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 Have invasion attack calculated and shown somewhere 
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Joined: Mon Aug 22, 2011 2:43 pm
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invasion attack is never shown and its so annoying to calculate. It was ok when there were a few modules that affected invasion attack but now theres just too many. Please Dan have invasion attack calculated and shown somewhere.

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Fri Aug 23, 2013 4:07 pm
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Joined: Fri Dec 09, 2011 5:47 pm
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There are plenty of calculators available and even spreadsheets where you can toggle on/off mods and keep track of your own.

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Fri Aug 23, 2013 4:32 pm
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Chloron wrote:
There are plenty of calculators available and even spreadsheets where you can toggle on/off mods and keep track of your own.

Of course there are but yes, it would be a great update to have all of that added somewhere, even if only a hover-over for attack.


Fri Aug 23, 2013 4:51 pm
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ODragon wrote:
Chloron wrote:
There are plenty of calculators available and even spreadsheets where you can toggle on/off mods and keep track of your own.

Of course there are but yes, it would be a great update to have all of that added somewhere, even if only a hover-over for attack.

^my point exactly

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Fri Aug 23, 2013 6:44 pm
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Joined: Sat May 07, 2011 11:01 am
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I agree that it would be great to have the invasion attack calculated in-game and displayed. Evidently the code to calculate it is already there somewhere, so it shouldn't be too hard.

This was part of the reasoning behind the more complex version of GLCalc.

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Fri Aug 23, 2013 8:30 pm
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Joined: Wed Nov 16, 2011 1:42 am
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Not really needed you're still going to try for the planet anyway but it would be one of those things that is "nice to have"

I'd rather see dan put the dam Use all function in that we've all been waiting for so long.

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Fri Aug 23, 2013 8:42 pm
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Joined: Tue Dec 27, 2011 6:29 pm
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Yes I would love this +1000


Fri Aug 23, 2013 11:16 pm
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Joined: Mon Apr 25, 2011 2:37 am
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+1

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Sat Aug 24, 2013 8:58 am
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I always wondered why this wasn't already included tbh.

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Sat Aug 24, 2013 9:12 am
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How about Invasion defense on planets too?


Sun Aug 25, 2013 5:28 pm
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Jessica wrote:
How about Invasion defense on planets too?


Take attack and defense add them together then triple that number. Easy.

As for invasion attack yes please calculate and show it somewhere, preferably on the Ship Tab.

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Mon Aug 26, 2013 9:57 pm
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Serne wrote:
Jessica wrote:
How about Invasion defense on planets too?


Take attack and defense add them together then triple that number. Easy.

You are right and wrong there. Invasion Defense isn't shown anywhere. Only regular attack and defense is shown. If you want to know invasion defense, you have to search the buildings on the planet.


Tue Aug 27, 2013 1:42 am
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ODragon wrote:
You are right and wrong there. Invasion Defense isn't shown anywhere. Only regular attack and defense is shown. If you want to know invasion defense, you have to search the buildings on the planet.


But invasion Defense structures are fairly unlikely to make a huge difference in your success chance unless you are extremely weak to begin with. The best of the structures for it that I am aware of is still less effective than a single obviation barrier on a planet owned by a person with no legion even with the 15% artifact debuff taken into account.

Personally I view Invasion Defense structures of ALL types as wastes of space that could be better taken up with something else unless they provide another benefit like cloak or production.

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Tue Aug 27, 2013 5:49 am
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Lazuli Pylons

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Tue Aug 27, 2013 6:13 am
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asdfgr wrote:
Lazuli Pylons


There's a drop from the Vortov ally that has 2.5 invasion defense on it. For stopping an invasion it's still worse than 1200*.85*3 = 3060 but just barely. It gives production though so I'd use it.

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Well it was an ill considered idea in the first place.


Tue Aug 27, 2013 6:15 am
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