Scan
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'''Scan''' is one of the ten basic ship statistics that will define your capabilities in the game. It is countered by [[Cloak]]. | '''Scan''' is one of the ten basic ship statistics that will define your capabilities in the game. It is countered by [[Cloak]]. | ||
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Scan can be improved by installing [[Sensors and Scanners]] on your ship. | Scan can be improved by installing [[Sensors and Scanners]] on your ship. | ||
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Revision as of 17:05, 15 June 2012
Scan is one of the ten basic ship statistics that will define your capabilities in the game. It is countered by Cloak.
Benefits
There are three primary uses for Scan:
- Finding Planets - Every time you add a planet to your "planets scanned" list, it gets harder to find another planet. Improving your scan will increase your chances of success, thereby reducing the energy wasted by failed scans.
- Scan will also let you gain detailed information about your target, such as what modules they have equipped, thus allowing you to better choose your targets. Higher scan also give a greater chance to cause critical hits against your enemy.
- Hacking - Scan is factored into the actual hack attempt (along with Cloak) to determine the success of your attempt. A successful Hack attempt can allow you to steal enemy research points. A critical Hack will allow you to steal the location of a random planet in your enemy's scan database.
Improvements
Scan can be improved by installing Sensors and Scanners on your ship.