A Fallen Experiment
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'''Mission Briefing''' | '''Mission Briefing''' | ||
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The colonists were experimenting with a new form of enriched but volatile XTS-9. Though highly toxic, it was intended to enrich the planet's mineral production significantly. Something went very wrong, but this research should continue. | The colonists were experimenting with a new form of enriched but volatile XTS-9. Though highly toxic, it was intended to enrich the planet's mineral production significantly. Something went very wrong, but this research should continue. | ||
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Rewards: 8,750 XP, ? [[Mission Rewards#XTS-9|XTS-9]] | Rewards: 8,750 XP, ? [[Mission Rewards#XTS-9|XTS-9]] | ||
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<div>'''Previous Mission: '''[[A Fallen World]]</div> | <div>'''Previous Mission: '''[[A Fallen World]]</div> | ||
<div>'''Next Mission: '''[[Building the Injector]]</div> | <div>'''Next Mission: '''[[Building the Injector]]</div> | ||
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Return to [[Missions]] | Return to [[Missions]] | ||
+ | [[Category:Missions]] |
Revision as of 16:51, 29 May 2012
Mission Briefing
The colonists were experimenting with a new form of enriched but volatile XTS-9. Though highly toxic, it was intended to enrich the planet's mineral production significantly. Something went very wrong, but this research should continue.
Becomes Available Upon: Completion of A Fallen World
Un-gray Requirements: ?
Per Round Requirements: Energy 160
Per Round Rewards: 350 XP, chance to get 5 XTS-9
Per Completion Rewards: ?
Per Round Risks: Potential for internal chemical explosion (massive hull damage - 500 damage directly to hull)
Mission Summary:
- Per 1 Round
Requirements: 160 energy Rewards: 350 5 XP XTS-9 XP Return Ratio: 2.187
- 15 Rounds/Completion
Requirements: 2,400 energy Rewards: 1,750 XP, ? XTS-9
- 5 Completions/Finish
Requirements: 12,000 energy Rewards: 8,750 XP, ? XTS-9
Previous Mission: A Fallen World
Next Mission: Building the Injector
Return to Missions