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 Processing Core Chassis 
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When do I need to pull in order to get them fairly frequently? Trying to make a DM79 datacenter.

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Mon Jan 09, 2012 4:02 am
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you mean
Phasic Chain-Ionizer
Transforms a gas planet into a Plasma world,
enhancing its size by 1, research by 2, and defense by 300.

cuz for DM79 datacenter you dont need them...

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Mon Jan 09, 2012 4:05 am
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Whoops wrong one. Yeah, that's what I meant. Sorry

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Mon Jan 09, 2012 4:07 am
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Common Artifacts page on the wiki

1/60 chance of getting a processing core if you pull when over 20,000
1/59 chance of getting a processing core if you pull between 5,000 and 19,999
1/58 chance of getting a processing core if you pull between 4,000 and 4,999
1/56 chance of getting a processing core if you pull between 3,500 and 3,999
1/55 chance of getting a processing core if you pull between 3,000 and 3,499
1/54 chance of getting a processing core if you pull between 2,100 and 2,999
1/53 chance of getting a processing core if you pull between 2,000 and 2,099
0 chance of getting a processing core if you pull under 2,000

there you go...
best chance is when AP falls between 2,000 and 2,099

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Mon Jan 09, 2012 4:36 am
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Lone.Lycan wrote:
Common Artifacts page on the wiki

1/60 chance of getting a processing core if you pull when over 20,000
1/59 chance of getting a processing core if you pull between 5,000 and 19,999
1/58 chance of getting a processing core if you pull between 4,000 and 4,999
1/56 chance of getting a processing core if you pull between 3,500 and 3,999
1/55 chance of getting a processing core if you pull between 3,000 and 3,499
1/54 chance of getting a processing core if you pull between 2,100 and 2,999
1/53 chance of getting a processing core if you pull between 2,000 and 2,099
0 chance of getting a processing core if you pull under 2,000

there you go...
best chance is when AP falls between 2,000 and 2,099

you have math for all atis?

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Mon Jan 09, 2012 2:55 pm
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romanoid wrote:
Lone.Lycan wrote:
Common Artifacts page on the wiki

1/60 chance of getting a processing core if you pull when over 20,000
1/59 chance of getting a processing core if you pull between 5,000 and 19,999
1/58 chance of getting a processing core if you pull between 4,000 and 4,999
1/56 chance of getting a processing core if you pull between 3,500 and 3,999
1/55 chance of getting a processing core if you pull between 3,000 and 3,499
1/54 chance of getting a processing core if you pull between 2,100 and 2,999
1/53 chance of getting a processing core if you pull between 2,000 and 2,099
0 chance of getting a processing core if you pull under 2,000

there you go...
best chance is when AP falls between 2,000 and 2,099

you have math for all atis?


He's a nerd... Allow it man.

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Mon Jan 09, 2012 3:07 pm
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Lol, I consider it a good thing. That means he knows the answer to any arti pull question. Thank you Lone!

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Mon Jan 09, 2012 3:26 pm
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there's an equal chance of pulling any artifact that you have enough points for... so if you're below the required amount for an artifact, that artifact isn't counted....

generally speaking though, if you want a specific artifact, only pull when you're above the required amount for the artifact you want, and try to keep your points from getting too high to minimize chances of getting other things that would eat more points than the artifact you want


for instance
if you want rescued prisoners, try to pull between 4,000 and 4,999 for the best chance....
of course this isn't always possible, since many people have more than 1,000 research per hour....
if that's the case, you'll occasionally be over 5,000 (continuum beacon) or 20,000 (mass storage pod)...
so just make sure to check every hour so you minimize the chances of getting an item that eats more points than the one you're after


make sense?

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Mon Jan 09, 2012 3:52 pm
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Very much so. Thank you! And with your help, I got 3 more Processing Cores yesterday

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Mon Jan 09, 2012 3:57 pm
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Darth Flagitious wrote:
romanoid wrote:
Lone.Lycan wrote:
Common Artifacts page on the wiki

1/60 chance of getting a processing core if you pull when over 20,000
1/59 chance of getting a processing core if you pull between 5,000 and 19,999
1/58 chance of getting a processing core if you pull between 4,000 and 4,999
1/56 chance of getting a processing core if you pull between 3,500 and 3,999
1/55 chance of getting a processing core if you pull between 3,000 and 3,499
1/54 chance of getting a processing core if you pull between 2,100 and 2,999
1/53 chance of getting a processing core if you pull between 2,000 and 2,099
0 chance of getting a processing core if you pull under 2,000

there you go...
best chance is when AP falls between 2,000 and 2,099

you have math for all atis?


He's a nerd... Allow it man.


using my favourite phrase, i see...


Mon Jan 09, 2012 4:53 pm
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Lone.Lycan wrote:
there's an equal chance of pulling any artifact that you have enough points for... so if you're below the required amount for an artifact, that artifact isn't counted....

generally speaking though, if you want a specific artifact, only pull when you're above the required amount for the artifact you want, and try to keep your points from getting too high to minimize chances of getting other things that would eat more points than the artifact you want


for instance
if you want rescued prisoners, try to pull between 4,000 and 4,999 for the best chance....
of course this isn't always possible, since many people have more than 1,000 research per hour....
if that's the case, you'll occasionally be over 5,000 (continuum beacon) or 20,000 (mass storage pod)...
so just make sure to check every hour so you minimize the chances of getting an item that eats more points than the one you're after


make sense?


yes it makes sense, i am way over 4k/h (for prisoners) so this method dont work for me, i thought that you have some more advanced math... i use this method to avoid MSP's..but i need to pop on every 2h to avoid them... so during the night i still have troubles to avoid them...

