The Lutuma Coup

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The Great Elders The Lutuma Coup Sequel Chain: Corrupted Influence

The Lutuma Chronicles Chapter Eight (Final)

Mission Briefing

The Chamber has been prepared, but the Lutuma have arrived in large numbers, and are blockading the area. We can't risk relocating the Eye from the Kassivar until we deal with their ships first.


We're also getting reports of Lutuma fleet engagements elsewhere, as well as escalating attacks on our border colonies and outposts.
At least we prepared. We knew this was coming.

Incoming transmission. It's from our Lutuma contact.
This should be interesting. Transfer me through.

...
Hello again.

Their response is aggressive, but not unexpected.
What else do you know about this ?

We know that you've been building a new Eye Chamber. How did you possibly come across the schematics?
It's hard to believe, but it was provided by the Great Elders.

What??! The Great Elders are gone. The Eye does not communicate in that way.
It did this time. They claimed that it was a special circumstance.

That doesn't make any sense. The Eye showed us a vision of the Kassivar, we just didn't know it at the time. Why would they do that?
The Great Elders influenced that vision on purpose.

No. They...
They used the Lutuma government and their reckless search as a way to attract a new steward.

But... If that is true, how does anyone trust the visions at all?
I don't know. There is still much we need to study on them.

So then - you intend to keep it? To bond with it?
Yes

Then you are no better than our government. The Eye, eventually, will twist and pollute the core of your entire civilization. It corrupts. You've seen what it did to us.
It's a risk we're willing to take. The Eye can lead to new scientific breakthroughs.

Did the Great Elders say anything else?
No, we were unable to ask further questions.

We should have never opened the Kassivar... If we had just left the Eye inside, it would have remained dark.
It would have found a way, or prevented that situation altogether.

... Now it has led to war... an unwelcome outcome.
Tell that to your leaders and the ships that are attacking us.

This is not what we wanted! I still know many families in those fleets.
We're not particularly fond of fighting the Lutuma either.

Then we have to do something. Our leaders will sacrifice everything and everyone to get the Eye back. This is how far the corruption has crept.
How strong are your political ties ? If we focus on destabilizing the leadership, can your faction take over ?

You are willing to help with a coup? I suppose one is finally possible now.
If it means stopping the war with far less casualties, then yes.

We have strong support, but it will not be easy. Most of the government still remains in Oruas. We'd have to convince the fleets here to turn back... against them.
Can we do that ?

We can, but not without taking over the lead Command Ships.
What do you need from them ?

Command codes. Without them, our fleet won't make it past the Oruas defense grid when we finally return.
Where would we find these ships ?

They are spread throughout the engaging armada. Not hard to spot. We'll pass along details.
Alright, we'll get the codes.

I'll get in touch with my contacts.
Try to recall the ships attacking our colonies first.

I'll try. It will take time.
Good luck.

Commander...
Yes ?

I meant what I said. When this is over, and you reclaim the Eye...
We'll be careful.

There will reach a point where your people can no longer cope with the corruption. You won't see it coming.


End Transmission



Becomes Available Upon: Rank 400
Un-gray Requirements: Rank 400
Per Round Requirements: 500 Energy, 50 Complex Tech Parts
Per Round Rewards: 100 XP
Per Completion Rewards: 1 battle with Lutuma Command Ship
Per Round Risks: None

Mission Summary:

  • Per 1 Round
Requirements: 500 Energy, 50 Complex Tech Parts
Rewards: 100 XP
XP Return Ratio: 0.20
  • 20 Rounds/Completion
Requirements: 10,000 Energy, 1000 Complex Tech Parts
Rewards: 2,000 XP, 1 battle with Lutuma Command Ship
  • 20 Completions/Finish
Requirements: 200,000 Energy, 20,000 Complex Tech Parts
Rewards: 40,000 XP, 20 battles with Lutuma Command Ships, 1 The Oruas Eye (ally) 
  • This mission can be repeated once every 20 hours.


These Command Ships lead the large numbers of Lutuma vessels on their mission outside of the Oruas region.

Lutuma Command Ship ( The Lutuma )
Rank 300 Command Ship
Special
20000 Shields, 5000 Hull, Attack 1500, Defense 3800, Cloak 100
Abilities NSX GridMines, Lutuma GridCharge

NSX GridMines: Will often launch NSX GridMines against attacking ships, lowering defense by 60% temporarily. GridMine effect duration is 5 minutes, but can be removed with a Containment Cage.

Lutama GridCharge: Will sometimes pull energy from launched GridMines, and recharge shields if 2 or more GridMines are already active on your ship.

Disable Rewards: 50 XP, Lutuma Command Module

[Planet Structure - Size:1, Artifact: 1, Mining: 1, Research: 1, Defense: 8000]
Limit 1 per planet. Scraps for 5-10 ctp

Activated Ability(50 Charges): Command Codes ( Boosts production based on the number of your allies ) - 1% per ally, duration 40 hours, costs 1000 energy to activate.




Return to Missions

Previous Mission The Lutuma Chronicles Chain (#8 of 8) Next Mission
The Great Elders The Lutuma Coup Sequel Chain: Corrupted Influence

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