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 How 2 get da best use out of Urbanize,Enrich, and Erudition 
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As the title says but also in conjunction with enumeration crystals and whatever else u can use to maximise upping an arti planet,mining and research planets?

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Sun Jan 01, 2012 3:21 am
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Zargor wrote:
As the title says but also in conjunction with enumeration crystals and whatever else u can use to maximise upping an arti planet,mining and research planets?

to get the best use out of them, plan which planet you want to increase next... and use the effect as soon as the 40 hour wait timer hits 0
the highest raw "from structures" value (the amount before bonus%'s are applied) is the planet that will give the biggest increase in overall production if raised one level


the end

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Sun Jan 01, 2012 4:16 am
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Lone.Lycan wrote:
Zargor wrote:
As the title says but also in conjunction with enumeration crystals and whatever else u can use to maximise upping an arti planet,mining and research planets?

to get the best use out of them, plan which planet you want to increase next... and use the effect as soon as the 40 hour wait timer hits 0
the highest raw "from structures" value (the amount before bonus%'s are applied) is the planet that will give the biggest increase in overall production if raised one level


the end


I know about all that what i was saying was using the Urbanise/Enrich/Erudition ability gives u a max of 15x mega rich so can u use enumeration crystals,toxic purifiers and such in combination of those abilities,coz the enumeration crystals give a max of 20x mega rich so i wanna know if u can top the 20x with the Urbanise ability. Toxic purifiers give a max of 15x and 16x if used on a 14x,and there are other artis i haven't mentioned that increase production.

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Sun Jan 01, 2012 4:33 am
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Zargor wrote:
Lone.Lycan wrote:
Zargor wrote:
As the title says but also in conjunction with enumeration crystals and whatever else u can use to maximise upping an arti planet,mining and research planets?

to get the best use out of them, plan which planet you want to increase next... and use the effect as soon as the 40 hour wait timer hits 0
the highest raw "from structures" value (the amount before bonus%'s are applied) is the planet that will give the biggest increase in overall production if raised one level


the end


I know about all that what i was saying was using the Urbanise/Enrich/Erudition ability gives u a max of 15x mega rich so can u use enumeration crystals,toxic purifiers and such in combination of those abilities,coz the enumeration crystals give a max of 20x mega rich so i wanna know if u can top the 20x with the Urbanise ability. Toxic purifiers give a max of 15x and 16x if used on a 14x,and there are other artis i haven't mentioned that increase production.


strange.. i didn't hear you say anything, sounded like you were asking for the best way to optimize the use of the skills... since this is the strategy forum, i gave strategy, not simple facts

anyways....

urbanize, enrich, and erudition, and planet data optimizers stop at 15x...
terraformers stop when at least ONE resource hits 15x or higher
toxic purifier stops at 15x or 16x depending on whether you were at 13x or 14x when last used (so if you are on odd numbers, get to an even number via terraformer or ability before continuing)
enumeration crystals stop at 20x
kronyn data cubes have no limit... this is the only one that doesn't have a limit, probably because they're limited availability per person anyway...

does that answer what you were wanting to know?

so the best planet you can make on a non-toxic before applying a type-changing artifact would be 15x/20x/∞x, and the best toxic would be a 16x/20x/∞x
(yes, i used infinity for the research since there are ways of getting other people to use their cubes on your planet)

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Sun Jan 01, 2012 4:39 am
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LoneLycan wrote:

(yes, i used infinity for the research since there are ways of getting other people to use their cubes on your planet)



AWW u remembered me :D and im now working on planet #2 ( this one however will be a prize planet for an upcoming contest im planning)

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Sun Jan 01, 2012 4:53 am
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blackknightmare wrote:
LoneLycan wrote:

(yes, i used infinity for the research since there are ways of getting other people to use their cubes on your planet)



AWW u remembered me :D and im now working on planet #2 ( this one however will be a prize planet for an upcoming contest im planning)


does it require a proof of purchase?


Sun Jan 01, 2012 5:35 am
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Well, it's more useful the larger the planet is, because generally that means higher base production. That is why I apply terraformers to colossal plasmas and not so much to very large AP planets. That +3 size category is another +12 building. So if you have 40 base AP prod for example, each upgrade is another +20 AP/hr. An e-rich AP takes about 16 terraformers to max, while my gas AP project takes 25, but at the end I've got room for 2 cloaks to get it to 12k+ cloak with passive, and decent AP production. And I can make as many plasma as I want from CT Lab, no QSE required for max size. So if you aren't farming heavily for terraformers, then using it on a VM gas may still be good.

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Sun Jan 01, 2012 6:05 am
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Lone.Lycan wrote:
strange.. i didn't hear you say anything, sounded like you were asking for the best way to optimize the use of the skills... since this is the strategy forum, i gave strategy, not simple facts

anyways....

urbanize, enrich, and erudition, and planet data optimizers stop at 15x...
terraformers stop when at least ONE resource hits 15x or higher
toxic purifier stops at 15x or 16x depending on whether you were at 13x or 14x when last used (so if you are on odd numbers, get to an even number via terraformer or ability before continuing)
enumeration crystals stop at 20x
kronyn data cubes have no limit... this is the only one that doesn't have a limit, probably because they're limited availability per person anyway...

does that answer what you were wanting to know?

so the best planet you can make on a non-toxic before applying a type-changing artifact would be 15x/20x/∞x, and the best toxic would be a 16x/20x/∞x
(yes, i used infinity for the research since there are ways of getting other people to use their cubes on your planet)


Ok i understand all that now,thnx.

