Corrupted Influence

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'''Mission Summary:'''
'''Mission Summary:'''
*Per 1 Round
*Per 1 Round
-
  Requirements: 500 Energy, 1 [[Tesseract Conatainer]]
+
  Requirements: 500 Energy, 1 [[Tesseract Container]]
  Rewards: 50 XP
  Rewards: 50 XP
  XP Return Ratio: 0.10
  XP Return Ratio: 0.10
*1 Rounds/Completion
*1 Rounds/Completion
-
  Requirements: 5000 Energy, 10 [[Tesseract Conatainer]]s
+
  Requirements: 5000 Energy, 10 [[Tesseract Container]]s
-
  Rewards: 500 XP, 1 [[Ravyn System Mods]]
+
  Rewards: 500 XP, 1 [[Corruption Chaneller]]
*26 Completions / Finish
*26 Completions / Finish
-
  Requirements: 130,000 Energy, 260 [[Tesseract Conatainer]]s
+
  Requirements: 130,000 Energy, 260 [[Tesseract Container]]s
-
  Rewards: 49,500 XP, 99 [[Ravyn System Mods]]
+
  Rewards: 49,500 XP, 26 [[Corruption Channeler]]s
   
   
This mission can be repeated once every 20 hours and it does not count towards completed missions credit.
This mission can be repeated once every 20 hours and it does not count towards completed missions credit.
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<br>
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 +
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*Corruption Channeler: [Weapon - Size 40: Attack:90 Invade:90]
 +
If already on your ship, this will upgrade its stats by 20%, to a maximum of 500%. Boosts scanning by 1% & unlocks a Corruption Market item when fully upgraded. Scrap Value (ea): 6 -13 Complex Tech Parts
 +
<div>'''<font color=Yellow>The Corruption</font> [[Mission Chain]]''': #1 of ?</div>
<div>'''<font color=Yellow>The Corruption</font> [[Mission Chain]]''': #1 of ?</div>

Revision as of 17:44, 28 April 2016

Daily Mission Briefing


The eye has given us a stronger vision: a glimpse into a device that we are to construct. The images are strong and vivid - much more than the others we have experienced.


Mission Dialogue

Corrupted Influence: This vision comes again and again. It must be important.
Do we know what this device is for?

Corrupted Influence: No. But the process in which to construct it grows clearer through each revelation.
I'm wary of constructing something until a vision shows us what its destiny will be.

Corrupted Influence: Don't lose faith in the Eye. We should trust it.
Agreed. I'm just a bit concerned that we're growing a bit too dependent... on these visions.

Corrupted Influence: Nonsense. The eye is merely a tool. We can stop using it at any time.

End Transmission


Becomes Available Upon: Using the Vision of Extreme Darkness.
Un-gray Requirements: none?
Per Round Requirements: 500 Energy, 1 Tesseract Conatainer
Per Round Rewards: 50 XP
Per Completion Rewards: Corruption Channeler
Per Round Risks: None

Mission Summary:

  • Per 1 Round
Requirements: 500 Energy, 1 Tesseract Container
Rewards: 50 XP
XP Return Ratio: 0.10
  • 1 Rounds/Completion
Requirements: 5000 Energy, 10 Tesseract Containers
Rewards: 500 XP, 1 Corruption Chaneller
  • 26 Completions / Finish
Requirements: 130,000 Energy, 260 Tesseract Containers
Rewards: 49,500 XP, 26 Corruption Channelers

This mission can be repeated once every 20 hours and it does not count towards completed missions credit.




  • Corruption Channeler: [Weapon - Size 40: Attack:90 Invade:90]

If already on your ship, this will upgrade its stats by 20%, to a maximum of 500%. Boosts scanning by 1% & unlocks a Corruption Market item when fully upgraded. Scrap Value (ea): 6 -13 Complex Tech Parts


The Corruption Mission Chain: #1 of ?
Previous Mission: None
Next Mission: TBD

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