Dark Eluder
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<b>Defense:</b> 3,000 <br> | <b>Defense:</b> 3,000 <br> | ||
<b>Cloak:</b> None <br> | <b>Cloak:</b> None <br> | ||
- | <b>Rewards:</b> [[ | + | <b>Rewards:</b> [[Dark Eluder Matrix]] <br> |
<b>Expires</b> 8 Hours <br> | <b>Expires</b> 8 Hours <br> | ||
<b>Experience Earned on Kill:</b> 10 <br> | <b>Experience Earned on Kill:</b> 10 <br> |
Revision as of 21:45, 14 November 2011
Dark Smugglers Guild
Eluders were designed to carry goods through heavily contested regions of enemy territory. They excel at evading stationary attacks during convoy missions.
- Uncommon Smuggler
- Dark Eluder
Rank: 400
Abilities: None
Shields: None
Hull: 6,000
Attack: 1,500
Defense: 3,000
Cloak: None
Rewards: Dark Eluder Matrix
Expires 8 Hours
Experience Earned on Kill: 10
Return to Combat
See Also: NPC Commons, NPC Uncommons, NPC Rares, NPC Extremely Rares
Other Factions: The Crimson Blades, The Drannik Automatons, The Lazuli Syndicate, Rogue Science League, The Sha'din Coalition, The Stryll Order, The Terran Outsiders, The Zolazin Cyborgs