Cothordin wrote:
Sorry but the planet flux is meant to be a a bullshitter, thats how it was designed thats really its only purpose. Though it will always seem unfair to the defender its just something you got to deal with and remember that you can do the same. Im highly against changing it simply due to the fact that it provides an incredible defense for your planets and it allows unique opportunities for those who would other wise not have a chance.
Sorry guys but this is a tough sh*t situation, but as always I must remind everyone, whats stopping you from doing this to someone else?
It might be a tough sh*t situation, but having it setup like that just means its a random roll of the dice when you lose one of your planets.
If you are lucky, you probably want the system to stay as it is. There is no way to guard a planet like that, you lose it with no chance even if you do take up all the space with defense/offense. So if you can find planets and are lucky doing so...then you want it to stay.
If you are unlucky like me...you want it to change.
Its all a roll of the dice, you can even have cloaking of 250 like I did on that planet, and the higher level player will just roll right over that, and that is who will take your planets in the first place.
As for the higher level vs. lower level player, this guy was 20 levels above me who did it...so I really do not see that arguement that it "allows lower level players to have a chance." I see it as more like "it allows someone to get lucky at your expense".
As for finding planets, I guess I am really lucky or unlucky and have never had to take any good planets from anyone. I see the flux being on cooldown making the game more interesting. A person can not just hide behind his artifacts, he has to actually fight you and your legion over the planet. It could be fun to have legion wars so to speak....if he has a bigger legion and beats you, then obviously you probably need a better legion (-;
Don't know, just throwing that out there for those who think keeping flux like it is works....
Not sure how to implement this, I am guessing a new colony would be impossible to flux maybe? Just throwing that out there....