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Sean Powell
Joined: Tue May 04, 2010 10:55 pm Posts: 37
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How long does and Android Helmsman last? The reason I ask is all of my other artifacts are single use or limited duration but that one doesn't have a duration listed. Is it permanent or temporary?
Thanks, Sean
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Sat May 08, 2010 2:29 am |
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Cothordin
Joined: Sun Feb 14, 2010 4:49 am Posts: 2606 Location: Cowland
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To my knowledge, forever. And it acts in every way a regular helmsman would.
_________________ Your right to an opinion does not mean your opinion is right.
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Sat May 08, 2010 2:33 am |
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Sean Powell
Joined: Tue May 04, 2010 10:55 pm Posts: 37
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WOOT! Permanent free crew. I like that! I'll equip him/her/it immediately.
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Sat May 08, 2010 11:33 am |
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Rasanova
Joined: Wed Apr 21, 2010 9:38 pm Posts: 499
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Yes - Android Helmsmen, Android Scientists and Ship Bots all give immediate boosts to defense, research and decks. Very lucky finds, If you get them use them right away!
_________________ The poster formerly known as Headless
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Sat May 08, 2010 1:26 pm |
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Lordfate
Joined: Mon Apr 19, 2010 5:40 pm Posts: 22
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There's also:
Tessaract Container: +10 cargo - 1750 points Xcharge Cells: +5 shield - 1800 points Durtanium (Duritanium?) Brackets: +10 hull - 1800 points
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Mon May 10, 2010 5:45 am |
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Kuren
Joined: Wed Feb 10, 2010 1:34 pm Posts: 101
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it's forever
they join the ranks of the crew on your ship, they come to afterwork poker parties in crew quarters, they argue with your chief engineer officer, and they use up holodeck time trying to understand humor
_________________life is a game, level up 58,979,323,846,329,234,632,234,983 1,358,979,323,846,247,981
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Mon May 10, 2010 3:11 pm |
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Cothordin
Joined: Sun Feb 14, 2010 4:49 am Posts: 2606 Location: Cowland
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Kuren wrote: it's forever
they join the ranks of the crew on your ship, they come to afterwork poker parties in crew quarters, they argue with your chief engineer officer, and they use up holodeck time trying to understand humor They use up ship memory with their music and retro flash games.
_________________ Your right to an opinion does not mean your opinion is right.
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Mon May 10, 2010 4:17 pm |
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Nocifer Deathblade
Joined: Mon May 03, 2010 5:48 am Posts: 1945
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It is like having a permanent army of Datas in your crew. 
_________________Nocifer Deathblade, Founder and Leader of the Dysonians
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Mon May 10, 2010 6:14 pm |
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Stavros
Joined: Fri Aug 27, 2010 1:48 am Posts: 25
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Cothordin wrote: Kuren wrote: it's forever
they join the ranks of the crew on your ship, they come to afterwork poker parties in crew quarters, they argue with your chief engineer officer, and they use up holodeck time trying to understand humor They use up ship memory with their music and retro flash games. Never leave one alone with your toaster.
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Sat Sep 25, 2010 7:15 am |
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KingJuggernaut
Joined: Sat Sep 25, 2010 5:03 am Posts: 532
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They take the ship out for unauthorized road trips and joy rides.
_________________ 
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Sat Sep 25, 2010 10:13 pm |
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Remric
Joined: Tue Jun 08, 2010 6:52 am Posts: 1742 Location: Bridge of my ship, preparing thousands of my tactical officers for the next battle
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you dont notice them but they are there.. Helping your control your ship.. I can just imagine a ship with about 1000 helmsman steering the ship in 1000 direction in a single maneuver... that might not be smart hehehe
_________________Brains of Battlestation Dysonia Defense   Support "TRADING FEATURE" at http://galaxylegion.com/forum/viewtopic.php?f=6&t=12126
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Sun Sep 26, 2010 1:57 am |
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spacecowboy
Joined: Tue Jun 22, 2010 1:25 am Posts: 164
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Quote: you dont notice them but they are there.. Helping your control your ship.. I can just imagine a ship with about 1000 helmsman steering the ship in 1000 direction in a single maneuver... that might not be smart hehehe consider an army of ants... they function quite well...
_________________
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Mon Oct 04, 2010 8:46 am |
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DarthGaiden
Joined: Sun Aug 15, 2010 2:33 am Posts: 39
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spacecowboy wrote: consider an army of ants... they function quite well... You don't find that many ant colonies out there that are suffering from acute people envy and have access to your critical ship systems (weapons, engines, cloak...ect), however.
_________________
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Mon Oct 04, 2010 8:44 pm |
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Nocifer Deathblade
Joined: Mon May 03, 2010 5:48 am Posts: 1945
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Sean Powell wrote: How long does and Android Helmsman last?
Thanks, Sean Easy answer, it lasts til GL dies or your account resets. 
_________________Nocifer Deathblade, Founder and Leader of the Dysonians
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Tue Oct 12, 2010 5:17 pm |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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Nocifer Deathblade wrote: Sean Powell wrote: How long does and Android Helmsman last?
Thanks, Sean Easy answer, it lasts til GL dies or your account resets.  Or you lose them in a mission.
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Tue Oct 12, 2010 5:55 pm |
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zophah
Joined: Sat May 22, 2010 6:22 pm Posts: 1760 Location: On the bridge of the Vikiera
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By "lose them in a mission" Odragon means the missions that have a risk of crew death. Though I have not experienced it myself, I believe crew death only removes 1 and androids provide 3 and 4 (helmsmen and scientists respectively).
_________________ I have suggested 7 Races, 5 Organizations, 3 locations, 3 materials, and 20 planets. View my profile interests for a full list.
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Tue Oct 12, 2010 7:28 pm |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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zophah wrote: By "lose them in a mission" Odragon means the missions that have a risk of crew death. Though I have not experienced it myself, I believe crew death only removes 1 and androids provide 3 and 4 (helmsmen and scientists respectively). This is correct, they only remove one. I've had it happen. It sucks! Missions I can think of that do this: XTS-9 Refinement Hijack Rescue
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Tue Oct 12, 2010 7:53 pm |
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zophah
Joined: Sat May 22, 2010 6:22 pm Posts: 1760 Location: On the bridge of the Vikiera
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That is exactly what I thought. zophah wrote: crew death only removes 1 and androids provide 3 and 4
_________________ I have suggested 7 Races, 5 Organizations, 3 locations, 3 materials, and 20 planets. View my profile interests for a full list.
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Wed Oct 13, 2010 12:14 am |
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