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TheCombe
Joined: Fri Aug 05, 2011 5:26 am Posts: 222
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Hit rank 300 today and wanted to know how i am going  Attack, Defense and Hull are buffed but att and def are at 4.4k unbuffed and hull its 8.5k unbuffed. Energy is at 1906 without relays 
_________________ Seeeds ~ Officer of Galaxy Desperados
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Fri Apr 06, 2012 6:58 am |
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wolfprince01
Joined: Sun Sep 19, 2010 6:52 am Posts: 448
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Where sorry , but your check up showed that you only have 3 days to live.
_________________ Take the Magic: The Gathering 'What Color Are You?' Quiz.Never argue with an idiot - they'll bring you down to their level then beat you with experience.
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Fri Apr 06, 2012 7:09 am |
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Follyuu
Joined: Tue Dec 13, 2011 11:20 pm Posts: 1195 Location: The Milky Way
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Finish shields ASAP, other than that you seem to be right on track. Of course you know you are 4 defenses short, but Im assuming that's on purpose due to low deck space.
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Fri Apr 06, 2012 8:14 am |
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Bluecifer
Joined: Sat Dec 25, 2010 11:53 pm Posts: 3756 Location: Aboard my floating fortress of ineptitude
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1. Get the first level of Obviators done now!
2. Finish Supernovas
3. Do scanners up to Hyperfluxes
4. Do defence up to Exergonic Converters.
5. Thetacrons
_________________ Inventor of Invisible SandTM
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Fri Apr 06, 2012 9:12 am |
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Follyuu
Joined: Tue Dec 13, 2011 11:20 pm Posts: 1195 Location: The Milky Way
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Bluecifer wrote: 1. Get the first level of Obviators done now!
2. Finish Supernovas
3. Do scanners up to Hyperfluxes
4. Do defence up to Exergonic Converters.
5. Thetacrons Personally I would get my 12s unlocked before I got that far in scanners, but I would rather milk my current planets than get new ones. It's cheaper and easier that way.
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Fri Apr 06, 2012 9:16 am |
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Bluecifer
Joined: Sat Dec 25, 2010 11:53 pm Posts: 3756 Location: Aboard my floating fortress of ineptitude
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I have Hyperfluxes done, and soon to have 12's as well. Gonna scan, and build.
_________________ Inventor of Invisible SandTM
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Fri Apr 06, 2012 9:19 am |
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Follyuu
Joined: Tue Dec 13, 2011 11:20 pm Posts: 1195 Location: The Milky Way
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There's really no "wrong" way to do it unless you end up getting terrible rifts like in that other thread.... That being said, in the long run maximizing current planets is cheaper than settling new ones. The invade/colonize cost will only go higher, and if you go with scanners first, it will take longer to get the 12s, meaning you will have built up more planets that still need to be upgraded, increasing the upgrade cost as well. Again, just my personal opinion, but I just noticed I didnt explain it in my last post lol
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Fri Apr 06, 2012 9:22 am |
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strm avenger
Joined: Sun May 29, 2011 8:41 pm Posts: 2369 Location: You don't wanna know...
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I'm doing +12s before Hyperfluxes too. I'm also rank 161 though.  I'm not looking forward to the upgrade, but...
_________________ ...Yawn... sleepy dragon.... Umm... rage!
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Fri Apr 06, 2012 10:06 am |
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pwnbus
Joined: Sat Aug 20, 2011 4:36 pm Posts: 149
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Im rank 298.. im lazy and I wont put screen shots, but here is some stats to compare.
Hull: - Attack: 5605 Defense: 4897 (unbuffed)
Minerals 4151 units / hour Artifacts 7358 points / hour 6778 research / hour
You are ahead of me in Syncopated platings, we are equal in Thetacrons.. everything else im ahead with one-two or eve 3 tiers.
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Fri Apr 06, 2012 10:10 am |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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i'll be finishing +12 buildings within a couple of days, and i gotta say that so far the upgrade doesnt seem to be worth it. Most of my planets are maxed out for space as it is, so typically i end up deleite a 1:1 ratio arti so i can go from +10 to +12, giving each planet a net increase of at the very most 3 ( ok planet with no defenses ). my good planets typically only see an increase of 1 point. I highly doubt ill finish the upgrade, so far the costs FAR exceed the gains.
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Fri Apr 06, 2012 3:08 pm |
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Follyuu
Joined: Tue Dec 13, 2011 11:20 pm Posts: 1195 Location: The Milky Way
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elerian wrote: i'll be finishing +12 buildings within a couple of days, and i gotta say that so far the upgrade doesnt seem to be worth it. Most of my planets are maxed out for space as it is, so typically i end up deleite a 1:1 ratio arti so i can go from +10 to +12, giving each planet a net increase of at the very most 3 ( ok planet with no defenses ). my good planets typically only see an increase of 1 point. I highly doubt ill finish the upgrade, so far the costs FAR exceed the gains. Yeah it can get to a point where it is intimidatingly expensive, but considering that economically speaking it's cheaper to maximize existing assets, it still ends up being the best option. You may only see 1-3 point gains on each planet, but across all planets, that could end up being a 200-300 boost to all areas, without having to add another planet.
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Fri Apr 06, 2012 4:37 pm |
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