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romanoid
Joined: Mon Aug 29, 2011 12:14 pm Posts: 516
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dos anybody knows what is shield recharge rate for bases?
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Thu Sep 29, 2011 7:17 pm |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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2% just like your ships basic shields.
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Thu Sep 29, 2011 7:21 pm |
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romanoid
Joined: Mon Aug 29, 2011 12:14 pm Posts: 516
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so if i have 100k shields than 2k per second recharge?
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Thu Sep 29, 2011 8:10 pm |
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Buttergod
Joined: Tue Aug 16, 2011 8:35 pm Posts: 1457 Location: The land of butter
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romanoid wrote: so if i have 100k shields than 2k per second recharge? pretty much
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Thu Sep 29, 2011 8:11 pm |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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romanoid wrote: so if i have 100k shields than 2k per second recharge? No, 2k per minute.
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Thu Sep 29, 2011 8:46 pm |
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Gorax
Joined: Tue Jun 28, 2011 3:02 am Posts: 60
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ODragon wrote: romanoid wrote: so if i have 100k shields than 2k per second recharge? No, 2k per minute. I believe that's 2k per 2 minutes.
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Thu Sep 29, 2011 9:24 pm |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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Gorax wrote: ODragon wrote: romanoid wrote: so if i have 100k shields than 2k per second recharge? No, 2k per minute. I believe that's 2k per 2 minutes. 2% of 100k = 2k
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Thu Sep 29, 2011 9:26 pm |
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romanoid
Joined: Mon Aug 29, 2011 12:14 pm Posts: 516
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lets start from zero! recharge rate /h is?
2% /h or 2%/min ?
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Thu Sep 29, 2011 10:26 pm |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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romanoid wrote: lets start from zero! recharge rate /h is?
2% /h or 2%/min ? 2% / Min
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Thu Sep 29, 2011 10:27 pm |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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2% per min is wrong for ships, just to say. 60x2=120% But my shield takes roughly an hour and a half to charge. That's with only the harmonic resonator,
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Thu Sep 29, 2011 10:33 pm |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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thunderbolta wrote: 2% per min is wrong for ships, just to say. 60x2=120% But my shield takes roughly an hour and a half to charge. That's with only the harmonic resonator, From DanQuote: Shields now recharge at a rate of 2% of your total shield capacity (or 1, if greater) per 'tick', instead of just 1 per tick.
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Thu Sep 29, 2011 10:52 pm |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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ODragon wrote: thunderbolta wrote: 2% per min is wrong for ships, just to say. 60x2=120% But my shield takes roughly an hour and a half to charge. That's with only the harmonic resonator, From DanQuote: Shields now recharge at a rate of 2% of your total shield capacity (or 1, if greater) per 'tick', instead of just 1 per tick. What I meant is that 1 "tick" is longer than 1 min at basic recharge rate. (ie. no T.O. Pulsers) With all the terra pulsers it may well be 1 min, but it isn't always.
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Thu Sep 29, 2011 10:58 pm |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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thunderbolta wrote: What I meant is that 1 "tick" is longer than 1 min at basic recharge rate. (ie. no T.O. Pulsers)
With all the terra pulsers it may well be 1 min, but it isn't always. Ahhh, that might be true. I do know we did check the base last time we were attacked and it was 2% per minute.
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Thu Sep 29, 2011 11:05 pm |
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Lone.Lycan
Joined: Wed Nov 10, 2010 2:44 am Posts: 3751
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if you're talking bases it's supposed to be a flat 2% of current (buffed or unbuffed) max shields per exact 2 minute tick
__________________________ 
Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Fri Sep 30, 2011 2:45 am |
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Fabulon
Joined: Sat Jul 03, 2010 1:18 pm Posts: 604
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Quote: if you're talking bases it's supposed to be a flat 2% of current (buffed or unbuffed) max shields per exact 2 minute tick This one is right- there are currently no buffs for bases to make shield recharge quicker
_________________ Once Fabulon, now known as Thebloodynine Most exasperated leader at Project Anarchy. Don't talk to me till the caffeine hit is in Have given up caffeine- probably best just not to talk to me
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Sun Oct 02, 2011 5:03 am |
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