Habitation Modules

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{{Wikify|date=May 2012}}
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===Planetary Building===
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{{GameImage|builds/habitat.png}}
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{{dead end|date=May 2012}}
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''A low-level population housing structure from research into construction techniques and designs that fit a variety of planetary types and sizes.''
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'''Available from:''' the [[Research Tree]] branch [[Research Tree#Planetary Construction|Planetary Construction]].
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A habitation module increases your planet's population amount.
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'''Structure Type:''' Housing<br>
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'''Set Duration:''' Permanent<br>
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'''Cost:''' 500 [[Credits|CR]]<br>
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'''Artifact Effects:'''
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Size: 1
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Population: 20
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'''Structure Limits:''' None<br>
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'''Alternate Uses:''' None<br>
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A planet's population amount is used for defending a planet against attack. It works like a planets' "hit points". A single attack will kill a maximum of 20 population, so the more population a planet has, the more attacks it will be able to survive against, meaning an invader has to spend more energy before they can even attempt an invasion. This also increases the time that the defending player has to react to the invasion.
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Return to [[Structures]]<br>
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Population will slowly recover over time if attacked.
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Return to [[Research Tree]]
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Return to [[Structures]]
 
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[[Category:Structures]]
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[[Category:Planet Structures]]
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[[Category:Planet Size 1]]
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[[Category:Population]]

Current revision as of 19:12, 21 April 2025

Planetary Building

habitat.png

A low-level population housing structure from research into construction techniques and designs that fit a variety of planetary types and sizes.


Available from: the Research Tree branch Planetary Construction.

Structure Type: Housing
Set Duration: Permanent
Cost: 500 CR
Artifact Effects:

Size: 1
Population: 20

Structure Limits: None
Alternate Uses: None


Return to Structures
Return to Research Tree


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