Exotic Endeavours
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'''Un-gray Requirements: ''' ?</div> | '''Un-gray Requirements: ''' ?</div> | ||
<div> | <div> | ||
- | '''Per Round Requirements: ''' Energy 90, [[Mission | + | '''Per Round Requirements: ''' Energy 90, [[Mission Rewards#Exotic Matter|30 exotic matter]]</div> |
<div> | <div> | ||
'''Per Round Rewards: ''' 220 XP</div> | '''Per Round Rewards: ''' 220 XP</div> | ||
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'''Mission Summary:''' | '''Mission Summary:''' | ||
*Per 1 Round | *Per 1 Round | ||
- | Requirements: 90 energy, [[Mission | + | Requirements: 90 energy, [[Mission Rewards#Exotic Matter|30 Exotic matter]] |
Rewards: 220 XP | Rewards: 220 XP | ||
XP Return Ratio: 2.44 | XP Return Ratio: 2.44 |
Revision as of 23:46, 1 March 2012
Mission Briefing
While firing small, controlled bursts of exotic matter is safe on a ship, a larger weapon is simply too unstable. However, constructing such a weapon on our planets is feasable. Continue your research.
Becomes Available Upon: Completion of Unstoppable Forces
Un-gray Requirements: ?
Per Round Requirements: Energy 90, 30 exotic matter
Per Round Rewards: 220 XP
Per Completion Rewards: Exotic Turret Blueprints
Per Round Risks: none
Mission Summary:
- Per 1 Round
Requirements: 90 energy, 30 Exotic matter Rewards: 220 XP XP Return Ratio: 2.44
- 60 Rounds/Completion/Finish
Requirements: 5,400 energy, 1,800 exotic matter Rewards: 13,200 XP, 1 Exotic Turret Blueprints
Previous Mission: Unstoppable Forces
Next Mission: Exotic Revelations
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