Closing Engagement

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Note: <br>
Note: <br>
-
- 1. To be able to successfully run a "Bio-Scan" on this NPC you have to have scanned a new planet or invaded one in the last 24h. Alerted planets by your legion mates will not count. To run a "Bio-Scan" costs 100 [[Energy]] from the NPCs ''Actions'' tab.<br>
+
- 1. To be able to successfully run a "Bio-Scan" on this NPC you have to have scanned a new planet or invaded a newly alerted one in the last 24h. To run a "Bio-Scan" costs 100 [[Energy]] from the NPCs ''Actions'' tab.<br>
- 2. To dismiss this NPC from your battle tab click on the "Dismiss" button on the ''Actions'' tab, for another 100 [[Energy]].
- 2. To dismiss this NPC from your battle tab click on the "Dismiss" button on the ''Actions'' tab, for another 100 [[Energy]].

Revision as of 10:51, 26 April 2013

Daily Mission Briefing


The signaling drones have alerted us to several potential matches to Ja'kell's ship. Its design was not as distinct as I thought, so there are many targets. The drones were able to give accurate predictions of their movements, but we need to act fast.


Mission Dialog:

- The drones are unable to discern which ship belongs to Ja'kell, they are all too similar.
- Care to explain, Valthken?

- The AX9 is one of our most profitable ship designs. There are quite a few used by traders.
- Why didn't you mention this before?

- Mention what? You thought Ja'kell's ship was unique? Did you forget what kind of business we are in? You're supposed to be the experts here.
- Trovar, is it too late to re-calibrate the drones?

- Yes, far too late, and we've already lost valuable time. At this point, I would recommend engaging the targets directly... while we are still able to track them.
- We can't simply threaten or fire on random traders.

- We just need to scan for Ja'kell's bio-signature.
- That should still require us to approach each ship up close.

- I don't see any other way.
- Valthken, is there anything you can tell us about the AX9 that would help?

- Scanning for a bio-signature will be difficult without the scrambling codes. Each ship has a unique set.
- You must have some kind of override.

- ...
- Valthken, we're running out of time. Tell us.

- Our clients would not be happy if they knew we had overrides to their cloaking systems...
- He's slipping form our grasp as we speak. We need to move. Now.

- Alright! I'm trusting you will just perform a bio-scan and nothing else.
- We haven't lost sight of the goal here. We're only after Ja'kell.

- The overrides were designed to be performed only through our planetary sensors, and you must do the same. It will help avoid suspicion if the scans are detected.
- Understood.

- We better find him soon. This entire mess is costing us a fortune.

End Transmission.


Mission Image: [1]

Becomes Available Upon: None
Un-gray Requirements: None
Per Round Requirements: Energy 100, 1 Tachyon Cylinder
Per Round Rewards: 205 XP
Per Completion Rewards: 1 x Alarri AX9 NPC in your battle tab who will give Trader's Boon after you run a "Bio-Scan" on it.
Per Round Risks: None

Note:
- 1. To be able to successfully run a "Bio-Scan" on this NPC you have to have scanned a new planet or invaded a newly alerted one in the last 24h. To run a "Bio-Scan" costs 100 Energy from the NPCs Actions tab.
- 2. To dismiss this NPC from your battle tab click on the "Dismiss" button on the Actions tab, for another 100 Energy.

Mission Summary:

  • Per 1 Round
Requirements: 100 Energy, 1 Tachyon Cylinder
Rewards: 205 XP
XP Return Ratio: 2.05
  • 35 Rounds/Completion
Requirements: 3,500 Energy, 35 Tachyon Cylinders
Rewards: 7,175 XP, 1 Trader's Boon
  • 10 Completion/Finish
Requirements: 35,000 Energy, 350 Tachyon Cylinders
Rewards: 71,750 XP, 10 Trader's Boons
This mission can only be completed once per day.

Previous Mission: A Trap for Ja'kell
Next Mission: TBA

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