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blabla
Joined: Mon Jun 18, 2012 4:04 pm Posts: 199
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A suggestion for a New Resolution for Dan. Im talking of taking of his game actualy...
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Mon Jan 01, 2018 4:12 pm |
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Borralla
Joined: Wed Oct 02, 2013 9:29 am Posts: 83
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In fact, the 7 year medal-event-whatever was the biggest on all the game history. New ally linked to a new mission, new market and so on...
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Mon Jan 29, 2018 12:55 pm |
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CapitainePaul
Joined: Tue Aug 16, 2011 3:02 pm Posts: 942
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True but only for the 7-year player and everything is so easy it is just a few clicks and is truly unfair for those not yet at 7 years of play.
Now to see how insanely overpowered the 8 year reward is...
_________________ As of 08/07/2021 treadmillers will be ZEROED!!!
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Mon Jan 29, 2018 8:55 pm |
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Borralla
Joined: Wed Oct 02, 2013 9:29 am Posts: 83
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If somebody remains 8 years on a game, he/she deserves a overpowered reward
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Tue Jan 30, 2018 8:42 am |
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Peticks
Joined: Wed Sep 19, 2012 9:44 pm Posts: 1997 Location: Causing chaos somewhere
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Borralla wrote: If somebody remains 8 years on a game, he/she deserves a overpowered reward Half the anger is that the top players in the game (they should be after 7 years) were getting advantages that no newer player could get for years, no matter what they did. The other half of the anger is that it was basicly the biggest update of the year. Content that is timegated. Its not healthy, its basicly saying 'heres some content to increase engagement and improve retention, oh only 7 years+, anyone who joined after (the majority of the playerbase) go whistle. The 8 year medal needs to be a small reward, maybe just 1 thing that boosts the prismatic by X % or whatever, and a bigger update be something like a new daily chain.
_________________Meow chika meow meow!!Stark Tech Inside
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Tue Jan 30, 2018 9:14 am |
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Mythra
Joined: Thu Feb 10, 2011 10:29 pm Posts: 92
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The Anniversary "rewards" are just missions that require you to collect X# of Daily Rewards. They're no different than any other mission in the game.
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Tue Jan 30, 2018 9:07 pm |
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Thaumanovic
Joined: Thu Oct 27, 2016 2:52 pm Posts: 321
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Mythra wrote: The Anniversary "rewards" are just missions that require you to collect X# of Daily Rewards. They're no different than any other mission in the game. They're not missions, they're medals, and it has nothing to do with how many daily rewards you have collected - that is only the trigger for the medal completion. All that matters is time played.
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Tue Jan 30, 2018 9:16 pm |
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CapitainePaul
Joined: Tue Aug 16, 2011 3:02 pm Posts: 942
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Mythra wrote: The Anniversary "rewards" are just missions that require you to collect X# of Daily Rewards. They're no different than any other mission in the game. I personnaly like to call them "baby steps" for players going to the potty by themselves, tying their shoes, etc etc. Just FREE medal points (for doing nothing basically) that are making it near-impossible for active players under 7 years to be in the top 10 for medal points.
_________________ As of 08/07/2021 treadmillers will be ZEROED!!!
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Tue Jan 30, 2018 9:31 pm |
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Thaumanovic
Joined: Thu Oct 27, 2016 2:52 pm Posts: 321
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CapitainePaul wrote: Mythra wrote: The Anniversary "rewards" are just missions that require you to collect X# of Daily Rewards. They're no different than any other mission in the game. I personnaly like to call them "baby steps" for players going to the potty by themselves, tying their shoes, etc etc. Just FREE medal points (for doing nothing basically) that are making it near-impossible for active players under 7 years to be in the top 10 for medal points. It's not impossible. Just be patient.
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Tue Jan 30, 2018 9:33 pm |
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Borralla
Joined: Wed Oct 02, 2013 9:29 am Posts: 83
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In fact, i´m at 3 months from the 6 year medal. I must wait more than a year for the prismatic ally. ANd that´s the point. It´s an objetive.
