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Artifact Combining http://galaxylegion.com/forum/viewtopic.php?f=6&t=443 |
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Author: | Barracuda [ Tue May 18, 2010 1:33 pm ] |
Post subject: | Artifact Combining |
At low ranks, they are useful, higher ranks not so. I am listing the artifacts that don't really help much for those higher levels. Dark pyramid Tachyon Cylinder Perhaps make them more useful for higher levels? Allow artifact combining Dark pyramid x10 -> 250 cloak artifact with same timer. Tachyon x10 -> subspace seeker Ancient crystal foci x3-x5 -> Crimson obelisks Crimson obelisk x10 -> Mutagenic cartridges Repair nanodrones x5-> Regenerative hull effect (10% hull per hour x 12 hours) (Only for non-disabled ships) Shield restorer x5 -> Shield regen pulse (Shield recharge rate reduced to half for 72 hours) (Only for non-disabled ships) Ultra long artifacts effect Void shells x10 -> Same stats but lasts 1 week (7x duration) and so on... EDIT: Add a button beside stack-> Window with the choices of artifact combining. |
Author: | Zhorgul [ Tue May 18, 2010 3:42 pm ] |
Post subject: | Re: Artifact Combining |
I like that ![]() |
Author: | Cothordin [ Tue May 18, 2010 4:24 pm ] |
Post subject: | Re: Artifact Combining |
/like |
Author: | webguydan [ Tue May 18, 2010 6:15 pm ] |
Post subject: | Re: Artifact Combining |
I think the way this can work efficiently (without too much effort) now is through new "Project" missions. These would be low energy cost missions where you can turn in X number of artifacts for a much better one at the end. |
Author: | Barracuda [ Tue May 18, 2010 6:16 pm ] |
Post subject: | Re: Artifact Combining |
Please make them never ending. If not those artifacts introduced will be at a big premium. |
Author: | Aggross [ Tue May 18, 2010 7:08 pm ] |
Post subject: | Re: Artifact Combining |
two thumbs up for mission based upgrades |
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