Scan
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There are three primary uses for Scan: | There are three primary uses for Scan: | ||
- | *Finding Planets - Every time you add a planet to your "planets scanned" list, it gets harder to find another planet. Improving your scan will increase your chances of success, thereby reducing the energy wasted by failed scans. | + | *Finding Planets - Every time you add a planet to your "planets scanned" list, it gets harder to find another planet. This is not a straightforward calculation, but some [[Max Planets Per Scan|empirical data]] is available. Improving your scan will increase your chances of success, thereby reducing the energy wasted by failed scans. |
*Scan will also let you gain detailed information about your target, such as what modules they have equipped, thus allowing you to better choose your targets. Higher scan also give a greater chance to cause critical hits against your enemy. | *Scan will also let you gain detailed information about your target, such as what modules they have equipped, thus allowing you to better choose your targets. Higher scan also give a greater chance to cause critical hits against your enemy. |
Revision as of 02:25, 17 October 2012
Scan is one of the ten basic ship statistics that will define your capabilities in the game. Players start with a scan power of 1. It is countered by Cloak.
Benefits
There are three primary uses for Scan:
- Finding Planets - Every time you add a planet to your "planets scanned" list, it gets harder to find another planet. This is not a straightforward calculation, but some empirical data is available. Improving your scan will increase your chances of success, thereby reducing the energy wasted by failed scans.
- Scan will also let you gain detailed information about your target, such as what modules they have equipped, thus allowing you to better choose your targets. Higher scan also give a greater chance to cause critical hits against your enemy.
- Hacking - Scan is factored into the actual hack attempt (along with Cloak) to determine the success of your attempt. A successful Hack attempt can allow you to steal enemy research points. A critical Hack will allow you to steal the location of a random planet in your enemy's scan database.
Improvements
Scan can be improved by installing Sensors and Scanners on your ship.