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New NPC/CT lab idea. http://galaxylegion.com/forum/viewtopic.php?f=6&t=31879 |
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Author: | Sereomontis [ Sat Dec 22, 2012 1:32 pm ] |
Post subject: | New NPC/CT lab idea. |
So, i thought about this a while ago and figured i might as well post it. How about a device, that increases both shield and hull by 25% for 2 days. Something like: The Attero Device. Yeah, borrowed the name from a TV show, 'cause i couldn't think of anything, feel free to change it. Connecting this device to your ship trough a sub-space frequency will temporarily allow your ships structural integrity and deflection capacity to far exceed that of normal circumstances. (or something) Possible CT Lab Discovery: Cost: 35 XCharge Cells. 35 Durtanium Brackets. 50 Shield Amps. 50 Nanite Swarms. Like mentioned above, this will increase both shield and hull by 25% for 2 days. This effect will of course be immune to removal. Possible Drop from a new NPC. Terran Outsider Vanguard. Rank 1000 Elite Capital Ship Extremely Rare Share-able 500-5000 This ship is the Pride of the Terran Outsiders defensive fleet. Built to defend key Terran installations and planets throughout the galaxy. 180.000 Shield. 140.000 Hull. Enemy Type Elite 4 Rewards Up to 4 Abilities The Terra Effect. (will sometimes increase its own attack and defense by 25% temporarily) Attack 17.100 Defense 20.000 Drops: T.O. Terra Generator. size: 32, shield 360. limit 2. (an upgrade to the obsolete Shield Generator) T.O. Protective barrier. Planet structure, size: 2, 2 artifact, 2 mineral, 2 research. + 10% defense. when first installed, choose between +1 arti/res/min +10% extra defense(total 20%). The Attero device. This device will increase both shield and hull by 25% for 2 days. So, any thoughts on this? As with all my posts, details are negotiable, if something seems over- or under-powered, let me know, and it can be fixed. |
Author: | zackgiddings93 [ Mon Dec 24, 2012 2:39 am ] |
Post subject: | Re: New NPC/CT lab idea. |
+1 |
Author: | icarium81 [ Mon Dec 24, 2012 10:39 pm ] |
Post subject: | Re: New NPC/CT lab idea. |
25% for both seems over powered a bit, BUT, its just hull and shield, which people at those ranks have plenty of anyways.. I like the idea.. a sort of CAELON for the lab. |
Author: | kirkeastment [ Mon Dec 24, 2012 10:55 pm ] |
Post subject: | Re: New NPC/CT lab idea. |
+1 to either idea.... but mostly +1 to the NPC idea... as Dan said we're getting new/upgraded npc's(supposedly), so this would be a great one. |
Author: | Fireblade [ Mon Dec 24, 2012 11:11 pm ] |
Post subject: | Re: New NPC/CT lab idea. |
I like the idea For the Npc the CT lab cost is to much for a temp effect. I do feel that is pretty beastly for a rank 500 to see though maybe a 600 or 900 when you loose most other elite npc's. |
Author: | Sereomontis [ Tue Dec 25, 2012 12:27 am ] |
Post subject: | Re: New NPC/CT lab idea. |
Fireblade225 wrote: I like the idea For the Npc the CT lab cost is to much for a temp effect. I do feel that is pretty beastly for a rank 500 to see though maybe a 600 or 900 when you loose most other elite npc's. Well, like i said, the details can be changed. 15 XCharge Cells. 15 Durtanium Brackets. 30 Shield Amps. 30 Nanite Swarms. How about this? And yes, i know that is a tough NPC for a rank 500, but, there are other tough ones out there for low ranks. Hyperport 600+(i know its a top 10). Zebeeren, 300-5000. But, yeah, maybe your right. Maybe it should start a little higher than 500. Or... It could be Nerfed a bit, to fit more with rank 500? Or, you could make it way, way more powerful, and have it replace the Telarys Carrier at 2000? Still seems to me like a good idea, that just needs a little bit of detail work. |
Author: | kirkeastment [ Tue Dec 25, 2012 12:31 am ] |
Post subject: | Re: New NPC/CT lab idea. |
Sereomontis wrote: Fireblade225 wrote: I like the idea For the Npc the CT lab cost is to much for a temp effect. I do feel that is pretty beastly for a rank 500 to see though maybe a 600 or 900 when you loose most other elite npc's. Well, like i said, the details can be changed. 15 XCharge Cells. 15 Durtanium Brackets. 30 Shield Amps. 30 Nanite Swarms. How about this? And yes, i know that is a tough NPC for a rank 500, but, there are other tough ones out there for low ranks. Hyperport 600+(i know its a top 10). Zebeeren, 300-5000. But, yeah, maybe your right. Maybe it should start a little higher than 500. Or... It could be Nerfed a bit, to fit more with rank 500? Or, you could make it way, way more powerful, and have it replace the Telarys Carrier at 2000? Still seems to me like a good idea, that just needs a little bit of detail work. Its should definitely replace the Telarys Carrier. |
Author: | Sereomontis [ Tue Dec 25, 2012 3:34 pm ] |
Post subject: | Re: New NPC/CT lab idea. |
kirkeastment wrote: Sereomontis wrote: Fireblade225 wrote: I like the idea For the Npc the CT lab cost is to much for a temp effect. I do feel that is pretty beastly for a rank 500 to see though maybe a 600 or 900 when you loose most other elite npc's. Well, like i said, the details can be changed. 15 XCharge Cells. 15 Durtanium Brackets. 30 Shield Amps. 30 Nanite Swarms. How about this? And yes, i know that is a tough NPC for a rank 500, but, there are other tough ones out there for low ranks. Hyperport 600+(i know its a top 10). Zebeeren, 300-5000. But, yeah, maybe your right. Maybe it should start a little higher than 500. Or... It could be Nerfed a bit, to fit more with rank 500? Or, you could make it way, way more powerful, and have it replace the Telarys Carrier at 2000? Still seems to me like a good idea, that just needs a little bit of detail work. Its should definitely replace the Telarys Carrier. Yeah, that is definitely a good way to go. |
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