Battle Market Artifacts

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These artifacts can be bought in exchange for [[Combat Badges]]. These badges are earned by disabling, hacking, or raiding other players, and often referred to as [[Badging]]. They can also be earned by invading planets or disabling another legion's base.  Access the Battle Market from the Battle tab in game.
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These [[Artifacts]] can be bought in exchange for [[Combat Badges]]. These badges are earned by disabling, hacking, or raiding other players, and often referred to as [[Badging]]. They can also be earned by invading planets or disabling another legion's base.  Access the Battle Market from the Battle tab in game.
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==Badges==
==Badges==

Revision as of 01:12, 11 November 2012

These Artifacts can be bought in exchange for Combat Badges. These badges are earned by disabling, hacking, or raiding other players, and often referred to as Badging. They can also be earned by invading planets or disabling another legion's base. Access the Battle Market from the Battle tab in game.


Badges

Badges are obtained by the following methods:

  • Red Badges for successfully Disabling another player's ship. (Note: you may only gain One Red Badge per individual player every 24 Hours.)
  • Yellow Badges for successfully Raiding another player's ship. (Note: you may only gain One Yellow Badge per individual player every 24 Hours.)
  • Blue Badges for successfully Hacking another player's ship. (Note: you may only gain One Blue Badge per individual player every 24 Hours.)
  • Green Badges for successfully Invading another player's planet. (Note: you may only gain One Green Badge per individual player every 7 Days.)
  • Silver Badges for successfully Disabling another legion's base. (See the Base Combat Chart)
  • Dark Badges for successfully Disabling certain NPCs.


Artifact Name Type Effect Cost In Badges Scraps For Image
Assimilation Locus Planet, Structure Puts the enemy to work in your mining facilities. The bonus doubles if used on a 'New Colony' that you recently invaded.

[Size: 2, Mining: 2, Population: 200, Limit: 1]

3 Green Badges  ? to ? ? Image
Atmospheric Decimator Ship, Module A weapon designed to improve invasion potential against enemies. Requires Rank 40 or Greater

[Size: 10, Invasion Attack: 100, Invasion Attack Bonus: +7%, Limit: 2, Upkeep: 25,000 Credits each per day]

14 Green Badges  ? to ? ? Image
Barrier Nexus Planet structure Constructs a Barrier Nexus on your planet.

[Size: 1, Artifact: 1, Defense: 300, Defense Bonus: 20%, Limit: 2]

10 Silver Badges  ? to ? ? Image
BM50 Convoy Shuttle Ship, Module Installs a BM50 Convoy Shuttle with your ship. Note, although the in-game description doesn't say so, this is limited to rank 50 or higher.

[Size: 20, Defense: 100, Base Defense Bonus: 5%, Limit: 3, Upkeep: 1,000,000 Credits each per day]

30 Silver Badges 4 to 8 CTP Image
Charged Exo-Clamp Base, Module Increases a base's shield capacity by 10, and hull integrity by 15.
2 Silver Badges 1,250 to 5,000 CR Image
CipherBot Ship, Module A Hacker's best assistant. Installs a CipherBot on your ship.

[Size:10, Cloak:45, Hacking Bonus:+7%, Limit 3, Upkeep: 12,500 Credits each per day]

104 Blue Badges 13 to 26 CTP Image
Composite Ray Ship, Module When first installed, choose 1 permanent bonus to this weapon: 40 Defense, 40 Scan, OR 60 Cloak. Requires Rank 50 or Greater.

[Size:13, Attack:80, Limit 4 per set, Upkeep: 12,500 Credits each per day]

304 Dark Badges  ? to ?? Image
Counter-Intelligence Nexus Planet, Structure A powerful government complex housing the latest technology.

[Size: 2, Research: 2, Cloak: 150, Limit: 1]

40 Blue Badges  ? to ? ? Image
Customized Decoy Ship, Effect (8 Hours) Choice: Provide 10% Bonus to Defense when battling Non-Player Enemies, or 10% bonus to defense when battling enemy bases. This Bonus is immune to removal by Enemy Artifacts. 26 Dark Badges 16,000 to 64,000 CR Image
Decryption Quad-Frame Ship, Module Installs a Decryption Quad-Frame on your ship.

[Size: 10, Scan: 25, Cloak: 25, Limit: 4, Upkeep: 2,500 Credits each per day]

80 Blue Badges  ? to ? ? Image
Decryption Senary-Frame Upgrade Ship, Module Upgrades a Decryption Quad-Frame on your ship to a Decryption Senary-Frame, increasing its scan and cloak bonuses by 20 without increasing its size. Requires 350 Medal Points Earned, 250 energy.

