Exotic Endeavours
Dataminer1 (Talk | contribs) m |
|||
Line 13: | Line 13: | ||
'''Per Round Rewards: ''' 220 XP</div> | '''Per Round Rewards: ''' 220 XP</div> | ||
<div> | <div> | ||
- | '''Per Completion Rewards: ''' [[ | + | '''Per Completion Rewards: ''' [[Special Buildings#Blueprint Buildings|Exotic Turret Blueprint]]</div> |
<div> | <div> | ||
'''Per Round Risks: ''' none</div> | '''Per Round Risks: ''' none</div> | ||
Line 24: | Line 24: | ||
*60 Rounds/Completion/Finish | *60 Rounds/Completion/Finish | ||
Requirements: 5,400 energy, 1,800 exotic matter | Requirements: 5,400 energy, 1,800 exotic matter | ||
- | Rewards: 13,200 XP, 1 [[ | + | Rewards: 13,200 XP, 1 [[Special Buildings#Blueprint Buildings|Exotic Turret Blueprint]] |
</div> | </div> | ||
Revision as of 00:16, 28 June 2011
Mission Briefing
While firing small, controlled bursts of exotic matter is safe on a ship, a larger weapon is simply too unstable. However, constructing such a weapon on our planets is feasable. Continue your research.
Becomes Available Upon: Completion of Unstoppable Forces
Un-gray Requirements: ?
Per Round Requirements: Energy 90, 30 Exotic Matter
Per Round Rewards: 220 XP
Per Completion Rewards: Exotic Turret Blueprint
Per Round Risks: none
Mission Summary:
- Per 1 Round
Requirements: 90 energy, 30 exotic matter Rewards: 220 XP XP Return Ratio: 2.44
- 60 Rounds/Completion/Finish
Requirements: 5,400 energy, 1,800 exotic matter Rewards: 13,200 XP, 1 Exotic Turret Blueprint
Previous Mission: Unstoppable Forces
Next Mission: Exotic Revelations
Return to Missions