Drill Capture

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'''Becomes Available Upon: ''' ??? Completion [[A Syndicate Trap]]</div>
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'''Becomes Available Upon: ''' Completion [[A Syndicate Trap]]</div>
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'''Un-gray Requirements: ''' Previous mission, no Cloak requirement</div>
'''Un-gray Requirements: ''' Previous mission, no Cloak requirement</div>

Revision as of 17:35, 14 February 2011

Mission Briefing


Based on data from the Lazuli Interceptor, one of their Factories in particular is tasked with producing something quite valuable: Antimatter drills. Attacking the factory would destroy the drills, but EMP pulses will work perfectly.


Becomes Available Upon: Completion A Syndicate Trap
Un-gray Requirements: Previous mission, no Cloak requirement
Per Round Requirements: Energy 210
Per Round Rewards: 450 exp
Per Completion Rewards: Battle - Antimatter Drill
Per Round Risks: None

Mission Summary:

  • Per 1 Round
Requirements: 210 energy 1 artifact Emp Sphere
Rewards: 450 exp
XP Return Ratio: 2.142
  • 8 Rounds/Completion
Requirements: 1,680 energy 8 artifact Emp Sphere
Rewards: 3,600 exp, Special Building Antimatter Drill
  • 10 Completions/Finish
Requirements: 16,800 energy 80 artifact Emp Sphere
Rewards: 36,000 exp, 10 Special Building Antimatter Drills
Previous Mission: A Syndicate Trap

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