The only thing i must do to get the prismatic ally is... wait. That´s exactly what keeps me on the game: a long term objetive. A hard one.
But i get the point and agree. A mission for low and high players like the tejar chain or even the first part of the Ravyn chain will be nice. The option to choose the next mission by voting was great.
But i need to say something. I´ve played games since i have reason and can say one thing: this one is extremely well structured and, most important, is not "pay for win". The GP advantages are not unfair and, more than that, can be stolen and even extracted (i have MANY GP items stolen from other planets).
I don´t think the game is being abandoned and hope it won´t
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Wed Jan 31, 2018 11:24 am |
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Mythra
Joined: Thu Feb 10, 2011 10:29 pm Posts: 92
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Medals/Achievements are quests.
Some of them are even "Meta Quests"
Perform an action X# of times and get a reward = a quest.
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Wed Jan 31, 2018 4:54 pm |
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stevo2012
Joined: Thu Jul 28, 2011 10:33 am Posts: 813 Location: Begging for cheese in Dalston....
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_________________Click below to join today!!!Galaxy Top Players - Rank:#17 Research:#10 Battles:#7 Kills:#19 Hacks:#9 Raids:#3
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Wed Jan 31, 2018 5:49 pm |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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CapitainePaul wrote: I personnaly like to call them "baby steps" for players going to the potty by themselves, tying their shoes, etc etc.
Just FREE medal points (for doing nothing basically) that are making it near-impossible for active players under 7 years to be in the top 10 for medal points. Waaa, cry me a river. You're actually upset that you can't buy the medals (or what it gives). As for getting on the medal board, just wait a couple more event; as less people buy, they fall down and down the list. That's why I'm not higher.; the value of the purchase just isn't there anymore.
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Wed Jan 31, 2018 11:27 pm |
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Texas Toast
Joined: Mon Sep 08, 2014 6:44 pm Posts: 847
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I don't mind an overpowered structure/arti/planet/etc being the birthday reward; that makes sense.
What doesn't make sense is when pretty much the only new content is time locked that way. If he wants to add a new mission chain to the 8 year award, fine...but also add one to keep other folks interested as well.
Sure, folks that joined later could have taken longer to work through the content...but many didn't, and it's good to have active players, and keeping new things coming keeps people active.
Basically: more new content, even on a semi-regular basis (more often than annual) would be nice.
Plenty of mission chains that talk about potential followups that never appeared; pick one, make a bi-weekly, that'll keep folks happy for a few months, then wait a few months and start another one.
_________________--------------- GD: A good legion for collecting relic badges --------------- ---------------------------------------------------------------------
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Thu Feb 01, 2018 1:57 pm |
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Borralla
Joined: Wed Oct 02, 2013 9:29 am Posts: 83
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Texas Toast wrote: I don't mind an overpowered structure/arti/planet/etc being the birthday reward; that makes sense.
What doesn't make sense is when pretty much the only new content is time locked that way. If he wants to add a new mission chain to the 8 year award, fine...but also add one to keep other folks interested as well.
Sure, folks that joined later could have taken longer to work through the content...but many didn't, and it's good to have active players, and keeping new things coming keeps people active.
Basically: more new content, even on a semi-regular basis (more often than annual) would be nice.
Plenty of mission chains that talk about potential followups that never appeared; pick one, make a bi-weekly, that'll keep folks happy for a few months, then wait a few months and start another one. Well, i´m agree on that. Or even expanding the badge market with only 2 new badges based on legion wars. For example, a legion declares a war on other one. No kind of treaties allowed between them for 3 months, for example. Nor trades between members for a long period, to avoid "war pacts". "Orange badges" for disabling players from the legion you are at war with. And "Pink Badges" for disabling the base of that legion, instead the usual white, based on the base level, instead the position on the damage table. There are a lot of formulas, but personally i don´t know the time, effort and resources to make them real, since i´m not a programmer. I only have ideas. But say Dan is leaving the game appart is not correct on my modest opinion, since he is adding bites on each event (the qpedd probe on this last, for example).
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Thu Feb 01, 2018 6:55 pm |
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