Allies

(Ships / Allies)
m (Ships / Allies)
Line 57: Line 57:
|type=Biomech
|type=Biomech
|effect='''Base:''' +120 Shield, +120 Hull<br />
|effect='''Base:''' +120 Shield, +120 Hull<br />
-
'''Max:''' +358 Shield, +358 Hull, +149 Scan, +5% Defense, Bio-Con Aspect ability
+
'''Max:''' +358 Shield, +358 Hull, +149 Scan, +7% Defense, Bio-Con Aspect ability
|source=[[Artifact Market]] for 66 [[GP]]<br /><font color=red>(Limited Item - Easter 2015)</font>
|source=[[Artifact Market]] for 66 [[GP]]<br /><font color=red>(Limited Item - Easter 2015)</font>
-
|upgrade=Use Biomech Adaptation ability (Costs 15 <font color=purple>Dark Badges</font> and 250 Energy)
+
|upgrade=n/a
 +
}}
 +
 
 +
{{AllyArtTable
 +
|name=Cuniculus III, Lepus Adjutant
 +
|type=Biomech
 +
|effect='''Base:''' +120 Shield, +120 Hull<br />
 +
'''Max:''' +358 Shield, +358 Hull, +149 Scan, +9% Defense, Bio-Con Aspect ability
 +
|source=[[Artifact Market]] for 66 [[GP]]<br /><font color=red>(Limited Item - Easter 2016)</font>
 +
|upgrade=n/a
}}
}}

Revision as of 22:44, 9 March 2016

Ship Allies are unique artifacts that can join your ship similar to the way a crew member would, however each one must be acquired through missions or another source. Each Ally requires 0 deck and has different bonuses depending on their type and rank, typically starting with 2 stats at rank 1 and increasing to 5 stats at rank 100. An ally will typically gain a new attribute or stat at Rank 30, 60, and 100.

It was originally believed that each ship was only able to equip two allies, but as of October 15th 2012, the text that said, 'Limit 2 per Ship' was removed along with the restriction, and you can have more than two allies.

Ships / Allies

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Template:AllyArtTable |}

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