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Allow User to Input Quantity before clicking Use button http://galaxylegion.com/forum/viewtopic.php?f=6&t=44309 |
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Author: | Dolon [ Sun Feb 26, 2017 11:48 pm ] |
Post subject: | Allow User to Input Quantity before clicking Use button |
Having to click on each individual artifact to Use it is VERY tediuous. Players have complained about this for years. I propose the following solution: Lets say you have 2453 Tesseract Containers. Input "2453" in the Quantity field Click Use button next to Tesseract Containers in your inventory Presto! All 2453 Tesseract Containers get used at once, and your cargo suddenly grows by 24,530 This simple fix would save HOURS of mindless clicking! Please consider implementing it. |
Author: | senatorhung [ Mon Feb 27, 2017 12:11 am ] |
Post subject: | Re: Allow User to Input Quantity before clicking Use button |
if you want the benefit of the arti .. you should not be averse to the clicks. |
Author: | Incantrix [ Mon Feb 27, 2017 12:45 am ] |
Post subject: | Re: Allow User to Input Quantity before clicking Use button |
Why not expand it to input the number of attacks you want to carry out on a single target. How tedious is it to have to click for every single attack. Just think, you could simply type 1667 into a box and click attack once to do 1 million damage to that base! Perhaps they could add an in-game calculator for you to estimate the number of attacks it will take to disable someone? How about changing the artifact list to show all artifacts in the game with check boxes so you can just select which ones you would like the game to automatically use when you receive a shipment! Hmm... What other ways can we think of to remove all effort from the game to make it no longer a game? |
Author: | juiceman [ Mon Feb 27, 2017 4:13 am ] |
Post subject: | Re: Allow User to Input Quantity before clicking Use button |
this is such a dead horse. is your suggestion good...in theory yes...in practice no this will NOT happen..no slam on you...but no debate needed..just move on |
Author: | Kevin9809 [ Tue Feb 28, 2017 4:54 am ] |
Post subject: | Re: Allow User to Input Quantity before clicking Use button |
Dan gets payouts from the carpal tunnel docs. That's my theory anyways. |
Author: | nmgod [ Mon Apr 03, 2017 10:55 am ] |
Post subject: | Re: Allow User to Input Quantity before clicking Use button |
Kevin9809 wrote: Dan gets payouts from the carpal tunnel docs. That's my theory anyways. Love this lol |
Author: | Ranqul [ Sat Apr 22, 2017 12:38 am ] |
Post subject: | Re: Allow User to Input Quantity before clicking Use button |
This issue is precisely why I've basically given up on this game and have stopped buying GP. Nice work Dan. |
Author: | juiceman [ Sat Apr 22, 2017 3:18 am ] |
Post subject: | Re: Allow User to Input Quantity before clicking Use button |
you have tme to type and click complaint...could be clicking prisoners...just saying |
Author: | Ranqul [ Sat Apr 22, 2017 3:25 am ] |
Post subject: | Re: Allow User to Input Quantity before clicking Use button |
It's been at least 6 months since my last post on this forum but you're right, I could have added 10 prisoners in the time it took to type that one line...... ![]() |
Author: | Nuron [ Sat Apr 22, 2017 12:56 pm ] |
Post subject: | Re: Allow User to Input Quantity before clicking Use button |
Could have just used the artifacts as you got them rather than letting them all build up. |
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