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Sun Jan 01, 2012 6:08 am
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practically speaking though, since kronyn cubes are limited availability, i put mine on my mission dyson...

practical limit for non-toxics before using a type-changing artifact = 15/20/15
practical limit for toxics before using an irradiator or rifter = 16/20/15

oh.. and if you plan on maxing a gas to make a plasma.... it's ok to only max research since the ionizer only pushes research another +2... but once research hits 15+, you cannot use terraformers to raise mining or artifact.... i've been able to squeeze 10 raw mining and 18 raw arti into my first hypercloaked colossal plasma, so now i'm having to use race abilities to max arti first, then mining to make full use of the extra production

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Sun Jan 01, 2012 6:25 am
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Yes, 25 terraformers is to get it from VM/v.sparse RP to 13/13/15, plasma results 13/13/17, if you used race ability, you could get it 13/15/17 for a bit of extra AP. I get about 500 AP/hr out of such a planet.

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Sun Jan 01, 2012 6:56 am
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BinaryMan wrote:
Yes, 25 terraformers is to get it from VM/v.sparse RP to 13/13/15, plasma results 13/13/17, if you used race ability, you could get it 13/15/17 for a bit of extra AP. I get about 500 AP/hr out of such a planet.


I still think thats a massive waste, you could get a 15x VM and a 10x VM for the same deal, its 1 less slot but its more net gain

Your idea I suppose carries weight come pure high end min maxing

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Mon Jan 02, 2012 3:16 am
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How so ? The largest AP high naturals that aren't super rare are VL (terra/desert/icy). So you are saying with QSE right ? In that case, it's not really sustainable since they are so rare. This so far is the best non-GP repeatable strategy for maximizing AP.

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Mon Jan 02, 2012 4:08 am
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I have a question on the infinity part of research that your getting on the planets.... i looked on wiki and checked the datacubes... they increase research by one... thats not a lot, other abilities increase planet production just the same... Also, can anyone give me a step by step run down of whats needed (and in what order) to get the ARTIFACT increasing race (and which planets are best candidates).

I've looked at the wiki and after a while my mind forgets what needs to be done. if its all laid out in one spot i'll be able to just check "my posts"
thank you in advance :)

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Tue Jan 03, 2012 11:27 pm
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icarium81 wrote:
I have a question on the infinity part of research that your getting on the planets....
i looked on wiki and checked the datacubes... they increase research by one...

repeating: (there are ways of getting other people to use their cubes on your planet)
elaborating: specifically... if you can find someone trustworthy and offer them enough kurenite or ctp... you can share the planet with them (has to be abandoned, so hopefully you don't have any important artifacts on it yet)... and they can use their cubes on it, then you either have them abandon and you recolonize, or they leave the legion and you invade (which is more expensive and might take a few days since even undefended colonized planets have a 10% chance of invasion failure)

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Also, can anyone give me a step by step run down of whats needed (and in what order) to get the ARTIFACT increasing race (and which planets are best candidates).
I've looked at the wiki and after a while my mind forgets what needs to be done. if its all laid out in one spot i'll be able to just check "my posts"
thank you in advance :)

Start with this mission (available at rank 230): Empty Arrival
Continue through that entire series of missions (roughly 400K Energy required, plus 75k exotic matter, some artifacts, etc)

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Wed Jan 04, 2012 7:03 am
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BinaryMan wrote:
How so ? The largest AP high naturals that aren't super rare are VL (terra/desert/icy). So you are saying with QSE right ? In that case, it's not really sustainable since they are so rare. This so far is the best non-GP repeatable strategy for maximizing AP.


If you are farming 25 terraformers for 1 world youll definately be getting quasis as well, they arent THAT rare

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Wed Jan 04, 2012 7:48 am
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Deathgaze wrote:
BinaryMan wrote:
How so ? The largest AP high naturals that aren't super rare are VL (terra/desert/icy). So you are saying with QSE right ? In that case, it's not really sustainable since they are so rare. This so far is the best non-GP repeatable strategy for maximizing AP.


If you are farming 25 terraformers for 1 world youll definately be getting quasis as well, they arent THAT rare

i dunno.. i've gone about 70 terraformers between my last two QSE's...
(then again the RNG in this game is weird, so it's really hard to say for sure)

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Wed Jan 04, 2012 7:59 am
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thank you lycan, I was thinking that there might have been something to do alone that would increase your research dramatically.

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Wed Jan 04, 2012 11:41 am
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Lone.Lycan wrote:
Deathgaze wrote:
BinaryMan wrote:
How so ? The largest AP high naturals that aren't super rare are VL (terra/desert/icy). So you are saying with QSE right ? In that case, it's not really sustainable since they are so rare. This so far is the best non-GP repeatable strategy for maximizing AP.


If you are farming 25 terraformers for 1 world youll definately be getting quasis as well, they arent THAT rare

i dunno.. i've gone about 70 terraformers between my last two QSE's...
(then again the RNG in this game is weird, so it's really hard to say for sure)


Yeah, QSEs are too rare for that.


Wed Jan 04, 2012 12:23 pm
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