A Fallen Experiment

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Line 10: Line 10:
'''Per Round Requirements: ''' Energy 160</div>
'''Per Round Requirements: ''' Energy 160</div>
<div>
<div>
-
'''Per Round Rewards: ''' 350 XP, chance to get 5 [[Mission Rewards#XTS-9|XTS-9]]</div>
+
'''Per Round Rewards: ''' 350 XP, chance to get 5 [[XTS-9]]</div>
<div>
<div>
'''Per Completion Rewards: ''' ?</div>
'''Per Completion Rewards: ''' ?</div>
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*Per 1 Round
*Per 1 Round
  Requirements: 160 energy
  Requirements: 160 energy
-
  Rewards: 350 XP, 5 [[Mission Rewards#XTS-9|XTS-9]]
+
  Rewards: 350 XP, 5 [[XTS-9]]
  XP Return Ratio: 2.187
  XP Return Ratio: 2.187
*15 Rounds/Completion
*15 Rounds/Completion
  Requirements: 2,400 energy
  Requirements: 2,400 energy
-
  Rewards: 5,250 XP, 75 [[Mission Rewards#XTS-9|XTS-9]]
+
  Rewards: 5,250 XP, 75 [[XTS-9]]
*5 Completions/Finish
*5 Completions/Finish
  Requirements: 12,000 energy
  Requirements: 12,000 energy
-
  Rewards: 26,250 XP, 375 [[Mission Rewards#XTS-9|XTS-9]]
+
  Rewards: 26,250 XP, 375 [[XTS-9]]
</div>
</div>
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Revision as of 00:22, 1 March 2017

Mission Briefing


The colonists were experimenting with a new form of enriched but volatile XTS-9. Though highly toxic, it was intended to enrich the planet's mineral production significantly. Something went very wrong, but this research should continue.


Becomes Available Upon: Completion of A Fallen World
Un-gray Requirements:  ?
Per Round Requirements: Energy 160
Per Round Rewards: 350 XP, chance to get 5 XTS-9
Per Completion Rewards:  ?
Per Round Risks: Potential for internal chemical explosion (massive hull damage - 500 damage directly to hull)

Mission Summary:

  • Per 1 Round
Requirements: 160 energy
Rewards: 350 XP, 5 XTS-9
XP Return Ratio: 2.187
  • 15 Rounds/Completion
Requirements: 2,400 energy
Rewards: 5,250 XP, 75 XTS-9
  • 5 Completions/Finish
Requirements: 12,000 energy
Rewards: 26,250 XP, 375 XTS-9

Previous Mission: A Fallen World
Next Mission: Building the Injector

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