Raid Raids Raiding
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We all know selling minerals makes money and finding artifacts helps us in numerous ways. Some like to perform a process of stealing points using crew members (aka raiding) to gain money or artifacts. Players start the game with 100 crew members, consisting of 5 [[Tactical Officers]], 5 [[Helmsmen]], 80 [[Engineers]], and 10 [[Scientists]]. | We all know selling minerals makes money and finding artifacts helps us in numerous ways. Some like to perform a process of stealing points using crew members (aka raiding) to gain money or artifacts. Players start the game with 100 crew members, consisting of 5 [[Tactical Officers]], 5 [[Helmsmen]], 80 [[Engineers]], and 10 [[Scientists]]. | ||
- | To raid, | + | To raid a target on the battle tab, your target must first be disabled. Once a target is disabled, raiding costs 5 energy. The raid cool down timer is 15 minutes on success, 5 minutes on failure. |
- | A successful raid results in you stealing Artifact Points (AP) or Mineral Points (MP) from your opponent. | + | A large crew increases your raiding chances and lowers the chance of one of your crew dying. Opponents with a large crew can cause you to fail in your raid attempt. A successful raid results in you stealing Artifact Points (AP) or Mineral Points (MP) from your opponent. |
From Dan (the game developer)'s post on the forum, the following outcomes are possible: | From Dan (the game developer)'s post on the forum, the following outcomes are possible: |
Revision as of 05:36, 9 July 2012
We all know selling minerals makes money and finding artifacts helps us in numerous ways. Some like to perform a process of stealing points using crew members (aka raiding) to gain money or artifacts. Players start the game with 100 crew members, consisting of 5 Tactical Officers, 5 Helmsmen, 80 Engineers, and 10 Scientists.
To raid a target on the battle tab, your target must first be disabled. Once a target is disabled, raiding costs 5 energy. The raid cool down timer is 15 minutes on success, 5 minutes on failure.
A large crew increases your raiding chances and lowers the chance of one of your crew dying. Opponents with a large crew can cause you to fail in your raid attempt. A successful raid results in you stealing Artifact Points (AP) or Mineral Points (MP) from your opponent.
From Dan (the game developer)'s post on the forum, the following outcomes are possible:
Critical Success: You will steal a larger amount of resources
Success: You will steal a normal amount of resources
Failure: You will receive no resources
Critical Failure: One of your crewmembers will die during the raid