Stats
m (Begun some work on other means of improving stats.) |
m (Not yet complete.) |
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! align="center" width="100pt" | '''Research Tree''' | ! align="center" width="100pt" | '''Research Tree''' | ||
! align="center" width="90pt" | '''Common Artifact Improvement'''<small><sup>1</sup></small> | ! align="center" width="90pt" | '''Common Artifact Improvement'''<small><sup>1</sup></small> | ||
- | ! align="center" width="90pt" | '''NPC-Dropped Improvement'''<small><sup>1,2</sup></small> | + | ! align="center" width="90pt" | '''NPC-Dropped Improvement (repeatable)'''<small><sup>1,2</sup></small> |
- | ! align="center" width="90pt" | '''Limited | + | ! align="center" width="90pt" | '''Limited Improvement'''<small><sup>2,3</sup></small> |
|- | |- | ||
|[[Deck]] | |[[Deck]] | ||
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| align="center" | [[Jammers and Cloaking Modules|Cloaks and Jammers]] (Devices) | | align="center" | [[Jammers and Cloaking Modules|Cloaks and Jammers]] (Devices) | ||
| align="center" | [[Research_Tree#Stealth_Systems|Stealth Systems]] | | align="center" | [[Research_Tree#Stealth_Systems|Stealth Systems]] | ||
+ | | align="center" | Dark Pyramid | ||
| align="center" | | | align="center" | | ||
- | | align="center" | | + | | align="center" | Stealth Optimizer |
- | + | ||
|- | |- | ||
|[[Energy]] | |[[Energy]] | ||
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| align="center" | | | align="center" | | ||
| align="center" | | | align="center" | | ||
- | | align="center" | | + | | align="center" | Prototype Engineering Bay, Experimental Crate |
|- | |- | ||
|[[Hull]] | |[[Hull]] | ||
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| align="center" | [[Hulls|Platings]] (Hull) | | align="center" | [[Hulls|Platings]] (Hull) | ||
| align="center" | [[Research_Tree#Advanced_Armor|Advanced Armor]] | | align="center" | [[Research_Tree#Advanced_Armor|Advanced Armor]] | ||
- | | align="center" | | + | | align="center" | Durtanium Brackets |
- | | align="center" | | + | | align="center" | Lazuli Parts Vault, Lazuli Microfuser |
| align="center" | | | align="center" | | ||
|- | |- | ||
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| align="center" | [[Shields]] (Defenses/Shields) | | align="center" | [[Shields]] (Defenses/Shields) | ||
| align="center" | [[Research_Tree#Shield_Systems|Shield Systems]] | | align="center" | [[Research_Tree#Shield_Systems|Shield Systems]] | ||
+ | | align="center" | X-Charge Cells | ||
| align="center" | | | align="center" | | ||
- | | align="center" | | + | | align="center" | Tarlis Barrier Cells |
- | + | ||
|- | |- | ||
|[[Research]] | |[[Research]] | ||
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| align="center" | Android Scientists | | align="center" | Android Scientists | ||
| align="center" | Rescued Scientists, Rescued Specialists | | align="center" | Rescued Scientists, Rescued Specialists | ||
- | | align="center" | | + | | align="center" | Kronyn Evac Pod, RSL Memory Vault, Experimental Crate |
|} | |} | ||
- | <small><sup>1</sup></small> Rescued Prisoners and Rescued Stryll prisoners are not included as they are essentially the same as rank points. | + | <small><sup>1</sup></small> Rescued Prisoners and Rescued Stryll prisoners are not included as they are essentially the same as rank points.<br> |
<small><sup>2</sup></small>Modules received for disabling NPCs or completing missions come under "Ship Equipment"; therefore only non-module items which directly affect the statistic (temporarily or permanently) are included in these columns. | <small><sup>2</sup></small>Modules received for disabling NPCs or completing missions come under "Ship Equipment"; therefore only non-module items which directly affect the statistic (temporarily or permanently) are included in these columns. | ||
+ | <small><sup>3</sup></small>'''"Limited"''' refers to Mission rewards, Mission NPC drops, Seasonal NPC drops, Seasonal Mission rewards, or Combat Badge items, which are only available a certain number of times in the whole game. It also includes CT-Lab items, which require access to a legion with a CT lab, sufficient research, and the necessary artifacts and energy to create. |
Revision as of 13:18, 31 May 2013
Your Ship Statistics go a long way towards defining (and in some cases, limiting) what you can do in the game. There are 10 ship statistics, which can be permanently improved through the use of Rank Points, receive temporary boosts through the installation of equipment on your ship, or both. Note that ship equipment must be researched before it can be used. Managing these stats as you progress through the game will be one of your major focuses as captain of your ship.
Statistic | Rank Point Improvement | Ship Equipment | Research Tree | Common Artifact Improvement1 | NPC-Dropped Improvement (repeatable)1,2 | Limited Improvement2,3 |
---|---|---|---|---|---|---|
Deck | Decks | N/A | N/A | Ship-Bots | Lazuli Parts Vault | Prototype Engineering Bay |
Cargo | Cargo Holds | N/A | N/A | Mass Storage Pod, Tesseract Container | ||
Attack | Tactical Officers | Cannons (Weapons) | Advanced Weapons | Ancient Crystal Foci, Crimson Obelisk | Crimson Amplifier | Crux Amplifier |
Defense | Helmsmen | Thrusters and Dampeners (Defenses/Shields) | Defensive Systems | Android Helmsmen, Grid Console | XRP Warp Fuel | |
Scan | N/A | Sensors and Scanners (Devices) | Advanced Sensors | Tachyon Cylinder, Subspace Seeker, Continuum Beacon | Stryll Seeker | Prejoran Decrypted Data |
Cloak | N/A | Cloaks and Jammers (Devices) | Stealth Systems | Dark Pyramid | Stealth Optimizer | |
Energy | Engineers | Reactors and Relays (Energy) | Advanced Power Systems | Prototype Engineering Bay, Experimental Crate | ||
Hull | N/A | Platings (Hull) | Advanced Armor | Durtanium Brackets | Lazuli Parts Vault, Lazuli Microfuser | |
Shield | N/A | Shields (Defenses/Shields) | Shield Systems | X-Charge Cells | Tarlis Barrier Cells | |
Research | Scientists | N/A | N/A | Android Scientists | Rescued Scientists, Rescued Specialists | Kronyn Evac Pod, RSL Memory Vault, Experimental Crate |
1 Rescued Prisoners and Rescued Stryll prisoners are not included as they are essentially the same as rank points.
2Modules received for disabling NPCs or completing missions come under "Ship Equipment"; therefore only non-module items which directly affect the statistic (temporarily or permanently) are included in these columns.
3"Limited" refers to Mission rewards, Mission NPC drops, Seasonal NPC drops, Seasonal Mission rewards, or Combat Badge items, which are only available a certain number of times in the whole game. It also includes CT-Lab items, which require access to a legion with a CT lab, sufficient research, and the necessary artifacts and energy to create.