Battle Market Artifacts
These artifacts can be bought in exchange for badges. These badges are earned by disabling, hacking, or raiding other players. They can also be earned by invading planets or disabling another legion's base. Access the Battle Market from the Battle Tab in your game.
Artifact Name | Type | Effect | Cost | Badges Earned From | Image |
---|---|---|---|---|---|
Assimilation Locus | Planet structure | Puts the enemy to work in your mining facilities. The bonus doubles if used on a 'New Colony' that you recently invaded. [Size: 2, Mining: 2, Population: 200, Limit: 1] | 3 Green Badges | Successfully Invading Enemy Planets | Image |
Atmospheric Decimator | Ship module, permanent | A weapon designed to improve invasion potential against enemies. Requires Rank 40 or Greater [Size: 10, Invasion Attack: 100, Invasion Attack Bonus: +7%, Limit: 2] | 14 Green Badges | Successfully Invading Enemy Planets | Image |
Counter-Intelligence Nexus | Planet structure | A powerful government complex housing the latest technology. [Size: 2, Research: 2, Cloak: 150, Limit: 1] | 40 Blue Badges | Successfully Hacking Enemy Players | Image |
Decryption Quad-Frame | Ship module, permanent | Installs a Decryption Quad-Frame on your ship. [Size: 10, Scan: 25, Cloak: 25, Limit: 4] | 80 Blue Badges | Successfully Hacking Enemy Players | Image |
Charged Exo-Clamp | Base module, permanent | Increases a base's shield capacity by 10, and hull integrity by 15. | 2 Silver Badges | Successfully Disabling a Enemy Base | Image |
Barrier Nexus | Planet structure | Constructs a Barrier Nexus on your planet. [Size: 1, Artifact: 1, Defense: 300, Defense Bonus: 20%, Limit: 2] | 10 Silver Badges | Successfully Disabling a Enemy Base | Image |
Tetra-Seek Targeter | Ship module, permanent | An advanced targeting system designed for battles against legion bases.
Requires Rank 40 or Greater. | 24 Silver Badges | Successfully Disabling a Enemy Base | Image |
Surge Plexus | Ship module, permanent | Installs a Surge Plexus on your ship. [Size: 20, Energy: 50, Non-Player Enemy Attack Bonus: 5%, Limit: 3] | 32 Silver Badges | Successfully Disabling a Enemy Base | Image |
Dominion Cannon | Ship module, permanent | A powerful ship weapon module. [Size: 8, Attack: 50, Limit: 4] | 40 Red Badges | Successfully Disabling Enemy Players | Image |
Dominion Cannon - Mark II | Ship module, permanent | A powerful ship weapon module. Requires Rank 50 or Greater. [Size: 12, Attack: 90, Limit: 4] | 72 Red Badges | Successfully Disabling Enemy Players | Image |
Dominion Cannon - Mark III | Ship module, permanent | A powerful ship weapon module. Requires Rank 100 or Greater [Size: 17, Attack: 150, Limit: 4] | 128 Red Badges | Successfully Disabling Enemy Players | Image |
Heist Dispatch Center | Planet structure | A focal point for coordinating raiding activity. [Size: 2, Artifact: 1, Mining: 1, Attack: 150 , Limit: 1] | 25 Yellow Badges | Successfully Raiding Enemy Players | Image |
Protean Armory | Ship module, permanent | Installs a Protean Armory in your ship. [Size: 8, Hull: 200, Raiding Bonus: 7%, Limit: 3] | 80 Yellow Badges | Successfully Raiding Enemy Players | Image |
Tactical Inner-Bypass | Battle, enemy | Single-use artifact. Deactivates up to 5 weapons or defense modules on the target enemy ship. Usable only after successfully hacking the target. NOTE: modules deactivated with this artifact will not take 10% durability damage each time. | 5 Blue Badges | Successfully Hacking Enemy Players | Image |