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 zero disables 
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Joined: Sat Sep 18, 2010 10:32 pm
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Find a way to get rid of these people with zero disables... I have 8/10 people on my bt that i cant get rid of


Sun Feb 24, 2013 5:09 am
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Joined: Mon May 28, 2012 1:57 pm
Posts: 172
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Hit an NPC so it has to update the Tab, that usually refreshes players on mine. Not sure if that fully works but every time I clear an NPC the PvP part changes.

Though it does seem like there could be a button to refresh the page or something for an Energy cost to prevent abuse, or have it just check the players and make sure they don't have 0 for their disable amounts.


Last edited by Feldshan on Sun Feb 24, 2013 5:16 am, edited 1 time in total.



Sun Feb 24, 2013 5:15 am
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Joined: Wed Sep 26, 2012 8:50 pm
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should do the automatically though +1


Sun Feb 24, 2013 5:16 am
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Joined: Wed Nov 21, 2012 12:33 am
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Or at least have a "Dismiss Target" Button in the actions tab that costs 15 energy to use and can be used on any player.

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Sun Feb 24, 2013 6:01 am
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Joined: Thu Nov 25, 2010 6:49 pm
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All Dan has to do is have those ships treated the same as a Halcyoned/CAmped or NAPped ship. Click Attack, X out and they're gone. The coding is already there. Hopefully, this is a long time issue that will be taken care of now that Legion Missions are done.

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Sun Feb 24, 2013 8:25 am
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Joined: Sat Jan 09, 2010 12:49 pm
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We've released a change tonight that addresses this.

Similar to attacking those who have a Truce effect, attacking those who have no remaining disables should bump them from your list of ships to battle.


Mon May 20, 2013 12:53 am
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Joined: Thu Nov 25, 2010 6:49 pm
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Thank you Dan! First of hopefully many minor fixes that will have a positive effect on our playing experience!

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[20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked
[20:43] DarthFlagitious: is it spearmint or peppermint?


Mon May 20, 2013 12:56 am
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Joined: Sun Aug 26, 2012 7:06 am
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Nice, just in time for my re-entry into PVP'ing soon :)

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Mon May 20, 2013 12:56 am
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Joined: Tue Mar 15, 2011 8:00 pm
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Thank-you...now that wasn't so hard was it :roll:

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Mon May 20, 2013 1:01 am
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Joined: Wed Dec 07, 2011 2:59 am
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yes!! Finally

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Mon May 20, 2013 1:36 am
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Joined: Wed Nov 16, 2011 1:42 am
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Thanks Dan this will make Pvp and much more pleasurable experience :)

Now if we could work out Getting everyone unhalced so i can get back up the kills board? ;)

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Mon May 20, 2013 1:51 am
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:D Thanks a lot Dan! I am not a huge PvPer, but it did irritate the crap out of me when this happened. I cannot wait to try it out!


Mon May 20, 2013 4:14 am

Joined: Sun Mar 10, 2013 3:57 pm
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thank you dan! :)

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Mon May 20, 2013 1:57 pm
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Joined: Sun Jun 19, 2011 6:24 pm
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Great work Dan, glad to see this long standing issue resolved, much death to everyone... huzzah!!


Mon May 20, 2013 2:00 pm
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Joined: Mon Jun 04, 2012 9:35 pm
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webguydan wrote:
We've released a change tonight that addresses this.

Similar to attacking those who have a Truce effect, attacking those who have no remaining disables should bump them from your list of ships to battle.



YES! :D :D :D

Thanks!

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Mon May 20, 2013 2:40 pm
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