Astral Trinity wrote:
I was pointing out towards the planets that are yet to be still found in between the garbage planets. Not to the planets that are cloaked and I know from a fact that Icarium did scan a maxed out planet but it was invincible he kept saying he might contact Dan to remove 1 morph of it. So why would we need to bother Dan about something like that? I still would stick to the idea if the player goes inactive the invincibility of the planet gets removed with the cloak drop.
again crap, theire are still dyson planets out theire to be found
found 3 of these in the last 12 months
1 owned by an inactive player the other 2 Unoccupied
Astral Trinity wrote:
My scan run consists of scanning 100 planets per run and for 6 past scan runs (600 planets total) I had 0 Terra planets not even a small one
The pool of goodies is dried out.
if you are talking terra planets in general, I found these + 3 VL x2+ I conlonzed on my last scan run
+ have 111 enemy terra planets on scanner
it's just a question of scanning enougth planets, and running high enougth scan to actualy find them
if I scan 800 planets (witch I usealy do i one scan run), I usealy get 5 to 10, that worth taking,
so 100 planets
, no suprice you didnt find anything
DarthNefarious wrote:
All of this said, banned/inactive planets should become available. Especially banned.
no they shouldnt
if A player payed to rift a planet, (and by doing so also payed to make it invincible) it shold stay on that players account, even if he go inactive or is baned, becourse that is presisly whay they payed for.
that way, all players can only own 3 rift planets.... and not gain 3 more pr dummy account they make and let go inactive
as for Morphogenic Inhibitor, NO - you shouldn't be able to get 3 of them for free if a player who made a planet invinsible with 4 of them.
yes, it's anoying to find a planet like this one that you cant steal becourse it have Morphogenic Inhibitor
but that what the artifact does, bind the planet to the players account so it cant be stolen
another way to look at it is, the owner used those Morphogenic Inhibitor to protect an investment he made in the game,
in this case 2 QSE, 1 RT and 2 Scruuge Hoarding Vault IV - so if you remove the protection invinsible, you should also refund the GP / real $ that player spend upgrading the planet
so to avoid complications like that, as long as that account exists, the planet should stay invinsible
if anything, planets owned by Baned players, should instead be REMOVED from the game, and not be made avalible for other players to exploid.