Raid Raids Raiding

Template:Wikify


Template:Dead end

We all know selling minerals makes money and finding artifacts helps us in numerous ways. Some like to perform a process of stealing points using crew members (a.k.a. raiding) to gain money or artifacts. Players start the game with 100 crew members, consisting of 5 Tactical Officers, 5 Helmsmen, 80 Engineers, and 10 Scientists.

To raid a target on the battle tab, your target must first be disabled. Once a target is disabled, raiding costs 5 energy. The raid cool down timer is 15 minutes on success, 5 minutes on failure. A large crew increases your raiding chances and lowers the chance of one of your crew dying. Opponents with a large crew can cause you to fail in your raid attempt.

From Dan (the game developer)'s post on the forum, the following outcomes are possible:

Critical Success: You will steal a larger amount of resources
Success: You will steal a normal amount of resources
Failure: You will receive no resources
Critical Failure: One of your crewmembers will die during the raid

You will be awarded a yellow badge for completing a raid, even if your opponent has nothing to steal. However, you can only get one yellow badge from a player within any 24 hour period. Yellow badges can be used to purchase Battle Market Artifacts.

A 'successful' raid results in you stealing Artifact Points (AP) or Mineral Points (MP) from your opponent. There are currently 3 Medals that are awarded for successful raids. The 'Intruder Alert' medal is awarded for 100 successful raids. The 'Cleaning Crew' medal is awarded for 1000 successful raids. Finally, the 'My Cargo Runneth Over' medal is awarded for 5000 successful raids.

Looking for something?

Use the form below to search the wiki:

 

Still not finding what you're looking for? Drop a comment on a post or contact us so we can take care of it!