[Size: 10, Scan: 45, Cloak: 45, Limit: 4, Upkeep: 250,000 Credits each per day]

136 Blue Badges  ? to ? ? Image
Dominion Cannon Ship, Module A powerful ship weapon module.

[Size: 8, Attack: 50, Limit: 4 Dominion Cannons]

40 Red Badges  ? to ? ? Image
Dominion Cannon - Mark II Ship, Module A powerful ship weapon module. Requires Rank 50 or Greater.

[Size: 12, Attack: 90, Limit: 4 Dominion Cannons]

72 Red Badges  ? to ? ? Image
Dominion Cannon - Mark III Ship, Module A powerful ship weapon module. Requires Rank 100 or Greater

[Size: 17, Attack: 150, Limit: 4 Dominion Cannons]

128 Red Badges 16 to 32 CTP Image
Dominion Auto-Blaster Upgrade Ship, Module Upgrades a Dominion Cannon - Mark III on your ship to a Dominion Auto-Blaster, increasing its attack by 80 without increasing its size. Requires 550 Medal Points Earned, 500 energy.

[Size: 17, Attack: 230, Limit: 4 Dominion Cannons]

184 Red Badges  ? to ? ? Image
Heist Dispatch Center Planet, Structure A focal point for coordinating raiding activity.

[Size: 2, Artifact: 1, Mining: 1, Attack: 150 , Limit: 1]

25 Yellow Badges 3 to 6 CTP Image
Heist Dispatch Station Upgrade Planet, Structure Updates an existing Heist Dispatch Center on your planet to a Heist Dispatch Station, doubling all of its bonuses. The new structure will also provide a 10% attack bonus. Requires 400 Medal Points Earned.

[Size: 2, Artifact: 2, Mining: 2, Attack: 300, Attack +10%, Limit: 1]

36 Yellow Badges  ? to ? ? Image
Magnetosphere Charger Planet, Effect (Permanent) Permanently increases a passive ability on the planet

(of your choice) by 10% + 50, up to a max of 3500. Choices are: cloak, attack, or defense

120 Dark Badges  ? to ?? Image
Mega-Coil Repulsor Ship, Module Installs a Mega-Coil Repulsor on your ship. Requires Rank 50 or Greater, 500 Medal Points Earned.

[Size: 20, Shield: 150, Non-Player Enemy Defense Bonus: 5%, Limit: 3, Upkeep: 250,000 Credits each per day]

32 Silver Badges  ? to ? ? Image
Protean Armory Ship, Module Installs a Protean Armory in your ship.

[Size: 8, Hull: 200, Raiding Bonus: 7%, Limit: 3, Upkeep: 12,500 Credits each per day]

80 Yellow Badges 10 to 20 CTP Image
Quantum Accelerator Planet, Structure [ Planet Structure - Size:2, Cloak:150, (Choice Production:2) ]

Choose mining, research, or artifact when building this structure. The structure will provide 2 production for that resource. (Limit 2)

104 Dark Badges  ? to ?? Image
Subjugation Protocols Planet, Structure Permanently upgrades an 'Assimilation Locus' on your planet, and increases its bonuses by 50%, up to a maximum of a 100% upgrade. Requires 600 Medal Points Earned, 50 energy.

[Size: 2, Mining: 3 or 6 (50%), 4 or 8 (100%), Population: 300 or 600 (50%), 400 or 800 (100%), Limit: 1]

6 Green Badges  ? to ? ? Image
Surge Plexus Ship, Module Installs a Surge Plexus on your ship.

[Size: 20, Energy: 50, Non-Player Enemy Attack Bonus: 5%, Limit: 3, Upkeep: 25,000 Credits each per day]

32 Silver Badges 4 to 8 CTP Image
Tactical Inner-Bypass Ship (Enemy), Effect (On Use) Single-use artifact. Deactivates up to 5 weapons or defense modules on the target enemy ship. Usable only after successfully hacking the target.

NOTE: The five modules deactivated with this artifact will not take 10% durability damage at any time as a result of the Tactical Inner-Bypass. This is considered to be one of the most powerful artifacts there is when it comes to offensively weakening a target before attacking it.

5 Blue Badges 3000 to 12000 CR Image
Tetra-Seek Targeter Ship, Module An advanced targeting system designed for battles against legion bases.

Requires Rank 40 or Greater.
[Size: 20, Scan: 40, Base Attack: 5%, Limit: 3, Upkeep: 25,000 Credits each per day]

24 Silver Badges 3 to 6 CTP Image

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