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 attack button next to target button on battle tab. 
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Joined: Tue Sep 28, 2010 7:50 pm
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Keep this idea alive! :D

~JF~

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Sun Jan 27, 2013 10:06 am
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Joined: Sat Sep 24, 2011 8:31 pm
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Location: UK but wishing I was elsewhere
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John Falls wrote:
Keep this idea alive! :D

~JF~


+1 :mrgreen:

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leader of Galactic Destroyers


Sun Jan 27, 2013 10:28 am
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click click click click click click click click click click click click click click click click click click *pause to check forums*
+1
click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click repair click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click ...

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Sun Jan 27, 2013 10:47 am
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+1 cough cough ;)

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leader of Galactic Destroyers


Fri Feb 01, 2013 4:12 pm
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Joined: Fri Dec 09, 2011 5:47 pm
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John Falls wrote:
Keep this idea alive! :D
+1

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XxDarthDexterxX wrote:
You deserve a cookie, and earn yourself one cookie point. :mrgreen:


Fri Feb 01, 2013 4:28 pm
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Joined: Wed Oct 03, 2012 1:51 am
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+1 of course. :D

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Fri Feb 01, 2013 5:12 pm
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markyt2011 wrote:
+1 cough cough ;)

Would you like a bump flavored cough drop?

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Sat Feb 02, 2013 8:00 pm
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to be completely honest I see this as a bad idea, why? because when you get too the last two slots you still have to scroll down to target/attack the last 2 NPC's adding time and frustration unlike my latest idea.

The recent suggestion I made makes that issue not a problem, and means you can NPC untill you are full of elites/bosses without even closing 1 NPC tab.

-1 this is not as good as my idea as is not fixing the main problem of NPCing: Having to reload the NPC lock, Having to click to load the new lock, essentially its one click to load your next lock after killing your current.


Sun Feb 03, 2013 11:49 am
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Hallucinations wrote:
to be completely honest I see this as a bad idea, why? because when you get too the last two slots you still have to scroll down to target/attack the last 2 NPC's adding time and frustration unlike my latest idea.

The recent suggestion I made makes that issue not a problem, and means you can NPC untill you are full of elites/bosses without even closing 1 NPC tab.

-1 this is not as good as my idea as is not fixing the main problem of NPCing: Having to reload the NPC lock, Having to click to load the new lock, essentially its one click to load your next lock after killing your current.

I like this idea more because it is incredibly simple and seems like something that would be much easier to code into the current system.
And I don't see your point about fixing the main problem. This idea avoids having to load the NPC and to spawn a new NPC you just click the battle button.
Still takes advantage of the 8 slots so when hunting say qpedds for this event you dont waste time clicking next when a qpedd spawns.

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Sun Feb 03, 2013 12:51 pm
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Okay, well I see this as having very limited benefits and even harder to implement then my idea but okay.


Sun Feb 03, 2013 8:18 pm
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Hallucinations wrote:
Okay, well I see this as having very limited benefits and even harder to implement then my idea but okay.

I'll take either one Dan is willing to give.
I'd even shut up if he just made new NPCs spawn at the top.

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Sun Feb 03, 2013 8:51 pm
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Tree7304 wrote:
Hallucinations wrote:
Okay, well I see this as having very limited benefits and even harder to implement then my idea but okay.

I'll take either one Dan is willing to give.
I'd even shut up if he just made new NPCs spawn at the top.


Something to bring NPCing back to life yeah haha.


Sun Feb 03, 2013 10:57 pm
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Hallucinations wrote:
Tree7304 is awesome

So when are you gonna give me those storages back that you stole from me?

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Sun Feb 03, 2013 11:37 pm
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Tree7304 wrote:
Hallucinations wrote:
Tree7304 wishes he was as awesome as a tree

So when are you gonna give me those storages back that you stole from me?

Lies :O I didn't do that!


Mon Feb 04, 2013 1:16 am
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