Desperate Confinement

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[[Category:Missions]][[Category:Ship Reward Missions]][[Category:Xecti]][[Category:Xecti Missions]]
[[Category:Missions]][[Category:Ship Reward Missions]][[Category:Xecti]][[Category:Xecti Missions]]
{{MissionChain
{{MissionChain
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|missionchain= [[Mission_Chains#Xecti_Chain| Xecti Chain]]
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|missionchain= [[Unlockable_Player_Race_Mission_Chains#Xecti_Chain| Xecti Chain]]
|current=4
|current=4
|total=8
|total=8
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'''Mission Briefing'''
'''Mission Briefing'''
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https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/missions/xectisig.gif
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We may have a new option to slow the Xecti's Advance. Though their defenses are tough, they rely a bit too heavily on 'collective' communication. An Adaptive Jammer made from parts of their Derelict Base could help isolate and weaken their fleet...
We may have a new option to slow the Xecti's Advance. Though their defenses are tough, they rely a bit too heavily on 'collective' communication. An Adaptive Jammer made from parts of their Derelict Base could help isolate and weaken their fleet...
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Return to [[Missions]]
Return to [[Missions]]
{{MissionChain
{{MissionChain
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|missionchain= [[Mission_Chains#Xecti_Chain| Xecti Chain]]
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|missionchain= [[Unlockable_Player_Race_Mission_Chains#Xecti_Chain| Xecti Chain]]
|current=4
|current=4
|total=8
|total=8

Current revision as of 22:38, 4 August 2020

Previous Mission Xecti Chain (#4 of 8) Next Mission
The Xecti Incursion Desperate Confinement Influence of the Broodmind

Mission Briefing


https://galaxylegion-erismedia.netdna-ssl.com/galaxylegion/images/missions/xectisig.gif

We may have a new option to slow the Xecti's Advance. Though their defenses are tough, they rely a bit too heavily on 'collective' communication. An Adaptive Jammer made from parts of their Derelict Base could help isolate and weaken their fleet...


Becomes Available Upon: Completions of The Xecti Incursion


Un-gray Requirements: N/A
Per Round Requirements: 25 energy
Per Round Rewards: 55 XP
Per Round Risks: none
Per Completion Rewards: Modulated Xecti Disruptor


Mission Summary:

  • Per 1 Round
Requirements: 25 energy
Rewards: 55 XP
XP Return Ratio: 2.2
  • 90 Rounds/Completion
Requirements: 2,250 energy
Rewards: 4,950 XP, 1 Modulated Xecti Disruptor
  • 4 Completions/Finish
Requirements: 9,000 energy
Rewards: 19,800 XP, 4 Modulated Xecti Disruptors



Return to Missions

Previous Mission Xecti Chain (#4 of 8) Next Mission
The Xecti Incursion Desperate Confinement Influence of the Broodmind

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