I could be pulling if I had colonized that planet.
thoughts? I put good in quotes because, I feel it's a judgement call. For me early on the more empty planet spots I had the lower the requirements for it to be considered "good", also how fast I was ranking played a factor. Having said that, I have 6 small artie planets that are rich. They have no defense and produce 118 artie points and hour and 126 total production an hour. I've had them for over a year and no one has ever attacked them, because no one wants them. Looking at the numbers. If it produces just 100 artie points a day. In one year it has accumalated around 850k total production. I'm glad I colonized those small rich artie planets instead of just leaving my planet slots empty, but that's just my opinion.(I should mention that my definition of "good" planets for mineral and research are much higher)
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Thu Jan 26, 2012 10:32 pm |
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