Combat Reputation

Each player has a Combat Reputation and a Battle Reputation that can be viewed by themselves and other players. These are useful for getting an idea of the battle prowess of players.

Determining Combat Reputation

Combat Reputation is a title calculated from the difference between how many times you have disabled other players minus how many times others have disabled you (Player Kills - Deaths from Players). NPC kills do not affect this.


-50 or -more: Laughable
-49 to -40: Feeble
-39 to -30: Weak
-29 to -20: Passive
-19 to 10: Balanced
11 to 20: Harmful
21 to 40: Dangerous
41 to 80: Deadly
81 to 160: Menacing
161 to 320: Savage
321 or more: Insane

In addition if a player is yet to successfully disable an opponent or be disabled themselves they can maintain an "unknown" combat reputation.

An "Undefeated" combat reputation can also be maintained so long as the player has successfully disabled opponents but has not been disabled themselves.


Determining Battle Reputation

Battle reputation is a running total and title based on the number of attacks the player has made. Each time a player presses the Attack button in a battle their Battles count increases by one. This number and title give an idea of how active and experienced the player is in battling. NPC battles are included.


Less than 25: Beginner
25 to 99: Novice
100 to 399: Experienced
400 to 799: Adept
800 to 1,999: Seasoned
2,000 to 3,999: Veteran
4,000 to 7,999: Champion
8,000 to 15,999: Master
16,000 to 31,999: Grand Master
32,000 to 63,999: Legend
64,000 to 127,999: Grand Legend
128,000 +: Epic Legend


Return to Combat - Home

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