Sha'din Infiltrator

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Line 9: Line 9:
<b>Attack:</b> 350 <br>
<b>Attack:</b> 350 <br>
<b>Defense:</b> 250 <br>
<b>Defense:</b> 250 <br>
-
<b>Rewards:</b> chance to drop [[Artifacts#Common Artifacts|Rescued Prisoners]] <br>
+
<b>Rewards:</b> chance to drop [[Common Artifacts|Rescued Prisoners]] <br>
<b>Expires</b> after 8 hours <br>
<b>Expires</b> after 8 hours <br>
<b>Experience Earned on Kill:</b> 40 <br>
<b>Experience Earned on Kill:</b> 40 <br>

Revision as of 14:17, 11 September 2011

The Sha'din Coalition

Members of the Sha'din are recruited for their well known criminal backgrounds. The Coalition's Infiltrators are special vessels designed for ambush attacks on outposts and colonies. They sometimes take hostage aboard.

  • Uncommon Standard Raider

Rank: 65
Shields: 300
Hull: 300
Abilities: none
Attack: 350
Defense: 250
Rewards: chance to drop Rescued Prisoners
Expires after 8 hours
Experience Earned on Kill: 40


Return to Combat


See Also: NPC Commons, NPC Uncommons, NPC Rares, NPC Extremely Rares


Other Factions: The Crimson Blades, Dark Smugglers Guild, The Drannik Automatons, The Lazuli Syndicate, Rogue Science League, The Stryll Order, The Terran Outsiders, The Zolazin Cyborgs

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