Controlling the Anomaly
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'''Per Round Requirements: ''' Energy 130 + 250 Exotic Matter</div> | '''Per Round Requirements: ''' Energy 130 + 250 Exotic Matter</div> | ||
<div> | <div> | ||
- | '''Per Round Rewards: ''' | + | '''Per Round Rewards: ''' 100 XP</div> |
<div> | <div> | ||
'''Per Completion Rewards: ''' [[Temporal Flux Orb]]</div> | '''Per Completion Rewards: ''' [[Temporal Flux Orb]]</div> | ||
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*Per 1 Round | *Per 1 Round | ||
Requirements: 130 energy + 250 Exotic Matter | Requirements: 130 energy + 250 Exotic Matter | ||
- | Rewards: | + | Rewards: 100 XP |
- | XP Return Ratio: | + | XP Return Ratio: 0.769 |
*25 Rounds/Completion | *25 Rounds/Completion | ||
Requirements: 3250 energy + 6250 Exotic Matter | Requirements: 3250 energy + 6250 Exotic Matter | ||
- | Rewards: | + | Rewards: 2,500 XP, 1 [[Temporal Flux Orb]] |
*Can be repeated at any time. | *Can be repeated at any time. | ||
</div> | </div> |
Revision as of 22:32, 10 February 2015
Mission Briefing
Through continued research of the temporal anomaly, we've constructed a facility to harness its effects into localized flux devices. The process is stable, but requires a substantial supply of energy and exotic matter.
Becomes Available Upon: Completion of Temporal Manipulation
Un-gray Requirements: 30 colonized planets
Per Round Requirements: Energy 130 + 250 Exotic Matter
Per Round Rewards: 100 XP
Per Completion Rewards: Temporal Flux Orb
Per Round Risks: None
Mission Summary:
- Per 1 Round
Requirements: 130 energy + 250 Exotic Matter Rewards: 100 XP XP Return Ratio: 0.769
- 25 Rounds/Completion
Requirements: 3250 energy + 6250 Exotic Matter Rewards: 2,500 XP, 1 Temporal Flux Orb
- Can be repeated at any time.
Previous Mission: Temporal Manipulation
Next Mission: None
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