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Mon Jan 09, 2012 4:55 pm
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i hear ya.... i'm at roughly 9.4k right now... if i claim all every 2 hrs i can avoid the heavy point-wasting msp as well... the 20K for the MSP is quite valuable as it can become a large handful of artis if it doesn't become an MSP

while trying to avoid MSPs and Continuum beacons, most people w/ ApH over 3K will end up getting more of them than they need anyway.... so it's best for those folks just to claim as often as they can, stopping only when they drop below the AP for their target arti (since you don't have a chance of pulling any artifact that you don't have enough points for)


sorry there isn't any more advanced math than that... the chance of getting a specific arti on a specific arti pull is quite simply 1/n, where n = the number of artis that have AP values less than or equal to the AP you currently have..... putting multiple chances together in a single equation is possible, though if AP drops low enough to eliminate a few artis from the draw, the equation changes conditionally based on the artis still available.... so it's easier on the brain just to look at it in terms of a single pull

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Mon Jan 09, 2012 9:46 pm
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Well, I have roughly 1100 arti per hour now, which is good for pulling, but either way, I still need to bring that up eventually. I can't do anything in the CT Lab until then.

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Mon Jan 09, 2012 11:22 pm
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Lone.Lycan wrote:
i hear ya.... i'm at roughly 9.4k right now... if i claim all every 2 hrs i can avoid the heavy point-wasting msp as well... the 20K for the MSP is quite valuable as it can become a large handful of artis if it doesn't become an MSP

while trying to avoid MSPs and Continuum beacons, most people w/ ApH over 3K will end up getting more of them than they need anyway.... so it's best for those folks just to claim as often as they can, stopping only when they drop below the AP for their target arti (since you don't have a chance of pulling any artifact that you don't have enough points for)


sorry there isn't any more advanced math than that... the chance of getting a specific arti on a specific arti pull is quite simply 1/n, where n = the number of artis that have AP values less than or equal to the AP you currently have..... putting multiple chances together in a single equation is possible, though if AP drops low enough to eliminate a few artis from the draw, the equation changes conditionally based on the artis still available.... so it's easier on the brain just to look at it in terms of a single pull


Truth, thought this was So common knowledge, I never bothered to Codify it, it always seemed intuitive to me:
Step 1: Wait till the first moment your Accumulated Artifact Points to be higher than the value at which the artifact spawns.
Step 2: Pull Artys until you the first time doing so causes you to drop below the value at which that arty you are trying to get is available
Step 3: Goto Step 1.

XD

And to whomever called Lycan a Nerd, I don;t think his information is useless at all, I'm a proud Meta-Gamer myself -- Geeks! And Proud of it.

Nerds know the command codes to the Starship Enterprise and use that as their password to log into GL.
Geeks figure out what the best ratio of Energy to XP is for a given NPC to optimize their ability to rank up.

(-Q: A Geek and Proud of it! ^^)

Also, this obviously is NOT as intuitive as I think, so Lone.Lycan would you do the honor of adding it to the Equations page in the Wiki? This talk has got me thinking we really should create a better wiki presence for the meta-gamers, I always feel that the info on strategy is poorly presented and not properly coalescing in the Wiki, any Ideas mate?

-Q

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Mon Jan 09, 2012 11:24 pm
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QCubed wrote:
And to whomever called Lycan a Nerd, I don;t think his information is useless at all, I'm a proud Meta-Gamer myself -- Geeks! And Proud of it.

-Q


I'm the one who called him a nerd and I'm allowed. (look at the sigs) Besides, who do you think I ask questions? lol

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Mon Jan 09, 2012 11:40 pm
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Darth Flagitious wrote:
QCubed wrote:
And to whomever called Lycan a Nerd, I don;t think his information is useless at all, I'm a proud Meta-Gamer myself -- Geeks! And Proud of it.

-Q


I'm the one who called him a nerd and I'm allowed. (look at the sigs) Besides, who do you think I ask questions? lol



You missed my Point Darth:
Nerd = Useless Trivia & a pocket protector in a do nothing Job.
Geek = Useful information & a job in the tech world.

XD

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Tue Jan 10, 2012 12:02 am
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QCubed wrote:
Darth Flagitious wrote:
QCubed wrote:
And to whomever called Lycan a Nerd, I don;t think his information is useless at all, I'm a proud Meta-Gamer myself -- Geeks! And Proud of it.

-Q


I'm the one who called him a nerd and I'm allowed. (look at the sigs) Besides, who do you think I ask questions? lol



You missed my Point Darth:
Nerd = Useless Trivia & a pocket protector in a do nothing Job.
Geek = Useful information & a job in the tech world.

XD

You haven't seen his posts in legion comm... I stand by my statement. Although I will concede he may be some form of hybrid nerd/geek clone... A Neek or a Geerd :mrgreen:

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[20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked
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Tue Jan 10, 2012 12:05 am
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lol

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Tue Jan 10, 2012 2:54 am
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lol

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Tue Jan 10, 2012 3:50 am
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And Q^3, for what it's worth, LL just fixed a major problem I was having that turned out to have a very minor fix. So he officially moves up to geek now. lol

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Tue Jan 10, 2012 5:14 am
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