Raid Raids Raiding

(clean up, added uncategorised, deadend, wikify tags)
m
Line 1: Line 1:
 +
[[Category:Combat]][[Category:Resources]]
 +
{{Wikify|date=May 2012}}
{{Wikify|date=May 2012}}
Line 5: Line 7:
We all know selling minerals makes money and finding artifacts helps us in numerous ways. Some like to perform a process of stealing points using crew members (aka raiding) to gain money or artifacts. To raid, you must first make sure the target is disabled. A large crew increases your raiding chances and lowers the chance of one of your crew dying.  It costs 5 energy to raid, and cool down is 15 minutes on success, 5 minutes on failure.
We all know selling minerals makes money and finding artifacts helps us in numerous ways. Some like to perform a process of stealing points using crew members (aka raiding) to gain money or artifacts. To raid, you must first make sure the target is disabled. A large crew increases your raiding chances and lowers the chance of one of your crew dying.  It costs 5 energy to raid, and cool down is 15 minutes on success, 5 minutes on failure.
-
{{Uncategorized|date=May 2012}}
+
A successful raid results in you stealing Artifact Points (AP) or Mineral Points (MP) from your opponent.
 +
 
 +
From Dan (the game developer)'s post on the forum, the following outcomes are possible:
 +
 
 +
Critical Success: You will steal a larger amount of resources
 +
Success: You will steal a normal amount of resources
 +
Failure: You will receive no resources
 +
Critical Failure: One of your crewmembers will die during the raid

Revision as of 23:04, 5 June 2012

Template:Wikify


Template:Dead end

We all know selling minerals makes money and finding artifacts helps us in numerous ways. Some like to perform a process of stealing points using crew members (aka raiding) to gain money or artifacts. To raid, you must first make sure the target is disabled. A large crew increases your raiding chances and lowers the chance of one of your crew dying. It costs 5 energy to raid, and cool down is 15 minutes on success, 5 minutes on failure.

A successful raid results in you stealing Artifact Points (AP) or Mineral Points (MP) from your opponent.

From Dan (the game developer)'s post on the forum, the following outcomes are possible:

Critical Success: You will steal a larger amount of resources Success: You will steal a normal amount of resources Failure: You will receive no resources Critical Failure: One of your crewmembers will die during the raid

Looking for something?

Use the form below to search the wiki:

 

Still not finding what you're looking for? Drop a comment on a post or contact us so we can take care of it!