Combat Badges
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<font color="yellow">'''Yellow Badges'''</font> are awarded for raiding enemy player ships. A badge is NOT awarded for raiding ships of much lower rank (less than 40% of your rank), or raiding the same ship again within 12 hours of the previous raid. | <font color="yellow">'''Yellow Badges'''</font> are awarded for raiding enemy player ships. A badge is NOT awarded for raiding ships of much lower rank (less than 40% of your rank), or raiding the same ship again within 12 hours of the previous raid. | ||
- | <font color="green">'''Green Badges'''</font> are awarded for invading enemy planets. There are no rank | + | <font color="green">'''Green Badges'''</font> are awarded for invading enemy planets. There are no rank restrictions, but badges are NOT awarded for taking a planet from the same player within 7 days. Each successful invasion will award a green badge. |
<font color="silver">'''Silver Badges'''</font> are awarded for participating in battles against enemy legion [[bases]]. Badges are awarded based on the top damagers during each base battle encounter. Badges are awarded after the base is disabled and no badges are awarded if the base is not disabled. | <font color="silver">'''Silver Badges'''</font> are awarded for participating in battles against enemy legion [[bases]]. Badges are awarded based on the top damagers during each base battle encounter. Badges are awarded after the base is disabled and no badges are awarded if the base is not disabled. |
Revision as of 09:27, 21 July 2012
Combat Badges are special items gained at the end of battle encounters. Badges can be exchanged for the artifacts, modules, and structures found only in the Battle Market. The View Battle Market button is found under the Battle tab.
Contents |
Getting Badges
Red Badges are awarded for disabling enemy player ships. A badge is NOT awarded for disabling ships of much lower rank (less than 40% of your rank), or disabling the same ship again within 12 hours of the previous kill.
Blue Badges are awarded for successfully hacking enemy player ships. A badge is NOT awarded for hacking ships of much lower rank (less than 40% of your rank), or hacking the same ship again within 12 hours of the previous successful hack.
Yellow Badges are awarded for raiding enemy player ships. A badge is NOT awarded for raiding ships of much lower rank (less than 40% of your rank), or raiding the same ship again within 12 hours of the previous raid.
Green Badges are awarded for invading enemy planets. There are no rank restrictions, but badges are NOT awarded for taking a planet from the same player within 7 days. Each successful invasion will award a green badge.
Silver Badges are awarded for participating in battles against enemy legion bases. Badges are awarded based on the top damagers during each base battle encounter. Badges are awarded after the base is disabled and no badges are awarded if the base is not disabled.
Dark Badges are awarded for disabling certain non-player enemy ships. Stryll Assassin, RSL Siege Cannon*
Notes
- Unlike other special materials, Combat Badges cannot be given or traded to other players.
- Many players follow a Badging Etiquette, but this is by no means compulsory.
- *RSL Siege Cannon don't always drop a Dark Badge, but sometimes do.
Badge Rewards
Artifact | Artifact Details | Limit | Badges Needed |
---|---|---|---|
Tactical Inner-Bypass | Deactivates up to 5 weapons or defense modules on the target enemy ship.
Usable only after successfully hacking the target. | No Limit | 5 Blue Badges |
Counter-Intelligence Nexus | [Planet Structure - Size:2, Research:2, Cloak:150]
A powerful government complex housing the latest technology. | 1 Per Planet | 40 Blue Badges |
Decryption Quad-Frame | [Special Device - Size:10, Scan:25, Cloak:25]
Installs a Decryption Quad-Frame on your ship. | 4 | 80 Blue Badges |
Heist Dispatch Center | [Planet Structure - Size:2, Artifact:1, Mining:1, Attack:150]
A focal point for coordinating raiding activity. | 1 Per Planet | 25 Yellow Badges |
Assimilation Locus | [Planet Structure - Size:2, Mining:2, Population:200]
Puts the enemy to work in your mining facilities. The bonus doubles if used on a 'New Colony' that you recently invaded. | 1 Per Planet | 3 Green Badges |
Dominion Cannon | [Special Weapon - Size:8, Attack 50]
Installs a Dominion Cannon on your ship. Limit 4 per ship. | 4 | 40 Red Badges |
Dominion Cannon - Mark II | [Special Weapon - Size:12, Attack 90]
Installs a Dominion Cannon - Mark II on your ship. Requires Rank 50 or Greater Limit 4 Dominion Cannons per ship. | 4 | 72 Red Badges |
Dominion Cannon - Mark III | [Special Weapon - Size:17, Attack 150]
Installs a Dominion Cannon - Mark III on your ship. Requires Rank 100 or Greater Limit 4 Dominion Cannons per ship.| align="center" | 4 | 128 Red Badges |
Protean Armory | [ Special Module - Size:8, Hull:200, Raiding Bonus:+7% ]
Installs a Protean Armory in your ship. | 3 | 80 Yellow Badges |
Atmospheric Decimator | [ Special Weapon - Size:10, Invasion Attack:100, Invasion Attack Bonus:+7% ]
A weapon designed to improve invasion potential against enemies. (Requires Rank 40 or Greater) | 2 | 14 Green Badges |
Charged Exo-Clamp | Increases a base's shield capacity by 10, and hull integrity by 15. | Base | 2 Silver Badges |
Barrier Nexus | [ Planet Structure - Size:1, Artifact:1, Defense:300, Defense Bonus:+20% ]
Constructs a Barrier Nexus on your planet. | 2 Per Planet | 10 Silver Badges |
Tetra-Seek Targeter | [ Special Module - Size:20, Scan:40, Base Attack:+5% ]
An advanced targeting system designed for battles against legion bases. (Requires Rank 40 or Greater) | 3 | 24 Silver Badges |
BM50 Convoy Shuttle | [ Special Defense - Size:20, Defense:100, Defense Bonus against Enemy Bases:+5% ]
An advanced shuttle designed for guarding and support. Installs a BM50 Convoy Shuttle with your ship. | 3 | 30 Silver Badges |
Surge Plexus | [ Special Module - Size:20, Energy:50, Non-Player Enemy Attack Bonus:+5% ]
Installs a Surge Plexus on your ship. | 3 | 32 Silver Badges |
Customized Decoy | Choice: provide 10% bonus to defense when battling non-player enemies,
or 10% bonus to defense when battling enemy bases. Lasts 8 hours. This bonus is immune to removal from enemy artifacts. | Ship | 26 Dark Badges |
Quantum Accelerator |
[ Planet Structure - Size:2, Cloak:150, (Choice Production:2) ] Choose mining, research, or artifact when building this structure. The structure will provide 2 production for that resource. | 2 | 104 Dark Badges |
Magnetosphere Charger | Permanently increases a passive ability on the planet
(of your choice) by 10% + 50, up to a max of 3500. Choices are: cloak, attack, or defense. | Planet | 120 Dark Badges |
Composite Ray | [ Special Weapon - Size:13, Attack:80 ]
When first installed, choose 1 permanent bonus to this weapon: 40 Defense, 40 Scan, OR 60 Cloak. (Requires Rank 50 or Greater). | 4 | 304 Dark Badges |