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New Npc Idea
http://galaxylegion.com/forum/viewtopic.php?f=6&t=33308
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Author:  itsSoulPLayAgain [ Sun Feb 17, 2013 8:22 am ]
Post subject:  New Npc Idea

Annihilator
facing extreme losses from the fighting radical factions have beaned to gather using there skill, talents and techlogy they have created an experimental predator ship to combat there foes. ( All the farming we do a small group from the , lazul , dark, crimson , shadin and rouge Scients league and stryll teamed up,

Rank 1,500 npc rank 900-4,500 can see it.

Atk, 70,000
Def 50,000
cloak 6,500

Shields 3,000,000
Hull, 3,000,000
I dont want hull or shields changed. this makes it twice as thick as the new sithion hive cluster.

Ablitys.

giga pules - Being the hunter it is, the moment it showes up on the BT it fires the giga pules . removing all buffs like the dark void missals, it also lowers atk, def, scan and cloak by 40%. a cage can remove them. ( letting the cage remove them makes it so you dont have to fight it, but the point is it hunts you like no other npc so i think it should do some thing rather devasting. at our ranks i think this is fine)

dark null missals or void the things that provion guy uses.

XPR warp blast, lowers def by 20%

shadin overlode lowers atk by 20%

Neural Resistant Hull - cant use mind influance.

the auto debuff from the grixxs guy. mass purge or what ever ( removes all debuffs from its self )

Crimson mass amplifir - boost its own atk by 35%.

i think set like this the NPC will be fun abd hard to kill but not to over powerred. i just have no idea what it should drop.
with it as is, we cant debuff it, and all we will have for buffs are things like crux, warp fule and UST. witch its debuffs will counter. it will be a lot like a brawl , our raw ship stats VS it. and it is kinda strong.

Author:  Flux [ Sun Feb 17, 2013 11:13 am ]
Post subject:  Re: New Npc Idea

sounds interesting, but let see the comments from top ranks.

maybe you could suggest, that it could replace thru drop NPCs which are not avaialble after rank 2200?

Author:  asdfgr [ Mon Feb 18, 2013 2:15 am ]
Post subject:  Re: New Npc Idea

I dont see the attortith abilityor sithion hive ability anywhere. Would be cool. Make it drop Stryll seekers and Toxic purifiers and PDOs and terraformers and quasis. Maybe something else too.

Author:  Devastation [ Mon Feb 18, 2013 9:24 am ]
Post subject:  Re: New Npc Idea

I'd like to see an NPC like this, that drops a random artifact from the Artifact Market. It could be any drop, absolutely anything. Planet Flux, Terraforming Device, hell even a Resource Probe. :mrgreen: It gives the non-GP spenders a chance to get the things they need like Trinity Core Drives, and as a legion, Base Modules and Extenders.

Author:  Flux [ Mon Feb 18, 2013 9:32 am ]
Post subject:  Re: New Npc Idea

XxDarthDexterxX wrote:
I'd like to see an NPC like this, that drops a random artifact from the Artifact Market. It could be any drop, absolutely anything. Planet Flux, Terraforming Device, hell even a Resource Probe. :mrgreen: It gives the non-GP spenders a chance to get the things they need like Trinity Core Drives, and as a legion, Base Modules and Extenders.


sounds cool, but the chance should be low, I would put there also a 50% for regular artifact like scan boosting arti or simple only Dark badge (maybe 2-5).
so for some kills, the reward would be "only" badges or scan boost arti, some would get GP items (limited list) :geek:

Author:  Wolfy Minion [ Mon Feb 18, 2013 9:49 am ]
Post subject:  Re: New Npc Idea

sooo basically you want all the new NPCs in one + 2x the HP + a really annoying entry ability.

Author:  Flux [ Mon Feb 18, 2013 9:58 am ]
Post subject:  Re: New Npc Idea

Littlefluffy wrote:
sooo basically you want all the new NPCs in one + 2x the HP + a really annoying entry ability.


yes, seems so to me too.
do you see it imbalanced or good idea?

Author:  Wolfy Minion [ Mon Feb 18, 2013 10:07 am ]
Post subject:  Re: New Npc Idea

Flux wrote:
Littlefluffy wrote:
sooo basically you want all the new NPCs in one + 2x the HP + a really annoying entry ability.


yes, seems so to me too.
do you see it imbalanced or good idea?


I see it as unoriginal and I don't like it for that reason. I am content with the new NPCs as is. I rather enjoy them. I would like to see a XRP station upgrade for more warp fuel past 2k but I can wait a while longer.

Author:  Devastation [ Mon Feb 18, 2013 12:13 pm ]
Post subject:  Re: New Npc Idea

Flux wrote:
XxDarthDexterxX wrote:
I'd like to see an NPC like this, that drops a random artifact from the Artifact Market. It could be any drop, absolutely anything. Planet Flux, Terraforming Device, hell even a Resource Probe. :mrgreen: It gives the non-GP spenders a chance to get the things they need like Trinity Core Drives, and as a legion, Base Modules and Extenders.


sounds cool, but the chance should be low, I would put there also a 50% for regular artifact like scan boosting arti or simple only Dark badge (maybe 2-5).
so for some kills, the reward would be "only" badges or scan boost arti, some would get GP items (limited list) :geek:

Having them all the same chance is pretty much that. There are less valuable artifacts than there are valuable so it kinda fixes itself.

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