Dark Iso-Runner
(→Dark Smugglers Guild) |
(→Dark Smugglers Guild) |
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Iso-Runners are required to spot any incursions against large transport operations. Their intense speed gives them first response advantages, especially against ambush attacks. | Iso-Runners are required to spot any incursions against large transport operations. Their intense speed gives them first response advantages, especially against ambush attacks. | ||
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- | <b>Rank</b> Matched<br> | + | <b>Rank:</b> Matched<br> |
- | <b> | + | <b>Abilities:</b> Stryll Disruption - Will sometimes disrupt the systems of attacking ships, lowering defense by 20% temporarily<br> |
- | <b> | + | <b>Shields:</b> Scaled: <code>Unknown</code> <br> |
- | <b> | + | <b>Hull:</b> Scaled: <code>Unknown</code> <br> |
- | <b>Attack:</b> | + | <b>Attack:</b> Scaled: <code>Unknown</code> <br> |
- | <b>Defense:</b> | + | <b>Defense:</b> Scaled: <code>Unknown</code> <br> |
+ | <b>Cloak:</b> None <br> | ||
<b>Rewards:</b> [[Artifacts#NPC-Dropped_Artifacts|Isolytic Fuel]] <br> | <b>Rewards:</b> [[Artifacts#NPC-Dropped_Artifacts|Isolytic Fuel]] <br> | ||
- | <b>Expires</b> | + | <b>Expires</b> 24 Hours <br> |
<b>Experience Earned on Kill:</b> 25 <br> | <b>Experience Earned on Kill:</b> 25 <br> | ||
+ | <b>Max DMG you can deal:</b> Scaled: <code>Rank*2.5</code> <br> | ||
+ | <b>Minimum Shots to Kill:</b> Scaled: <code>Roundup((Hull+Shields)/(Max DMG))</code> <br> | ||
+ | <b>Best Possible XP/Energy Ratio:</b> Scaled: <code>(((Minimum Shots)*10)+(XP Earned on Kill))/((Minimum Shots)*5)</code> <br> | ||
- | {|border="1" cellpadding="5" cellspacing="0" align="top" | + | Rank Stats |
- | + | {|border="1" cellpadding="5" cellspacing="0" align="top" | |
! align="center" width="40pt" | Rank | ! align="center" width="40pt" | Rank | ||
- | ! align="center" width="40pt"| Shields | + | ! align="center" width="40pt" | Shields |
- | ! align="center" width="40pt"| Hull | + | ! align="center" width="40pt" | Hull |
- | ! align="center" width="40pt"| Attack | + | ! align="center" width="40pt" | Attack |
- | ! align="center" width="40pt"| Defense | + | ! align="center" width="40pt" | Defense |
+ | ! align="center" width="40pt" | Cloak | ||
+ | ! align="center" width="40pt" | Max Dmg | ||
+ | ! align="center" width="40pt" | Min Shots | ||
+ | ! align="center" width="40pt" | XP Ratio | ||
|- | |- | ||
| align="center" | 583 | | align="center" | 583 | ||
Line 25: | Line 33: | ||
| align="center" | 4610 | | align="center" | 4610 | ||
| align="center" | 13930 | | align="center" | 13930 | ||
+ | | align="center" | 0 | ||
+ | | align="center" | 1457 | ||
+ | | align="center" | 7 | ||
+ | | align="center" | 2.71 | ||
+ | |- | ||
+ | | align="center" | 594 | ||
+ | | align="center" | 0 | ||
+ | | align="center" | 9500 | ||
+ | | align="center" | ? | ||
+ | | align="center" | ? | ||
+ | | align="center" | 0 | ||
+ | | align="center" | 1485 | ||
+ | | align="center" | 7 | ||
+ | | align="center" | 2.71 | ||
|- | |- | ||
| align="center" | 1030 | | align="center" | 1030 | ||
Line 31: | Line 53: | ||
| align="center" | 8190 | | align="center" | 8190 | ||
| align="center" | 24670 | | align="center" | 24670 | ||
+ | | align="center" | 0 | ||
+ | | align="center" | 2575 | ||
+ | | align="center" | 6 | ||
+ | | align="center" | 2.83 | ||
+ | |- | ||
|} | |} | ||
---- | ---- |
Revision as of 20:54, 4 August 2011
Dark Smugglers Guild
Iso-Runners are required to spot any incursions against large transport operations. Their intense speed gives them first response advantages, especially against ambush attacks.
Rank: Matched
Abilities: Stryll Disruption - Will sometimes disrupt the systems of attacking ships, lowering defense by 20% temporarily
Shields: Scaled: Unknown
Hull: Scaled: Unknown
Attack: Scaled: Unknown
Defense: Scaled: Unknown
Cloak: None
Rewards: Isolytic Fuel
Expires 24 Hours
Experience Earned on Kill: 25
Max DMG you can deal: Scaled: Rank*2.5
Minimum Shots to Kill: Scaled: Roundup((Hull+Shields)/(Max DMG))
Best Possible XP/Energy Ratio: Scaled: (((Minimum Shots)*10)+(XP Earned on Kill))/((Minimum Shots)*5)
Rank Stats
Rank | Shields | Hull | Attack | Defense | Cloak | Max Dmg | Min Shots | XP Ratio |
---|---|---|---|---|---|---|---|---|
583 | 0 | 9500 | 4610 | 13930 | 0 | 1457 | 7 | 2.71 |
594 | 0 | 9500 | ? | ? | 0 | 1485 | 7 | 2.71 |
1030 | 0 | 13000 | 8190 | 24670 | 0 | 2575 | 6 | 2.83 |
Return to Combat
See Also: NPC Commons, NPC Uncommons, NPC Rares, NPC Extremely Rares
Other Factions: The Crimson Blades, The Drannik Automatons, The Lazuli Syndicate, Rogue Science League, The Sha'din Coalition, The Stryll Order, The Terran Outsiders, The Zolazin Cyborgs